Safari Zone

all pokemon in safari zone ruby

The Safari Zone is a gated off area in eastern-central Hoenn where you can catch a large number of different and rare Pokemon . This area can only be reached from Route 121 .

all pokemon in safari zone ruby

Head inside the building and speak to the man directly to the right. He will give you TM85 Dream Eater .

Go through the door in the back to reach the area where all the wild Pokemon are. The rules have changed a bit since the old days. It's completely free to catch Pokemon in the Safari Zone now, but you have to use your own Poke Balls to capture them. You also have unlimited time to find them, and you cannot use Pokeblocks to attract them like the original Ruby and Sapphire.

all pokemon in safari zone ruby

Some parts of the Safari Zone can only be accessed with the Mach Bike or the Acro Bike. Use the Mach Bike to ride up dirt slopes, or uses the Acro Bike to hop across stumps and bridges. Then there are areas that cannot be reached until you can use both bikes at the same time!

all pokemon in safari zone ruby

Some Pokemon can only be found in certain sectors of the Safari Zone. Just imagine the Safari Zone split into four sections - Northwest, Northeast, Southwest, and Southeast. This will allow you to find certain Pokemon or items much more easily. Your DexNav will even show when you have entered a different sector.

all pokemon in safari zone ruby

If you have a Mach Bike, you can reach a Big Pearl and a Nugget in the northwest sector, and TM22 Solar Beam in the northeast sector.

If you have an Acro Bike, you can reach an Absolite Mega Stone in the northwest sector and a Max Revive in the southwest sector.

After gaining the ability to use both bikes, you can reach TM53 Energy Ball in the southeast sector, TM93 Wild Charge in the northeast sector and a Calcium in the southeast sector.

Up Next: Lilycove City

Top guide sections.

  • Compatibility With X and Y
  • Version Differences
  • Primer For Beginners
  • Game Mechanics

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In this guide.

Pokemon Alpha Sapphire Version

  • Dex iPhone App
  • Pokemon List
  • Pokemon X/Y
  • Black/White
  • Diamond/Pearl / Platinum
  • Ruby/Sapphire / Emerald

Ruby/Sapphire - Safari Zone

The Ball option let's you throw one of your many Safari Balls. Always first try this. If the Pokemon doesn't go into the ball, throw a PokeBlock. It makes the Pokemon curious. Other times, the Pokemon completely ignores the PokeBlock, and will watch you carefully. Try the Ball again. If it still doesn not work, Go Near the Pokemon, and throw another Ball. Keep on repeating this process until you catch it. Throw as many balls as you can. You've paid $500 for it anyway.

There are PokeBlock feeders in the grasses. What you might want to do is put a PokeBlock in there, and it will lure Pokemon who like that specific taste towards you.

Pokémon Wiki

Pokémon Wiki

Safari Zone (Hoenn)

  • View history

003Venusaur RG

  • 2.1 Ruby, Sapphire and Emerald
  • 2.2 Emerald only
  • 2.3 Omega Ruby and Alpha Sapphire
  • Max Revive (Area 2)
  • TM22 Solar Beam (Area 3)
  • Calcium (Area 4)
  • PP Up (Area 5)
  • Full Restore (Area 5)
  • Big Pearl (Area 5)
  • Rare Candy (Area 6)
  • Zinc (Area 6)
  • Nugget (Area 6)

Pokémon [ ]

Ruby, sapphire and emerald [ ].

  • Oddish (Level 25–29)
  • Pikachu (Level 25–27)
  • Wobbuffet (Level 27–29)
  • Gloom (Level 25)
  • Girafarig (Level 25–27)
  • Doduo (Level 25)
  • Natu (Level 25)
  • Psyduck (Level 20–35)
  • Magikarp (Level 5-30)
  • Goldeen (Level 5-35)
  • Seaking (Level 25–40)
  • Rhyhorn (Level 27–29)
  • Dodrio (Level 29–31)
  • Pinsir (Level 27–29)
  • Phanpy (Level 27–29)
  • Heracross (Level 27–29)
  • Xatu (Level 29–31)
  • Geodude (Level 5-30)

Emerald only [ ]

  • Sunkern (Level 33–35)
  • Mareep (Level 34–36)
  • Spinarak (Level 33)
  • Aipom (Level 34)
  • Hoothoot (Level 35)
  • Gligar (Level 37–40)
  • Snubbull (Level 34)
  • Stantler (Level 36–39)
  • Wooper (Level 25–30)
  • Marill (Level 25–35)
  • Quagsire (Level 35–40)
  • Remoraid (Level 10–35)
  • Teddiursa (Level 34–36)
  • Ledyba (Level 33)
  • Pineco (Level 34)
  • Houndour (Level 36–39)
  • Miltank (Level 37–40)
  • Shuckle (Level 20–40) (Rare)
  • Pikachu (Level 20–30) (Rare)

Omega Ruby and Alpha Sapphire [ ]

  • Pikachu (Level 25–28)
  • Gloom (Level 25–28)
  • Doduo (Level 25–30)
  • Rhyhorn (Level 27–30)
  • Despite being a Hoenn location, this place only contains Pokémon not introduced from Generation III.
  • There is a small area that is only exclusive to the Emerald version.
  • In Omega Ruby and Alpha Sapphire, there is no entry fee, and the Safari Game has been removed. Plus, the Pokémon there can be battled against.
  • Similar with the Safari Zone in Johto , this Safari Zone doesn't have a walking limit unlike the other Safari Zones.
  • 2 Legendary Pokémon
  • 3 Ash Ketchum

PKMN.NET

One of the great features of Pokemon R/B/Y, was definitely the Safari Zone. Unfortunately, this feature was unavailable in G/S/C, but in R/S a whole new Safari Zone is open on Route 121, just west of Lilycove City.

