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Welcome to The Virtual Wetlands Experience, an online gateway to The Wetlands Institute. Here you’ll find resources for parents, students, and educators; virtual Institute tours and animal encounters; community connections; and much more.
Virtual Visits
Kids activity packets.
While on your virtual visits, be sure to take our Salt Marsh Safari Explorers Activity Pack with you to accompany your adventure.
Salt Marsh Safari
Take virtual tours to learn more about the salt marsh and its many inhabitants, including our resident Osprey Marshal and Lily.
Terrapin Tales
Visit our virtual Terrapin Station and learn all about our unique salt marsh turtle, the Diamondback Terrapin.
Aquarium Bytes
Stop by the virtual Aquarium Teaching and Watch Tank or watch mini Creature Feature and Aquarium Feeding videos.
Educator Activities
Educator resources.
Teacher portal for both professional and parent educators that provides resources, lesson plans, and activities related to our Environmental Education Field Trips and Traveling Environmental Education Programs.
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Wetlands connection.
Galleries highlighting the photography of The Wetlands Institute staff and the public. Plus how to submit your own work!
Recycling the land, revealing the future.
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All About Wetlands: A Virtual Field Trip to Freshkills Park
DATE AND TIME: Jun 25, 2020 2:00pm
Wetlands are an amazing ecosystem and are home to birds, fish, plants, and animals. Join the Freshkills Park Alliance for a virtual field trip to Freshkills Park. We will learn about wetland ecosystems and meet some of the species that call wetlands home.
Geared for kids ages 6-10.
This field trip is free of charge. If you enjoy the trip, please consider making a donation to support education programming at the Freshkills Park Alliance.
Freshkills Park Wetlands
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Green Cay Nature Center
Take a virtual tour of Green Cay Nature Center & Wetlands!
Check out Green Cay Nature Center & Wetlands on Chronolog!
Hours of Operation The nature center is closed during observed County holidays.
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Rio Bosque Wetlands Park Tour
Wetland oasis within the chihuahuan desert.
- United States
El Paso, Texas 79927, United States
Created By: Insights Science Center
Tour Information
Rio Bosque Wetlands Park
-is a 372-acre City of El Paso park the University of Texas at El Paso manages through its Center for Environmental Resource Management.
Located in southeast El Paso county near the town of Socorro, Texas, Rio Bosque is enclosed by irrigation canals and drains on three sides, and the western boundary of the park lies adjacent to the Rio Grande, which forms the international border between the U.S. and Mexico in this area.
Since 1997, several local entities including: the City of El Paso, El Paso Water, El Paso County Water Improvement District No. 1, Ducks Unlimited, the U.S. Section of the International Boundary and Water Commission, UTEP, and the Friends of the Rio Bosque have worked tirelessly to restore this historical floodplain.
Slowly in some areas, more rapidly in others, native vegetation is reclaiming this wonderfully rich mosaic of habitats characteristic of the Rio Grande and its floodplain in pre-settlement days.
Virtual Tour:
Follow along this tour and immerse yourself into this unique wetland and riparian ecosystem. You can follow along in-person at the park, or virtually through your device.
If you are visiting the park, be sure to park at the second parking area along the levee. This will ensure you begin at correct trailhead on this virtual/self guided tour.
Visiting the Park:
- The park is open from dawn to dusk, 7 days a week.
- Be sure to wear proper clothing and foot attire according to the time of year you visit the park. During the monsoon season, mosquitos are quite abundant, so be prepared.
- Bring enough water to drink as the park does not have drinking water available.
- Park managers try to maintain the trails, however, there may be times that brush may overgrow into the trail; please navigate as best as you can while staying on the trail whenever possible.
- As part of efforts to address the COVID-19 pandemic, please keep your group size small when you visit, stay at least 6 feet apart from one another, and wear a mask when encountering other visitors.
When visiting the park, we ask that you leave nothing but your footprints and only take your pictures and memories with you. Please do your part to help keep our park clean and safe.
