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Hero's Journey 101: How to Use the Hero's Journey to Plot Your Story

Dan Schriever

Dan Schriever

The Hero's Journey cover

How many times have you heard this story? A protagonist is suddenly whisked away from their ordinary life and embarks on a grand adventure. Along the way they make new friends, confront perils, and face tests of character. In the end, evil is defeated, and the hero returns home a changed person.

That’s the Hero’s Journey in a nutshell. It probably sounds very familiar—and rightly so: the Hero’s Journey aspires to be the universal story, or monomyth, a narrative pattern deeply ingrained in literature and culture. Whether in books, movies, television, or folklore, chances are you’ve encountered many examples of the Hero’s Journey in the wild.

In this post, we’ll walk through the elements of the Hero’s Journey step by step. We’ll also study an archetypal example from the movie The Matrix (1999). Once you have mastered the beats of this narrative template, you’ll be ready to put your very own spin on it.

Sound good? Then let’s cross the threshold and let the journey begin.

What Is the Hero’s Journey?

The 12 stages of the hero’s journey, writing your own hero’s journey.

The Hero’s Journey is a common story structure for modeling both plot points and character development. A protagonist embarks on an adventure into the unknown. They learn lessons, overcome adversity, defeat evil, and return home transformed.

Joseph Campbell’s The Hero with a Thousand Faces (1949)

Joseph Campbell , a scholar of literature, popularized the monomyth in his influential work The Hero With a Thousand Faces (1949). Looking for common patterns in mythological narratives, Campbell described a character arc with 17 total stages, overlaid on a more traditional three-act structure. Not all need be present in every myth or in the same order.

The three stages, or acts, of Campbell’s Hero’s Journey are as follows:

1. Departure. The hero leaves the ordinary world behind.

2. Initiation. The hero ventures into the unknown ("the Special World") and overcomes various obstacles and challenges.

3. Return. The hero returns in triumph to the familiar world.

Hollywood has embraced Campbell’s structure, most famously in George Lucas’s Star Wars movies. There are countless examples in books, music, and video games, from fantasy epics and Disney films to sports movies.

In The Writer’s Journey: Mythic Structure for Writers (1992), screenwriter Christopher Vogler adapted Campbell’s three phases into the "12 Stages of the Hero’s Journey." This is the version we’ll analyze in the next section.

The three stages of Campbell's Hero's Journey

For writers, the purpose of the Hero’s Journey is to act as a template and guide. It’s not a rigid formula that your plot must follow beat by beat. Indeed, there are good reasons to deviate—not least of which is that this structure has become so ubiquitous.

Still, it’s helpful to master the rules before deciding when and how to break them. The 12 steps of the Hero's Journey are as follows :

  • The Ordinary World
  • The Call of Adventure
  • Refusal of the Call
  • Meeting the Mentor
  • Crossing the First Threshold
  • Tests, Allies, and Enemies
  • Approach to the Inmost Cave
  • Reward (Seizing the Sword)
  • The Road Back
  • Resurrection
  • Return with the Elixir

Let’s take a look at each stage in more detail. To show you how the Hero’s Journey works in practice, we’ll also consider an example from the movie The Matrix (1999). After all, what blog has not been improved by a little Keanu Reeves?

The Matrix

#1: The Ordinary World

This is where we meet our hero, although the journey has not yet begun: first, we need to establish the status quo by showing the hero living their ordinary, mundane life.

It’s important to lay the groundwork in this opening stage, before the journey begins. It lets readers identify with the hero as just a regular person, “normal” like the rest of us. Yes, there may be a big problem somewhere out there, but the hero at this stage has very limited awareness of it.

The Ordinary World in The Matrix :

We are introduced to Thomas A. Anderson, aka Neo, programmer by day, hacker by night. While Neo runs a side operation selling illicit software, Thomas Anderson lives the most mundane life imaginable: he works at his cubicle, pays his taxes, and helps the landlady carry out her garbage.

#2: The Call to Adventure

The journey proper begins with a call to adventure—something that disrupts the hero’s ordinary life and confronts them with a problem or challenge they can’t ignore. This can take many different forms.

While readers may already understand the stakes, the hero is realizing them for the first time. They must make a choice: will they shrink from the call, or rise to the challenge?

The Call to Adventure in The Matrix :

A mysterious message arrives in Neo’s computer, warning him that things are not as they seem. He is urged to “follow the white rabbit.” At a nightclub, he meets Trinity, who tells him to seek Morpheus.

#3: Refusal of the Call

Oops! The hero chooses option A and attempts to refuse the call to adventure. This could be for any number of reasons: fear, disbelief, a sense of inadequacy, or plain unwillingness to make the sacrifices that are required.