When you meet a Pokemon you can do 1 of 4 things:

If you choose any of the first 3 options, there is a chance that the wild Pokemon will run away. It doesn't flee, then you have a chance to capture it. The Pokemon may be easier to capture if you are closer to it, or if it is feeding on a Pokéblock.

It is also possible to place Pokéblocks in special feeders, which spread around the Safari Zone. The Pokéblocks draw Pokemon which like the taste, meaning that it helps to lure Pokemon of a certain nature which you might want.

To fully explore the Safari Zone needs at least 2 different visits, as certain areas can only be reached on a certain bike. If you want to explore the North-West, then take the Mach Bike with you. If you want to explore the North-East, then you need the Acro Bike. You may also need HM03 (Surf) to help you venture around the Safari Zone, as some of the items found in the Safari Zone, can only be gotten by surfing across lakes. You can find a Calcium, a Max Revive and TM22 (Solarbeam), all hidden in there.

The Safari Zone is home to many rare Pokemon, which aren't found anywhere else in Hoenn. These are the full lists:

Pokemon Appearances

Thanks to Typhlosion for this excellent page!

Page written by Psythor .

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Pokémon Ruby Nuzlocke Guide

This guide contains useful information for a Ruby Nuzlocke . Lists of all of the available Pokémon, the number of encounters, and detailed overviews of all Boss battles .

Ruby Logo

Ruby Encounters

A fun aspect of Nuzlocke runs is the variety of encounters forcing you to try out new Pokémon you've never used before. That is why it's important to know which Pokémon will be available during a run. We've compiled a list of every encounter for Pokémon Ruby so you can quickly see who you might want on your team!

Pokémon Ruby has 67 different encounter locations with 116 different Pokémon available as wild encounters. Hover over a Pokémon to see where to encounter it!

2 Ghost Pokémon encounters

  • Shuppet - Mt. Pyre
  • Duskull - Route 121, Mt. Pyre and Route 123

2 Dragon Pokémon encounters

  • Bagon - Meteor Falls
  • Rayquaza - Sky Pillar

3 Fighting Pokémon encounters

  • Machop - Route 112, Jagged Pass and Fiery Path
  • Makuhita - Rustboro City
  • Medicham - Victory Road

3 Ice Pokémon encounters

  • Snorunt - Shoal Cave
  • Spheal - Shoal Cave
  • Regice - Route 105

5 Dark Pokémon encounters

  • Houndour - Altering Cave
  • Poochyena - Route 101, Route 103 and Route 102
  • Nuzleaf - Route 114
  • Carvanha - Route 118
  • Sharpedo - Route 103, Route 118, Route 122, Route 125, Route 127, Route 129, Route 130, Route 131, Pacifidlog Town, Route 132, Route 133 and Route 134

6 Fire Pokémon encounters

  • Cyndaquil - Littleroot Town
  • Slugma - Fiery Path
  • Torchic - Starter
  • Numel - Route 112, Jagged Pass and Fiery Path
  • Torkoal - Fiery Path

8 Ground Pokémon encounters

  • Sandshrew - Route 113 and Mirage Tower
  • Geodude - Granite Cave and Route 114
  • Nincada - Route 116
  • Trapinch - Mirage Tower
  • Barboach - Route 114, Meteor Falls and Victory Road
  • Whiscash - Meteor Falls and Victory Road
  • Groudon - Cave of Origin

8 Grass Pokémon encounters

  • Oddish - Route 110, Route 117, Route 121, Safari Zone and Route 123
  • Gloom - Route 121, Safari Zone and Route 123
  • Chikorita - Littleroot Town
  • Treecko - Starter
  • Seedot - Route 102 and Route 114
  • Shroomish - Petalburg Woods
  • Roselia - Route 117

8 Steel Pokémon encounters

  • Magnemite - New Mauville
  • Magneton - New Mauville
  • Skarmory - Route 113
  • Mawile - Granite Cave and Victory Road
  • Aron - Granite Cave
  • Lairon - Victory Road
  • Beldum - Mossdeep City
  • Registeel - Route 120

9 Rock Pokémon encounters

  • Shuckle - Altering Cave
  • Corsola - Route 128, Pacifidlog Town and Ever Grande City
  • Nosepass - Granite Cave
  • Solrock - Meteor Falls
  • Relicanth - Route 124 and Route 126
  • Regirock - Route 111

9 Bug Pokémon encounters

  • Pineco - Altering Cave
  • Wurmple - Route 101, Route 102, Route 104 and Petalburg Woods
  • Silcoon - Petalburg Woods
  • Cascoon - Petalburg Woods
  • Surskit - Route 102, Route 117 and Route 114
  • Volbeat - Route 117
  • Illumise - Route 117

10 Poison Pokémon encounters

  • Zubat - Granite Cave, Altering Cave, Shoal Cave and Seafloor Cavern
  • Golbat - Meteor Falls, Shoal Cave, Seafloor Cavern and Victory Road
  • Tentacool - Route 103, Dewford Town, Route 106, Route 107, Route 109, Slateport City, Route 110, Route 115, Route 118, Route 121, Route 122, Route 123, Lilycove City, Route 125, Route 127, Route 128, Seafloor Cavern, Sootopolis City, Route 108, Abandoned Ship, Route 129, Route 130, Route 131, Pacifidlog Town, Route 132, Route 133, Route 134 and Ever Grande City
  • Tentacruel - Abandoned Ship
  • Grimer - Fiery Path
  • Koffing - Fiery Path
  • Gulpin - Route 110

11 Electric Pokémon encounters

  • Pikachu - Safari Zone
  • Voltorb - New Mauville
  • Electrode - New Mauville
  • Chinchou - Route 124 and Route 126
  • Mareep - Altering Cave
  • Electrike - Route 110 and Route 118
  • Manectric - Route 118
  • Plusle - Route 110 and Fortree City
  • Minun - Route 110