For more information about the park, visit: https://www.utep.edu/cerm/rio-bosque/rio-bosque-home.html
This tour was created with funding provided by EPA grant #NE-01F54901-0.
For questions or more information regarding this virtual tour, contact Dr. Jennifer Ramos-Chavez, [email protected]
What You'll See on the Tour
Rio bosque wetlands park - introduction, riparian restoration, tornillo restoration, repeat photography, water and cottonwoods, burrowing owls, wolfberry shrubs, water pipeline, border fence, tornillo vs honey mesquite, tornillo bosque, irrigation canal, leave a comment, download the app, download the pocketsights tour guide mobile app to take this self-guided tour on your gps-enabled mobile device..
Updates and Corrections
Please send change requests to [email protected].
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SwampScapes: A virtual reality field trip through South Florida’s Everglades
Professor in Communication Studies, Concordia University
Disclosure statement
Elizabeth (Liz) Miller as a Knight Chair received funding from the Knight Foundation to carry out this research project.
Concordia University provides funding as a founding partner of The Conversation CA.
Universitié Concordia provides funding as a founding partner of The Conversation CA-FR.
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Before cities there were swamps. Wetlands and swamps globally have been sacrificed to pave the way for housing, agriculture and industry. Urban developers and dwellers have largely overlooked the vital role that swamps play in buffering storms, capturing carbon, fostering life and filtering water .
One of the biggest threats to swamps today is a lack of understanding of swamps’ role in human survival. This is especially true in South Florida, home to the Everglades, one of the largest swamps in North America, and the site of a huge and expensive wetland restoration project .
In a time of climate emergency, it is especially important to listen and learn from the swamps around us. But what if you don’t live near a swamp?
I spent a semester as the visiting Knight Chair at the Center for Communication, Culture and Change at the University of Miami , teaching a production course in interactive documentary and the Everglades. As a filmmaker and teacher who is invested in participatory processes, my goal was to explore media methods to promote what I’ve come to think of as swamp literacy.
Over several months, I worked in collaboration with university students, community organizations, biologists and co-directors Kim Grinfeder and Juan Carlos Zaldivar. We developed SwampScapes, a multi-platform documentary that involved a 13-minute Virtual Reality (VR) film , a Swamp Symphony , and a study guide . For those who could not access the VR film, we shot video portraits that can be viewed online.
We were curious to explore how we could use VR to cultivate care about a site that is inaccessible to most people. Our idea was to create a virtual field trip for youth with no means or interest in wading through a swamp.
Part of the appeal of the virtual field trip was to mitigate the impact of visitors on the ecosystems we were trying to protect . We wanted to democratize VR by creating stories informed by environmental justice and participatory methods.
Shared input
A central challenge guiding the project was how we might make the process as meaningful as the final product.
We were inspired by activist David Bollier’s articulation of “commoning” as a method where people foster social connections with each other and with nature to challenge the competitive logic of the market economy and its focus on resource extraction. His analysis draws on ideas about protecting and interacting with resources that people depend on and share in common .
Media scholars Patricia Zimmerman and Helen De Michiel describe participatory documentaries as an open space where diverse forms of engagement can emerge to expand the public commons .
To start our own process of media commoning , I asked students to identify a personal goal, skills they might contribute and their hopes for impact.
This simple exercise helped to establish that the project would be shaped by our shared input, the people we met in the field and the research we developed as a group.
Kyle Powys Whyte and Matt Ferkany, professors of philosophy and education at Michigan State University, advocate for the need to integrate participatory virtues such as fairness, empathy, humility or compromise into environmental education. I wanted my students to gain experience in collaborative problem solving and negotiating differences.
‘Shimmering waters’
Environmental justice speaks to the power imbalances in environmental struggles. It’s a framework that encourages people to think through critical questions like: “Whose perspectives are included in a media project?”
Anishinaabe scholar Deborah McGregor suggests that in addition to considering power imbalances between people, we must also rethink our relationships to other beings . In a VR film, place itself becomes a lead protagonist, so our challenge was to limit human narration and to let users experience the place’s presence.
We wanted to ensure that if we were hosting a virtual field trip or teleporting visitors to a fragile, sacred or faraway place, that we were careful about how a user entered the space.
We relied on the concept of guides, people with deep relationships to the place, to situate the user in a respectful way. Seven guides worked with us including algae specialist Larry Brand, raptor biologist Donna Molfetto, and Miccosukee educator and water activist Betty Osceola.
Betty explained:
“It’s important to me to help people who visit the Everglades to understand and connect with the Everglades, but also to understand my culture.”
From audience to community
Throughout the process, we tried to be self-reflexive about the intended and unintended impacts our project might have. By developing a virtual field trip to cultivate swamp awareness were we inadvertently encouraging students to be more interested in screens rather than getting outside to explore local landscapes?
Virtual field trips aren’t a replacement for outdoor education and technology alone does not help to cultivate care. While VR documentary projects have potential for education they can also be associated with new forms of consumerism, spectacle or electronic waste. Acknowledging entanglements is a necessary part of critical media literacy.
Our SwampScapes project is taking a new direction as we begin outreach.
We have shared our project with 85 Grade 8 students in Miami as part of their biology curriculum and we hope to reach more students.
This summer we attended the Climate Story Lab , a workshop where producers of environmental media and climate change experts explored how to transform audiences into communities to foster climate awareness.
We not only want to cultivate care about swamps — we also want to build our capacity for collaborative education.
[ Like what you’ve read? Want more? Sign up for The Conversation’s daily newsletter . ]
- Virtual reality
- Climate change education
- Documentary film
- Environmental justice
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- Media literacy
- Environmental education
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Get up close and personal with nature in our parks by going on a DIY walk, or joining a guided or virtual tour.
Ways to enjoy nature in the parks
There are many ways to appreciate nature in our parks. You can try any of the following options:
- Explore the parks at your own pace.
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- Tour or green spaces virtually from the comfort of your home.
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About virtual tours
Go on a virtual tour to explore a variety of green spaces in Singapore.
National Orchid Garden: Tropical Montane Orchidetum
Experience going on a t rail up a tropical mountain t h r ough a v i rtua l t our of t he Tropical Montane Orchidetum, located at the Singapore Botanic Gardens' National Orchid Garden . The Orchidetum features rare orchids and plants found in tropical mountainous regions.
Bukit Timah Nature Reserve: Primary and secondary forests
Join Dr Shawn Lum from Nature Society Singapore as he brings you around the forests of Bukit Timah Nature Reserve . Discover the wonders of one of our last remaining primary forests in Singapore, and find out more about its rich biodiversity on this virtual tour.
Visit TreesSG to learn more about trees and our OneMillionTrees movement.
Singapore Botanic Gardens Heritage Trail
Learn about Singapore Botanic Gardens ' history and heritage as we bring you through Holtum Hall, Heritage Trees including the Kapok Tree and Tembusu, Prisoner-of-War Brick Steps and Swan Lake.
Fort Canning Park
Explore Fort Canning Park , an iconic hilltop landmark that has witnessed many of Singapore’s historical milestones. Go back in time to the Forbidden Spring, Artisan's Garden, Raffles Garden, First Botanic Garden, Fort Gate, Sally Port and Fort Canning Centre.
Sungei Buloh Wetland Reserve: Migratory Bird Trail
You can spot some of the world’s rarest mangroves and wetland wildlife indigenous to this part of the world at the Sungei Buloh Wetland Reserve . In this virtual tour, explore the Migratory Bird Trail from the Main Bridge to the Main Hide, Platform 2, Hide 1C and finally the Aerie Tower. You can also view the various wildlife species that can be spotted here.
Dairy Farm Nature Park: Wallace Trail
Discover the local biodiversity through the eyes of English naturalist Alfred Russel Wallace when he was in Singapore. You can visit the permanent exhibit in the Wallace Education Centre , located along the Wallace Trail , to learn more about Wallace and Singapore's rich natural heritage in a fun and interactive way.