11 Psychic Pokémon encounters

  • Abra - Granite Cave
  • Natu - Safari Zone
  • Wynaut - Lavaridge Town and Mirage Island
  • Wobbuffet - Safari Zone
  • Girafarig - Safari Zone
  • Ralts - Route 102
  • Spoink - Jagged Pass
  • Chimecho - Mt. Pyre

12 Flying Pokémon encounters

  • Doduo - Safari Zone
  • Gyarados - Sootopolis City
  • Taillow - Route 104, Petalburg Woods, Route 116 and Route 115
  • Swellow - Route 115
  • Wingull - Route 103, Route 104, Route 106, Route 107, Route 109, Slateport City, Route 110, Route 115, Route 118, Route 121, Route 122, Route 123, Lilycove City, Route 125, Route 127, Route 128, Route 108, Route 129, Route 130, Route 131, Pacifidlog Town, Route 132, Route 133, Route 134 and Ever Grande City
  • Pelipper - Route 103, Route 104, Route 106, Route 107, Route 109, Slateport City, Route 110, Route 115, Route 118, Route 121, Route 122, Route 123, Lilycove City, Route 125, Route 127, Route 128, Route 108, Route 129, Route 130, Route 131, Pacifidlog Town, Route 132, Route 133, Route 134 and Ever Grande City
  • Swablu - Route 114 and Route 115

21 Normal Pokémon encounters

  • Jigglypuff - Route 115
  • Ditto - Desert Underpass
  • Aipom - Altering Cave
  • Teddiursa - Altering Cave
  • Stantler - Altering Cave
  • Smeargle - Artisan Cave
  • Zigzagoon - Route 101, Route 103, Route 102, Route 104, Petalburg Woods, Route 116, Route 110, Route 117, Route 118, Route 121 and Route 123
  • Linoone - Route 118, Route 121 and Route 123
  • Slakoth - Petalburg Woods
  • Whismur - Route 116, Rusturf Tunnel and Desert Underpass
  • Loudred - Desert Underpass
  • Skitty - Route 116 and Fortree City
  • Spinda - Route 113
  • Zangoose - Route 114
  • Castform - Route 119
  • Kecleon - Route 118, Route 121 and Route 123

28 Water Pokémon encounters

  • Psyduck - Safari Zone
  • Horsea - Route 132, Route 133 and Route 134
  • Goldeen - Route 102, Petalburg City, Route 117, Route 114, Meteor Falls, Route 118, Safari Zone and Victory Road
  • Seaking - Safari Zone
  • Staryu - Lilycove City
  • Magikarp - Route 103, Route 102, Petalburg City, Route 104, Dewford Town, Route 106, Route 107, Route 109, Slateport City, Route 110, Route 117, Route 114, Meteor Falls, Route 115, Route 118, Route 121, Safari Zone, Route 122, Route 123, Lilycove City, Route 125, Route 127, Route 128, Seafloor Cavern, Sootopolis City, Route 108, Abandoned Ship, Route 129, Route 130, Route 131, Pacifidlog Town, Route 132, Route 133, Route 134, Ever Grande City and Victory Road
  • Totodile - Littleroot Town
  • Marill - Route 102, Petalburg City, Route 117 and Route 114
  • Mudkip - Starter
  • Wailmer - Route 103, Dewford Town, Route 106, Route 107, Route 109, Slateport City, Route 110, Route 115, Route 121, Route 122, Route 123, Lilycove City, Route 125, Route 127, Route 128, Seafloor Cavern, Route 108, Route 129, Route 130, Route 131, Pacifidlog Town, Route 132, Route 133, Route 134 and Ever Grande City
  • Wailord - Route 129
  • Corphish - Route 102, Petalburg City and Route 117
  • Clamperl - Route 124 and Route 126
  • Luvdisc - Route 128 and Ever Grande City

2 Ghost Pokémon GHOST

2 dragon pokémon dragon, 3 fighting pokémon fighting, 3 ice pokémon ice, 5 dark pokémon dark, 6 fire pokémon fire, 8 ground pokémon ground, 8 grass pokémon grass, 8 steel pokémon steel, 9 rock pokémon rock, 9 bug pokémon bug, 10 poison pokémon poison, 11 electric pokémon electric, 11 psychic pokémon psychic, 12 flying pokémon flying, 21 normal pokémon normal, 28 water pokémon water, ruby boss battles.

In order to complete a Ruby Nuzlocke and become the Champion, you will need to win 25 Boss battles throughout the Hoenn region - ranging from bickering Rival & Evil team fights, to Gym Leaders & ultimately the Elite Four.

These can be a challenge, especially when your dear nicknamed nuzlocke mons are at risk. So below we've listed detailed overviews of all these fights! Giving you all the information you'll need to face everything from Rival's Mudkip to Drake's Salamence .

8 Gym Leader fights

5 Elite Four fights

6 Rival fights

6 Evil Team fights

Select your starter type

Like all Pokémon games, you will have to select a starter. The type will update some of the boss teams to match. For example, if your starter was a grass type Rival might have a fire type to take advantage!

Gym Leader fights

- rustboro gym.

has a team of 0, made up of a level undefined undefined. The level cap for this fight is level null.

Rustboro Gym

- dewford gym, dewford gym, - mauville city gym, mauville city gym, - lavaridge gym, lavaridge gym, - petalburg gym, petalburg gym, - fortree city gym, fortree city gym, - mossdeep city gym, mossdeep city gym, - sootopolis gym, sootopolis gym, elite four fights, - pokémon league, pokémon league, - pokémon league champion, pokémon league champion, rival fights, - route 103, - route 110, - mauville city, mauville city, - weather institute, weather institute, - lilycove city, lilycove city, - victory road, victory road, evil team fights, - mt. chimney, mt. chimney, - team magma hideout, team magma hideout, - seafloor cavern, seafloor cavern.

Now that you're ready to take on the Pokémon Ruby Nuzlocke Challenge , why not keep track of all your encounters with the Nuzlocke Tracker ? Start Tracking

Serebii.net Header

A Traveler's Guide to the World of Pokémon/Safari Zone

The Safari Zone is an area of the Pokémon video game series. As its name suggests, the player, upon entering, may capture Pokémon in an environment resembling a safari . Although many Pokémon residing in the Safari Zone can be caught elsewhere, some, such as Scyther and Pinsir , are exclusive to this area only.

It also includes 1, 10, or 30 Safari Balls possible. If you pay the fee of 500 Poké-dollars you get 30 Safari Balls. If you have less than that you will get 10 Safari Balls. If you don't have any money you get 1 Safari Ball.

Unlike most areas containing wild Pokémon, the Safari Zone places several restrictions on the player.

  • A fee of 500 Pokémon dollars is required to enter.
  • A "time limit" of 500 steps (600 in Pokemon FireRed and LeafGreen )
  • The player is only allowed to use the 30 provided Safari Balls to capture Pokémon. In addition, owned Pokémon are not allowed to participate in confrontations, and the player must rely on a limited amount of commands, such as baiting and throwing rocks, to interact.
  • 1 Red/Blue/Yellow
  • 2 Gold/Silver/Crystal
  • 3.1 Emerald
  • 4 Diamond and Pearl
  • 5 External links

Red/Blue/Yellow [ edit | edit source ]

The Safari Zone in the Red, Blue, and Yellow versions of Pokémon is located in the northern part of Fuchsia City . It contains four areas, each containing different species of Pokémon.

When encountering a wild Pokémon, a Pokémon from the player's party is not sent out. Instead, the player has the option to run away, offer bait, throw rocks, or attempt to capture the Pokémon by using a Safari Ball. Offering bait will make the Pokémon less likely to run away, but decrease the chance of catching it by making the ball miss more often. Throwing rocks will hurt the Pokémon, making it easier to catch but increasing the chance of it running away.

It is also the vital piece of the puzzle of Glitch City . Also there was a way to steal safari balls and using them for own use.

Gold/Silver/Crystal [ edit | edit source ]

In the Gold, Silver , and Crystal versions of the game, the Safari Zone is absent. The entrance still remains at its usual location in the north of Fuchsia City, but the player is unable to enter it. A " beta " version of a Safari Zone map is included in the programming of the game, leading to the speculation that it might have been removed due to the discovery of so many glitches in the R/B/Y versions. However, it is also likely it was simply scrapped due to time restraints. The unfinished Safari Zone may still be accessed through GameShark or another cheating device. [1]

Ruby/Sapphire [ edit | edit source ]

In Pokémon Ruby and Sapphire , the Safari Zone made a reappearance. It is located about halfway through Route 121, and while it is similar to the R/B/Y Safari Zone, it introduces several new key differences. Only 500 steps and 30 Safari Balls are permitted, as in the old version, and the player is still restricted to engaging the Pokémon themselves by luring, distracting, capturing, or running away. However, instead of using unlimited "baiting," the player must now use a Pokéblock chosen from their own inventory. Instead of throwing rocks, the player is given the choice to "get closer".

Other changes include the addition of Pokéblock feeders, on which you can place a Pokéblock and wait for Pokémon to appear, rather than look for them. Also, some areas are inaccessible unless the player has a particular bike. The Mach Bike is needed to reach the Northwest corner of the map, while the Northeast corner of the map requires you to have the Acro Bike. Each area contains a different set of Pokémon.

Finally, the player cannot save while inside the Safari Zone. However, quitting at any time is available by choosing the "RETIRE" option on the Start menu or talking to the man by the exit.

The player can still use Pokémon abilities, such as Surf and Rock Smash, inside the Safari Zone, along with the new move, "Sweet Scent," which can be used to draw wild Pokémon without walking. Also, fishing or turning in circles without moving will not count against your time quota.

Emerald [ edit | edit source ]

The Safari Zone is also present in Pokémon Emerald, and is the same as Ruby and Sapphire's; however, it now has a new section to the right of the entrance that will open after defeating the Elite Four. This new area has a north and a south section, each filled with Pokémon from the Johto region (this is the only place in the game in which some Pokémon can be caught without trading).

Diamond and Pearl [ edit | edit source ]

Renamed Great Marsh (though the in-game map still refers to it as the Safari Zone), and located near Pastoria City . The player can travel by train to access each area of the Great Marsh, although some areas are interconnected without train. There are six areas in the Great Marsh most of which are covered with mud. You will get stuck in the mud and to get out, simply move the character around. The ability to "move closer" has changed to "throw mud", which functions much like the "throw rocks" of the earlier games, and "throw bait" also returns from the older games, while bait feeders were removed.

External links [ edit | edit source ]

  • Pokémon Walkthrough - Fuchsia City
  • Pokémon Walkthrough - Safari Zone
  • Pokémon: Blue Version Cheats
  • MISSINGNO. Guide for Pokémon Red and Blue

all pokemon in safari zone ruby

  • Pages needing to be dewikified
  • Book:A Traveler's Guide to the World of Pokémon
  • Pages with broken file links

Navigation menu

Johto Safari Zone

Johto Safari Zone Map.png

The Johto Safari Zone (Japanese: サファリゾーン Safari Zone ) is a special Pokémon preserve where Trainers can catch certain types of Pokémon. The Johto Safari Zone made its debut appearance in Pokémon HeartGold and SoulSilver , where it was shown to be located northwest of Cianwood . It is located at the Safari Zone Gate , a bazaar that sprung up due to the Safari Zone's popularity. It is owned by Baoba , the owner of the former Kanto Safari Zone , which was, by then, made into a Pal Park by his son.