Pulau Ubin: Chek Jawa Wetlands
Get transported to Pulau Ubin as we bring you to the Sensory Trail Pond, Chek Jawa Wetlands, Jejawi Tower and Bat House.
Singapore Botanic Gardens Seed Bank
Take a behind-the-scenes look into the work done to conserve plant species through the preservation of seeds at the Singapore Botanic Gardens Seed Bank . You can also check out our laboratories and the process that our researchers take to ensure that seeds are stored properly for the future.
Pasir Panjang Nursery
Find out more about the Pasir Panjang Nursery, which supplies over 300,000 plants a year to green up Singapore’s roads, parks and gardens. The nursery is over 16 football fields in size and has more than 4,000 species of plants.
Check out other virtual tours and videos on our YouTube channel
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Yolo Basin Foundation
Virtual tours of local wetlands.
The vernal pool virtual tours were offered during spring 2021. They were supported through a partnership with Yolo County and funded by a California Department of Parks and Recreation grant.
During 2020 and the beginning of 2021, we offered virtual tour of the Yolo Bypass Wildlife Area, City of Davis Wetlands, and Grasslands Regional Park. Recordings of these virtual tours are available on our YouTube channel, www.youtube.com/c/YoloBasinFoundation.
Recordings of our Virtual Wetland Tours on our YouTube Channel
Corridor Conversations: Birds Along the Capitol Corridor Route in partnership with Amtrak December 5, 2020 Watch Recording
Yolo Bypass Wildlife Area December 12, 2020 Watch Recording
Yolo Bypass Wildlife Area February 13, 2021 Watch Recording
Yolo Bypass Wildlife Area April 10, 2021 Watch Recording
City of Davis Wetlands January 2, 2021 Watch Recording
City of Davis Wetlands March 6, 2021 Watch Recording
City of Davis Wetlands Saturday, May 1, 2021 Watch Recording
Grasslands Regional Park Vernal Pools April 3, 2021 Watch Recording
Grasslands Regional Park Vernal Pools April 21, 2021 Watch Recording
Grasslands Regional Park Vernal Pools Saturday, May 8, 2021 Watch Recording
Grasslands Regional Park Vernal Pools Wednesday, May 19, 2021 Watch Recording
45211 County Road 32B (Chiles Road) Davis, CA 95618 (530) 757-3780 Get Directions
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The IAFOR Research Archive
The Development of Virtual Tour Interface for a Wetland Park by Using Unity Technologies
James Alexander Gordon on 28th May 2019
This research focuses digital interface with content for the virtual tour of a wetland park located in Dashu district of Kaohsiung, Taiwan. The development of the virtual tour commenced from field survey to investigation detail geographic and culture features. Next, a series of 3D models including traditional brick-based architectures and landscape were built into a virtual space. In addition, some biological features of the wetland such as insects and plans were added to increase the atmosphere. Reinforced with Unity technology, this virtual park allows users to walk-through within the computer monitor by the keyboard control. Then interface is modified for the use of HTC Vive, which demonstrates textures of buildings and undulate landscape in detail, providing realistic feeling to the users. On the other hand, this interface also provides small games in the theme, which are digitized experience including traditional as bricks stacking for online customization and brick making process for a virtual kiln within the wetland park. With 3D rotatable view and interactive simulation, many users experienced the virtual park and provided positive finding and advises This has proved this virtual tour interface is an effective form of cultural heritage.