For $ 500, the player will receive 30 Safari Balls . Akin to previous Safari Zones, there is a large area to cover, but the six areas of the Zone can uniquely be rearranged to suit the player. Also, there is no time or step limit to how long the player can try to catch Pokémon. The only ways to leave are to retire, to walk back through the entrance or to run out of Safari Balls.

When a wild Pokémon appears, no Pokémon may be sent out to battle it; catching Pokémon here, as in most Safari Zones, requires sheer luck. There are four options in the battle screen: throw a Safari Ball, throw Bait, run away, and throw Mud. Throwing Bait makes a Pokémon less likely to run, but makes it harder to catch, while throwing Mud does the reverse, making it easier to catch but more likely to run.

The Safari Zone can only be accessed once the player has healed the sick Ampharos , Amphy , in Olivine City 's lighthouse .

  • 1.1 Base flee rates
  • 2.1 Default area layouts
  • 3.1 First Challenge
  • 3.2 Second Challenge
  • 4.1 Area upgrades
  • 6.7 Marshland
  • 6.8 Mountain
  • 6.9 Rocky Beach
  • 6.10 Wasteland
  • 6.11 Savannah
  • 6.12 Wetland
  • 7.1.1 HeartGold & SoulSilver arc
  • 9 In other languages

This Safari Zone works identically to the Great Marsh : Pokémon are made easier or harder to catch by modifying the catch rate of a Pokémon. Each Pokémon appearing in the Safari Zone also has an escape rate, representing the probability that they flee from battle; a Pokémon's escape rate is identical across all Generation IV games (however, their escape rates are not defined in games which they cannot be found in their Great Marsh or Safari Zone). As a rule of thumb, Pokémon at higher evolutionary levels generally have lower escape rates.

At the start of an encounter, both the catch rate and escape rate are set to their species defaults. When Bait is thrown, it lowers the escape rate by one stage, but has a 90% chance of also lowering the catch rate by one stage. When Mud is thrown, it raises the catch rate by one stage, but has a 90% chance of raising the escape rate by one stage. Stages for catch rates and escape rates work identically to stat stages : they can be raised as high as +6 and as low as -6, where 0 is the starting stage; multipliers at each stat stage also work identically.

At the end of each turn, a random number between 0 and 255 is generated. If it is less than the modified stat stage, the Pokémon escapes.

Base flee rates

all pokemon in safari zone ruby

Like the Safari Zone in Hoenn and Great Marsh in Sinnoh , the Johto Safari Zone has six areas, which are inhabited by different Pokémon. A feature unique to this Safari Zone, however, is the customization of these areas. Each of the six areas may be placed in any arrangement the player desires. This is a useful function, as it means the player does not have to traverse to the furthest area from the entrance to get the Pokémon living in it. This is taken even further due to the fact that there are 10 unique defaults from the moment the Safari Zone is unlocked.

Customization happens on the Nintendo DS touch screen. By dragging and sliding the tiles with the stylus, the player can move them with ease. The exits to each area are arranged so that every conceivable arrangement of areas is possible: up to 2,985,984. In each specific area, the player can choose from several different objects and put up to 30 into the area, which can potentially draw out rarer Pokémon, Pokémon not found in the area, or Pokémon not found in the zone any other way. The specific layout of the Safari Zone may be shared by multiple players at one time, like other events in Generation IV , through record mixing or by using the Safari Zone Link.

Default area layouts

There are ten possible layouts that the areas can be arranged in by default when the player first reaches the Safari Zone. Between the ten default layouts, all of the areas are utilized at least once with the exceptions of the Desert and Rocky Beach areas; each default arrangement positions the Peak area right in front of the entrance. Six more areas can be added once Baoba 's second challenge is assigned to the player.

First Challenge

When the player first visits the Safari Zone, its owner, Baoba , will give the player their first challenge of finding and catching a Geodude inside of the Safari Zone. No matter which of the 10 possible default Safari Zone area set-ups is in use, the Peak Area where Geodude can be found is always the first area that the player enters.

Second Challenge

Three game-play hours after completion of the first challenge, Baoba will call the player and give them their second challenge. The point of this challenge is to get the player to use the Area Customizer, a machine that allows the player to move around and order the different areas of the Safari Zone. Using the Area Customizer to add the Desert Area, the player must catch a Sandshrew . When Baoba is shown a captured Sandshrew, he makes the player the new Safari Zone Owner.

After the player has both received the National Pokédex from Professor Oak , and 3 hours of gameplay have passed after completion of Baoba 's second challenge, Baoba will call the player to tell them that he has come up with a new idea for the Safari Zone. After receiving this call, the player will be able to place blocks in each active area of the Safari Zone. Each active area can contain up to 30 blocks at one time. Initially, the player will have access to only 6 block items. After another 3 hours of gameplay, Baoba will call the player again and add 6 new blocks. This cycle will repeat 2 more times until the player has been granted access to all 24 different block items.

Area upgrades

Each area of the Safari Zone keeps a hidden counter which tracks how many days it has been active. It adds 1 day to the count at midnight (00:00). After an area has been active for a predetermined number of days, it will be upgraded. Each upgrade acts as a multiplier for one block type within an area. For example, a Plains block in an area with no upgrades counts as a single Plains block point. A Plains block in an area with one Plains upgrade counts as two Plains block points. Baoba may call to notify the player when this occurs, however, the upgrade comes into effect regardless of whether the call has been received. The upgrades cannot be reverted once obtained, even if the player moves the area out of the current rotation or removes the blocks.

The invisible day counter for each active area of the Safari Zone is tied to the internal game clock of the system. Playing the game every day is not necessary to advance the counter as long as the game is used in the same system. If the game detects a different clock (either by changing the date or time or by booting the game in a different system), the counter will freeze for 24 hours after saving. If the clock was set one or more days forward, the counter doesn't advance to match the number of skipped days, but resumes counting from where it left off before the penalty period. The counter never resets to 0.

Many Pokémon are found in the Safari Zone with no additional input needed by the player. Other Pokémon will only appear if certain block objects are placed within each area. For example, Fearow will not appear in the Peak area unless there are five Forest objects placed in the Peak area. Some Pokémon need two types of block objects in order to appear. For example, Vigoroth requires both Plains and Forest objects.

The area upgrade mechanic within the Safari Zone is key to being able to encounter the more rare Pokémon types. For example, to encounter a Bagon within the Swamp area, the player must have unlocked the block capability and received enough notifications from Baoba that both Peak and Forest block items are available for placement. The Swamp area must then be made an active area within the Safari Zone for 110 days. This quadruples the block score for each forest block and triples it for each peak block placed within it. The player can then place 19 peak blocks (19 × 3 = 57) and 9 forest blocks (9 × 4 = 36), which achieves the required scores of 56 and 35 respectively to enable Bagon.

All encounter slots in the Safari Zone are 10% each. The block-based encounters will replace topmost available slot, with higher ID being prioritized. For example, having 5 points of Plains blocks and 10 points of Forest blocks in Wetland will cause the game to insert Farfetch'd , Furret and Pachirisu in grass encounter slots 1, 0, and 2, respectively.

The Safari Zone is not listed as a Pokédex area. Any Pokémon that can be encountered only here will have the area listed as "AREA UNKNOWN".

Additionally, when generating Pokémon's IVs , the game will reroll the numbers up to 4 times if none of the IVs are at 31.

If the player keeps track of every area's counter and changes them optimally, the player will need to wait at least 100 days to upgrade them all and gain access to every evolution family in the Safari Zone. In order to unlock every species in every area, however, the player will need to wait at least 140 days.

The Pokémon on the right side of the table become available earlier through evolution or breeding in other areas.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 60 days, after which Vigoroth becomes available by placing the necessary blocks.

Notably, Bronzor becomes available after 30 days and Spheal becomes available after 40 days. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Peak area.

The following are block-based encounters for Safari Zone's Peak area.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 40 days, after which Cacturne (also available in the Savannah area after 20 days) becomes available by placing the necessary blocks. However, Cacnea becomes available in this area after 20 days.

Notably, Vibrava becomes available after 20 days, but Trapinch becomes available after 30 days. Carnivine becomes available after 10 days. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Desert area.

The following are block-based encounters for Safari Zone's Desert area.

all pokemon in safari zone ruby

To unlock every species in this area, only the blocks are needed. No upgrade is necessary.

The following are the default encounters for Safari Zone's Plains area.

The following are block-based encounters for Safari Zone's Plains area.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 70 days, after which Riolu becomes available by placing the necessary blocks.

Notably, Seedot becomes available after 10 days, Level 48 Nuzleaf becomes available in 20 days (Level 38 Nuzleaf doesn't require any area upgrades), and Nosepass becomes available after 30 days. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Meadow area.

The following are block-based encounters for Safari Zone's Meadow area.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 110 days, after which Bronzong becomes available by placing the necessary blocks. However, Bronzor becomes available in the Peak area after 30 days.

Notably, Beldum becomes available after 70 days, but Metang becomes available in the Mountain area after 30 days. Shuppet becomes available after 20 days. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Forest area.

The following are block-based encounters for Safari Zone's Forest area.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 110 days, after which Bagon becomes available by placing the necessary blocks. However, Shelgon becomes available in the Wetland area after 70 days.

Notably, Level 48 Duskull becomes available after 40 days (Level 42 Duskull doesn't require any area upgrades). All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Swamp area.

The following are block-based encounters for Safari Zone's Swamp area.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 30 days, after which Banette becomes available by placing the necessary blocks. However, Shuppet becomes available in the Forest area after 20 days.

Notably, Roselia becomes available after 20 days, but Budew becomes available in the Forest area after obtaining the Plains blocks and the Rocky Beach area after obtaining the Forest blocks, without requiring any area upgrades. Seviper becomes available after 10 days, and Carnivine (also available in the Desert area after 10 days) and Croagunk both become available after 20 days. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Marshland area.

The following are block-based encounters for Safari Zone's Marshland area by placing the necessary blocks.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 80 days, after which Sealeo becomes available by placing the necessary blocks. However, Spheal becomes available in the Peak area after 40 days.

Notably, Metang becomes available after 30 days, but Beldum becomes available in the Forest area after 70 days; and Dusclops becomes available after 20 days, but Duskull becomes available in the Swamp area after obtaining the Peak blocks, without requiring any area upgrades. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Mountain area.

The following are block-based encounters for Safari Zone's Mountain area.

Rocky Beach

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 100 days, after which Gible becomes available by placing the necessary blocks. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Rocky Beach area.

The following are block-based encounters for Safari Zone's Rocky Beach area by placing the necessary blocks.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 30 days, after which Solrock becomes available by placing the necessary blocks.

Notably, Breloom becomes available after 20 days, but Shroomish becomes available in the Savannah area after 20 days; and Medicham also becomes available after 20 days, but Meditite becomes available in the Mountain area after obtaining the Forest blocks, without requiring any area upgrades. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Wasteland area.

The following are block-based encounters for Safari Zone's Wasteland area.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 30 days, after which Torkoal becomes available by placing the necessary blocks.

Notably, Shroomish and Cacturne both become available after 20 days. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Savannah area.

The following are block-based encounters for Safari Zone's Savannah area.

all pokemon in safari zone ruby

To unlock every species in this area, it needs to be active for at least 70 days, after which Shelgon becomes available by placing the necessary blocks. However, Bagon becomes available in the Swamp area after 110 days.

Notably, Buizel becomes available in this area after 40 days, but Floatzel becomes available in the Swamp area after obtaining the Peak Blocks, without requiring any area upgrades. All other block-based encounters only need their respective blocks, without requiring any area upgrades.

The following are the default encounters for Safari Zone's Wetland area.