This paper is part of the ACAH2019 Conference Proceedings ( View ) Full Paper View / Download the full paper in a new tab/window China Culture Beijing Municipality Mutianyu Great Wall
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The Development of Virtual Tour Interface for a Wetland Park by Using Unity Technologies
This research focuses digital interface with content for a virtual tour of a wetland park located in Dashu district of Kaohsiung, Taiwan. The development of the virtual tour commenced with a field survey to investigate in detail geographic and culture features. Next, a series of 3D models including traditional brick-based architectures and landscape were built into a virtual space. In addition, some biological features of the wetland such as birds and plants were added to increase the atmosphere. Reinforced with Unity technology, this virtual park allows users to walk-through within the computer monitor by mean of the keyboard control. The interface demonstrates textures of buildings and the undulating landscape in detail, providing realistic feeling to the users. On the other hand, this interface also includes digitized historical buildings including traditional brick kilns and an iron bridge within the wetland park. With 3D rotatable view and interactive simulation, many users exp...
Related Papers
Journal of Cultural Heritage
Yi Xuan Tan
IRJET Journal
In the field of geographic information systems, there are always two ways to obtain 3D virtual reality: one is to use a 2D professional platform such as ArcGIS software to obtain virtual reality through secondary development, and the other is to use a 3D software as a development platform, such as Unity3D, which is typically used for game development. Unity3D is a game engine that can be used to create interactive virtual models and game on a variety of platforms, including the web, mobile devices, and more. Users can choose their own way to browse and interact in virtual reality thanks to a wide choice of unique modes of operation, play with their imaginations based on their own desires affecting the others by using the designated keys on the keyboard. This paper describes how to create natural landscape walkthroughs using a 3D virtual reality engine. It explains how to make the sky, geography, trees and flowers, and natural water in Unity 3D, as well as how Unity 3D software may be used to create virtual roaming. Finally, it emphasises that the pursuit of a realistic scene is more significant than the scene itself.
Informatica (Slovenia)
Silviu Butnariu
Virtual Reality (VR) techniques are used to create computer-simulated environments which enable new forms of cultural entertainment. One critical problem is how to design the 3D virtual environments (VE) and what methods should be used for interaction, in order to offer an entertaining experience in an open approach. This paper focuses on the added value of gaming methods for 3D reconstruction and interaction with 3D representations of cultural heritage assets using a NUI designed for games. The impact of game mechanics and interaction was investigated by developing a VE of a medieval burg (Brasov, Transylvania). The VE development involves high quality 3D reconstruction of the burg, creating a collection of gestures to interact with the VE, and their implementation and testing within the VE. The paper also includes a qualitative and quantitative evaluation of the implemented system, as tested by subjects who carried out a navigation session in the VE.
International Journal of Advanced Trends in Computer Science and Engineering
WARSE The World Academy of Research in Science and Engineering
The study aims to develop a virtual reality mobile application museum for those who are unable to visit Museo Dabawenyo in Davao City, Philippines. The virtual museum displays indigenous objects, artifacts, and old pictures of landmarks of Davao City. In this study, the three-dimensional user interface development methodology (TRES-D) was used to identify the roles, tools, and information needed for the development of the mobile app. This methodology allows a different set of tasks to be performed simultaneously during the development of the application. A 3D environment for the virtual reality museum is developed in unity. To create the digitized objects in the virtual museum, the software called Blender is used. The application allows the player to roam around the virtual museum and interact with the environment. The users are able to view information as to the object and pictures displayed within the virtual environment.
Davide Spallazzo , Mauro Ceconello
The application of virtual reality for cultural heritage, environment, and landscape planning could be very useful to experiment scenarios that couldn’t be accessed in the real world, both for educating, design, and research purposes. The aim of the work is to demonstrate how 3D representations can be utilized as a valid support for urban planners and designers in order to verify beforehand a variety of interventions or modifications for a particular area, a building or a cultural heritage in general, and to establish the best strategy in order for the later to be reclaimed, restored, or redesigned. We summarize different project held by our research group. The first research project concerns the colour planning in urban environment; the main goal was to collect the chromatic data of urban furniture inside a sample area in the historical centre of Milan and to use virtual reality to evaluate the proposed actions, in order to identify the best result. The second experience concerns the integration of 3D models in a GIS environment for urban planning. The last refers to the virtualization of Villa Arconati as a part of a vast project of valorisation of noble villas in the northern Milan area. The main objective of the project was to create a virtual model, with high level of realism, of a portion of the house and adjoining garden that allows different uses: web browsing, real time rendering and augmented reality.