The following are block-based encounters for Safari Zone's Wetland area.

In the manga

all pokemon in safari zone ruby

Pokémon Adventures

Heartgold & soulsilver arc.

In Weavile Wobbles But It Won't Fall Down , Silver ventured to the newly opened Safari Zone after hearing about it from Clair . There he participated in a Safari Game, during which he was attacked by an Arbok and he countered its attack. In the midst of battle, Eusine stopped him and lectured him about the rules of the Safari Zone, which prohibit attacking the wild Pokémon. Silver, who had recently found out about Plates , showed Eusine a Plate he has found at Whirl Islands , but did not get any reaction out of him other than confusion. His actions were, however, seen by Petrel , who attacked him and Eusine with his army of Koffing . During the following battle, Petrel revealed information about the Plates and that he defeated Lance . The battle ended as Petrel left and Silver stole the Plates he had managed to find. Some time after, Silver encountered Crystal , who was on a field trip with the children from Earl's Pokémon Academy , and they decided to travel to Ecruteak City together.

all pokemon in safari zone ruby

  • Johto did not have a Safari Zone in Generation II . However, an unused and incomplete map of the Kanto Safari Zone still exists in the code of the Generation II games. In its tall grass, there are no Pokémon, but some are available by fishing.
  • The number of Pokémon species that can be acquired in this Safari Zone is by far the largest quantity in the main series to date, and includes several species that were never before available in the wild, most notably Shelgon , Metang , Breloom , Vigoroth , and Riolu .
  • This is the only Safari Zone which the player can customize.
  • This is the first Safari Zone in which there is no step limit. The Hoenn Safari Zone in Pokémon Omega Ruby and Alpha Sapphire also does not have a step limit.
  • The two construction workers outside of the Safari Zone, in the Safari Zone Gate , imply that they are the ones who move the Safari Zone areas; they mention that most people would think a complicated system would be in place, as well as complaining about aches and pains.
  • Should the player use a wallhack to walk through the Safari Zone Gate without going through reception first, the Safari Zone will be 6 plain squares and the only Pokémon that will show up is a level 20 Rattata . However, the battle will go as it would anywhere else, instead of bringing up the Safari Zone's catching interface.
  • A graphical glitch occurs in the Swamp area. Four tiles at the top of the grassy patch appear to be empty at first, but when the player (or their partner Pokémon ) walks over the tiles, tall grass will appear underfoot.

In other languages

  • Candidates for moving
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IMAGES

  1. Pokémon Ruby and Sapphire/Safari Zone

    all pokemon in safari zone ruby

  2. Pokémon Ruby / Sapphire Safari Zone Map (PNG)

    all pokemon in safari zone ruby

  3. Pokemon Ruby Walkthrough!

    all pokemon in safari zone ruby

  4. Safari Zone

    all pokemon in safari zone ruby

  5. Pokémon Ruby Gameplay

    all pokemon in safari zone ruby

  6. Pokemon Omega Ruby

    all pokemon in safari zone ruby

VIDEO

  1. Safari Zone [Pokémon: Omega Ruby & Alpha Sapphire]

  2. Catching Dragonair in Pokemon Yellow Safari Zone

  3. Pokémon RSE

  4. Safari zone Catching spree! How to catch more than 5 different rare pokemon

  5. Pokémon Ruby PT/BR #20

  6. Pokemon Emerald Walkthrough (2023) Part 26: Lillycove and The Safari Zone!

COMMENTS

  1. Pokémon Ruby and Sapphire/Safari Zone

    The idea behind the Safari Zone is to catch rare kinds of Pokémon found nowhere else in Hoenn. You'll get 30 Safari Balls to play, and get teleported back to the Safari Zone entrance once all 30 are used or once you walk 500 steps (whichever comes first). The Safari Zone is unlike other Pokémon-catching situations: you don't actually battle ...

  2. Safari Zone (Hoenn) Pokémon locations

    This is the Pokémon Location guide for Safari Zone in Hoenn. Choose which generation of games you're playing to see the Pokémon and capture methods. Generation 6. Area 1. Area 2. Area 3. Area 4. Generation 3.

  3. Pokéarth

    The Safari Zone is located within Route 121 and contains a variety of Pokémon not typically found within the Hoenn region. It has four areas within it which require traversal using either the Mach Bike or Acro Bike, with some parts requiring both. Unlike previous Safari Zones, there are no time limits of capture limits within.

  4. Hoenn Safari Zone

    The Hoenn Safari Zone (Japanese: サファリゾーン Safari Zone) is a special Pokémon preserve where Trainers can enter to catch wild Pokémon.The entrance is on Hoenn's Route 121.. In Pokémon Ruby, Sapphire, and Emerald, this Safari Zone is only accessible to Trainers participating in the Safari Game.In a Safari Game, players may only use Safari Balls, and rather than weaken wild ...

  5. Safari Zone

    The Safari Zone is a gated off area in eastern-central Hoenn where you can catch a large number of different and rare Pokemon. This area can only be reached from Route 121 . Head inside the ...

  6. Pokéarth

    The Safari Zone is located within Route 121 and contains a variety of Pokémon not typically found within the Hoenn region. Originally, it has four areas. The two bottom ones can be accessed at any time. The northwest one requires the Mach Bike while the northeast one requires the Acro Bike. In Emerald, two more areas open up after the National ...

  7. Safari Zone

    The wild Pokémon within Safari Zones are capable of fleeing at any given time. Differences between games. The Johto Safari Zone has no step limit. In Pokémon Omega Ruby and Alpha Sapphire, the Hoenn Safari Zone does not use typical Safari Zone mechanics, instead functioning like normal routes.

  8. Ruby/Sapphire

    Ruby/Sapphire - Safari Zone. The Safari Zone is located on Route 121, near Mt. Pyre. It is a place to catch all sorts of wild Pokemon that you won't be able to find anywhere else in the game. First, however, you must have the PokeBlock Case, an items that holds PokeBlocks that can be obtained from a little girl in Slateport City's Contest House.