Ismassabah Ismail
International Journal of Virtual Reality
Kiyoshi Umeki
In landscape planning, visualization of landscape is a powerful tool for public understanding and for selection of alternative plans. In recent years, three dimensional (3D) computer graphics (CG) were used as visualization tools of environment because it has the ability to accurately simulate the changes caused by a proposed plan. In particular, virtual reality (VR), which enables to walk through in a modeled park or in a visualized forest, was considered as the advanced technique of landscape visualization. In this study, we developed a landscape visualization system with graphic user interface, which we named VR-Terrain (GUI version), to generate the virtual reality image easily by using VRML (Virtual Reality Modeling Language) and plant modeling techniques. In order to test the feasibility of the landscape visualization system, we applied the system to Ichinoe Urban Design Plan. Ichinoe is located at Edogawa Ward, Tokyo. There is a Sakaikawa Shinsui Park with water space surroun...
Silvano Imboden
Mauro Ceconello
The application of virtual reality for cultural heritage, environment, and landscape planning could be very useful to experiment scenarios that couldn’t be accessed in the real world, both for educating, design, and research purposes. The aim of the work is to demonstrate how 3D representations can be utilized as a valid support for urban planners and designers in order to verify beforehand a variety of interventions or modifications for a particular area, a building or a cultural heritage in general, and to establish the best strategy in order for the later to be reclaimed, restored, or redesigned. We summarize different project held by our research group. The first research project concerns the colour planning in urban environment; the main goal was to collect the chromatic data of urban furniture inside a sample area in the historical centre of Milan and to use virtual reality to evaluate the proposed actions, in order to identify the best result. The second experience concerns the integration of 3D models in a GIS environment for urban planning. The last refers to the virtualization of Villa Arconati as a part of a vast project of valorisation of noble villas in the northern Milan area. The main objective of the project was to create a virtual model, with high level of realism, of a portion of the house and adjoining garden that allows different uses: web browsing, real time rendering and augmented reality. Keywords: virtual reality, representation, city planning, G.I.S.
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Moscow Metro
The Moscow Metro Tour is included in most guided tours’ itineraries. Opened in 1935, under Stalin’s regime, the metro was not only meant to solve transport problems, but also was hailed as “a people’s palace”. Every station you will see during your Moscow metro tour looks like a palace room. There are bright paintings, mosaics, stained glass, bronze statues… Our Moscow metro tour includes the most impressive stations best architects and designers worked at - Ploshchad Revolutsii, Mayakovskaya, Komsomolskaya, Kievskaya, Novoslobodskaya and some others.
What is the kremlin in russia?
The guide will not only help you navigate the metro, but will also provide you with fascinating background tales for the images you see and a history of each station.
And there some stories to be told during the Moscow metro tour! The deepest station - Park Pobedy - is 84 metres under the ground with the world longest escalator of 140 meters. Parts of the so-called Metro-2, a secret strategic system of underground tunnels, was used for its construction.
During the Second World War the metro itself became a strategic asset: it was turned into the city's biggest bomb-shelter and one of the stations even became a library. 217 children were born here in 1941-1942! The metro is the most effective means of transport in the capital.
There are almost 200 stations 196 at the moment and trains run every 90 seconds! The guide of your Moscow metro tour can explain to you how to buy tickets and find your way if you plan to get around by yourself.
Moscow Metro Tour
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Moscow metro private tours.
- 2-hour tour $87: 10 Must-See Moscow Metro stations with hotel pick-up and drop-off
- 3-hour tour $137: 20 Must-See Moscow Metro stations with Russian lunch in beautifully-decorated Metro Diner + hotel pick-up and drop off.
- Metro pass is included in the price of both tours.