  9. Omega Ruby and Alpha Sapphire walkthrough/Section 12

    The Safari Zone gives Trainers a chance to encounter all kinds of Pokémon. An admission fee was required in the past, but the park is now supported by volunteers and entry is free. The varied terrain means that some areas are only accessible by Acro Bike, Mach Bike, or both. It's necessary to switch between Bikes to fully explore the park, but ...

  10. Safari Zone (Hoenn)

    The Safari Zone in Hoenn is where the player can catch many exotic Pokémon that cannot be found elsewhere in the Hoenn region. This place is north of Route 121.For 500, the player receives thirty Safari Balls that he/she can use to catch the Pokémon found throughout the Safari Zone. There are two new areas, Area 5 and Area 6, which can be found exclusively in Pokémon Emerald.

  11. Safari Zone :: Ruby, Sapphire & Emerald The World :: PKMN.NET

    One of the great features of Pokemon R/B/Y, was definitely the Safari Zone. Unfortunately, this feature was unavailable in G/S/C, but in R/S a whole new Safari Zone is open on Route 121, just west of Lilycove City. For just the small fee of 500, you receive 30 Safari Balls and the time equivalent of 500 steps to wander around and do as you ...

  12. Nuzlocke Tracker

    This guide shows you all 116 Pokémon available across 67 route encounters in Pokémon Ruby, as well as detailed information on all 25 boss battles! Nuzlocke Tracker Pokémon Ruby Nuzlocke Guide ... Route 121, Safari Zone and Route 123 Tentacool - Route 103, Dewford Town, Route 106, Route 107, Route 109, Slateport City, Route 110, Route 115 ...

  13. Pokemon Ruby Walkthrough!

    Hope you all enjoyed the 27th episode of my Pokemon: Ruby playthrough! In this episode, we made our way further east, and discovered the Safari Zone! Pokemo...

  14. Understanding the Safari Zone in Pokémon Emerald, Ruby & Sapphire

    In this post, you'll learn everything you need to know about the Safari Zone in Generation 3's Hoenn games, Ruby, Sapphire and Emerald. The entrance to the Safari Zone is located in Northeastern Hoenn, in Route 121. The easiest way to get there is by flying to Lilycove City and heading West. You'll find the main gate near the dock of ...

  15. Pokéarth

    -Ruby/Sapphire Pokédex-Diamond/Pearl Pokédex-Black/White Pokédex-X & Y Pokédex-Sun & Moon Pokédex-Let's Go Pokédex-Sword & Shield Pokédex-BDSP Pokédex-Legends Pokédex-GO Pokédex-Scarlet & Violet Pokédex; Attackdex-Gen 1 Attackdex-Gen 2 Attackdex-Gen 3 Attackdex-Gen 4 Attackdex-Gen 5 Attackdex-Gen 6 Attackdex-Gen 7 Attackdex-Gen 8 ...

  16. Safari Zone [Pokémon: Ruby & Sapphire]

    ©2002-2005 Game Freak Inc., Nintendo Co., Ltd. & The Pokémon Company. All Rights Reserved.Disclaimer: I do NOT own any part of this video. All music and imag...

  17. Safari Zone [Pokémon: Omega Ruby & Alpha Sapphire]

    Join the 7GM Discord at https://discord.gg/yACdNUd©2014 Game Freak Inc., Nintendo Co., Ltd. & The Pokémon Company. All Rights Reserved.Disclaimer: I do NOT o...

  18. Pokémon Omega Ruby & Alpha Sapphire

    The Hoenn Region Pokédex. Like every region in every game, the Hoenn region has its own specific Pokédex which contains all the Pokémon available within the region. As Pokémon Omega Ruby & Alpha Sapphire are a remake,, this Pokédex is similar to its predecessor, but it has been updated to include the evolutions and pre-evolutions of all ...

  19. A Traveler's Guide to the World of Pokémon/Safari Zone

    If you don't have any money you get 1 Safari Ball. File:Safari Zone in Ruby and Sapphire.png The Hoenn Safari Zone. Unlike most areas containing wild Pokémon, the Safari Zone places several restrictions on the player. A fee of 500 Pokémon dollars is required to enter. A "time limit" of 500 steps (600 in Pokemon FireRed and LeafGreen)

  20. Different Safari Zone hunt hints and tips for Pokemon Ruby

    Different Safari Zone hunt. Added: Mar 19th 2005. You need a Gameshark cheat in order to use this one. Fly to Lilycove City, and head towards the Safari Zone House. Enter the house. Open the Gameshark cheats menu (or access the Gameshark if you are using a GameBoy Advance) and enter this code: CE2CCCB25D8D815D. This toggles floating in the air.

  21. Hoenn Route 121

    6.1.1 Ruby & Sapphire arc; 7 See also; Route description. From Route 120, Route 121 proceeds east, ... is a shortcut that leads to the Safari Zone entrance. Trainers who lack the ability to use cut must head south from this intersection to a four-way intersection down two flights of stairs from the previous junction.

  22. Safari Zone

    Collect and battle your way to the Pokemon League for the right to challenge the Elite Four. Hunt legendary Pokemon, breed them and become the best Pokemon Master you can be with the help of our guide! A full walkthrough for all badges and the Pokemon League challenges. Side quest information on legendary Pokemon and the different Routes and Caves.

  23. Johto Safari Zone

    The Johto Safari Zone (Japanese: サファリゾーン Safari Zone) is a special Pokémon preserve where Trainers can catch certain types of Pokémon. The Johto Safari Zone made its debut appearance in Pokémon HeartGold and SoulSilver, where it was shown to be located northwest of Cianwood.It is located at the Safari Zone Gate, a bazaar that sprung up due to the Safari Zone's popularity.