Highlight of Metro Tour
- Visit 10 must-see stations of Moscow metro on 2-hr tour and 20 Metro stations on 3-hr tour, including grand Komsomolskaya station with its distinctive Baroque décor, aristocratic Mayakovskaya station with Soviet mosaics, legendary Revolution Square station with 72 bronze sculptures and more!
- Explore Museum of Moscow Metro and learn a ton of technical and historical facts;
- Listen to the secrets about the Metro-2, a secret line supposedly used by the government and KGB;
- Experience a selection of most striking features of Moscow Metro hidden from most tourists and even locals;
- Discover the underground treasure of Russian Soviet past – from mosaics to bronzes, paintings, marble arches, stained glass and even paleontological elements;
- Learn fun stories and myths about Coffee Ring, Zodiac signs of Moscow Metro and more;
- Admire Soviet-era architecture of pre- and post- World War II perious;
- Enjoy panoramic views of Sparrow Hills from Luzhniki Metro Bridge – MetroMost, the only station of Moscow Metro located over water and the highest station above ground level;
- If lucky, catch a unique «Aquarelle Train» – a wheeled picture gallery, brightly painted with images of peony, chrysanthemums, daisies, sunflowers and each car unit is unique;
- Become an expert at navigating the legendary Moscow Metro system;
- Have fun time with a very friendly local;
- + Atmospheric Metro lunch in Moscow’s the only Metro Diner (included in a 3-hr tour)
Hotel Pick-up
Metro stations:.
Komsomolskaya
Novoslobodskaya
Prospekt Mira
Belorusskaya
Mayakovskaya
Novokuznetskaya
Revolution Square
Sparrow Hills
+ for 3-hour tour
Victory Park
Slavic Boulevard
Vystavochnaya
Dostoevskaya
Elektrozavodskaya
Partizanskaya
Museum of Moscow Metro
- Drop-off at your hotel, Novodevichy Convent, Sparrow Hills or any place you wish
- + Russian lunch in Metro Diner with artistic metro-style interior for 3-hour tour
Fun facts from our Moscow Metro Tours:
From the very first days of its existence, the Moscow Metro was the object of civil defense, used as a bomb shelter, and designed as a defense for a possible attack on the Soviet Union.
At a depth of 50 to 120 meters lies the second, the coded system of Metro-2 of Moscow subway, which is equipped with everything you need, from food storage to the nuclear button.
According to some sources, the total length of Metro-2 reaches over 150 kilometers.
The Museum was opened on Sportivnaya metro station on November 6, 1967. It features the most interesting models of trains and stations.
Coffee Ring
The first scheme of Moscow Metro looked like a bunch of separate lines. Listen to a myth about Joseph Stalin and the main brown line of Moscow Metro.
Zodiac Metro
According to some astrologers, each of the 12 stops of the Moscow Ring Line corresponds to a particular sign of the zodiac and divides the city into astrological sector.
Astrologers believe that being in a particular zadiac sector of Moscow for a long time, you attract certain energy and events into your life.
Paleontological finds
Red marble walls of some of the Metro stations hide in themselves petrified inhabitants of ancient seas. Try and find some!
- Every day each car in Moscow metro passes more than 600 km, which is the distance from Moscow to St. Petersburg.
- Moscow subway system is the 5th in the intensity of use (after the subways of Beijing, Tokyo, Seoul and Shanghai).
- The interval in the movement of trains in rush hour is 90 seconds .
What you get:
- + A friend in Moscow.
- + Private & customized Moscow tour.
- + An exciting pastime, not just boring history lessons.
- + An authentic experience of local life.
- + Flexibility during the walking tour: changes can be made at any time to suit individual preferences.
- + Amazing deals for breakfast, lunch, and dinner in the very best cafes & restaurants. Discounts on weekdays (Mon-Fri).
- + A photo session amongst spectacular Moscow scenery that can be treasured for a lifetime.
- + Good value for souvenirs, taxis, and hotels.
- + Expert advice on what to do, where to go, and how to make the most of your time in Moscow.
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