A little reluctance here is understandable. If you were asked to trade the comforts of home for a life-and-death journey fraught with peril, wouldn’t you give pause?

Refusal of the Call in The Matrix :

Agents arrive at Neo’s office to arrest him. Morpheus urges Neo to escape by climbing out a skyscraper window. “I can’t do this… This is crazy!” Neo protests as he backs off the ledge.

The Hero's Journey in _The Matrix_

#4: Meeting the Mentor

Okay, so the hero got cold feet. Nothing a little pep talk can’t fix! The mentor figure appears at this point to give the hero some much needed counsel, coaching, and perhaps a kick out the door.

After all, the hero is very inexperienced at this point. They’re going to need help to avoid disaster or, worse, death. The mentor’s role is to overcome the hero’s reluctance and prepare them for what lies ahead.

Meeting the Mentor in The Matrix :

Neo meets with Morpheus, who reveals a terrifying truth: that the ordinary world as we know it is a computer simulation designed to enslave humanity to machines.

#5: Crossing the First Threshold

At this juncture, the hero is ready to leave their ordinary world for the first time. With the mentor’s help, they are committed to the journey and ready to step across the threshold into the special world . This marks the end of the departure act and the beginning of the adventure in earnest.

This may seem inevitable, but for the hero it represents an important choice. Once the threshold is crossed, there’s no going back. Bilbo Baggins put it nicely: “It’s a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”

Crossing the First Threshold in The Matrix :

Neo is offered a stark choice: take the blue pill and return to his ordinary life none the wiser, or take the red pill and “see how deep the rabbit hole goes.” Neo takes the red pill and is extracted from the Matrix, entering the real world .

#6: Tests, Allies, and Enemies

Now we are getting into the meat of the adventure. The hero steps into the special world and must learn the new rules of an unfamiliar setting while navigating trials, tribulations, and tests of will. New characters are often introduced here, and the hero must navigate their relationships with them. Will they be friend, foe, or something in between?

Broadly speaking, this is a time of experimentation and growth. It is also one of the longest stages of the journey, as the hero learns the lay of the land and defines their relationship to other characters.

Wondering how to create captivating characters? Read our guide , which explains how to shape characters that readers will love—or hate.

Tests, Allies, and Enemies in The Matrix :

Neo is introduced to the vagabond crew of the Nebuchadnezzar . Morpheus informs Neo that he is The One , a savior destined to liberate humanity. He learns jiu jitsu and other useful skills.

#7: Approach to the Inmost Cave

Man entering a cave

Time to get a little metaphorical. The inmost cave isn’t a physical cave, but rather a place of great danger—indeed, the most dangerous place in the special world . It could be a villain’s lair, an impending battle, or even a mental barrier. No spelunking required.

Broadly speaking, the approach is marked by a setback in the quest. It becomes a lesson in persistence, where the hero must reckon with failure, change their mindset, or try new ideas.

Note that the hero hasn’t entered the cave just yet. This stage is about the approach itself, which the hero must navigate to get closer to their ultimate goal. The stakes are rising, and failure is no longer an option.

Approach to the Inmost Cave in The Matrix :

Neo pays a visit to The Oracle. She challenges Neo to “know thyself”—does he believe, deep down, that he is The One ? Or does he fear that he is “just another guy”? She warns him that the fate of humanity hangs in the balance.

#8: The Ordeal

The ordeal marks the hero’s greatest test thus far. This is a dark time for them: indeed, Campbell refers to it as the “belly of the whale.” The hero experiences a major hurdle or obstacle, which causes them to hit rock bottom.

This is a pivotal moment in the story, the main event of the second act. It is time for the hero to come face to face with their greatest fear. It will take all their skills to survive this life-or-death crisis. Should they succeed, they will emerge from the ordeal transformed.

Keep in mind: the story isn’t over yet! Rather, the ordeal is the moment when the protagonist overcomes their weaknesses and truly steps into the title of hero .

The Ordeal in The Matrix :

When Cipher betrays the crew to the agents, Morpheus sacrifices himself to protect Neo. In turn, Neo makes his own choice: to risk his life in a daring rescue attempt.

#9: Reward (Seizing the Sword)

The ordeal was a major level-up moment for the hero. Now that it's been overcome, the hero can reap the reward of success. This reward could be an object, a skill, or knowledge—whatever it is that the hero has been struggling toward. At last, the sword is within their grasp.

From this moment on, the hero is a changed person. They are now equipped for the final conflict, even if they don’t fully realize it yet.

Reward (Seizing the Sword) in The Matrix :

Neo’s reward is helpfully narrated by Morpheus during the rescue effort: “He is beginning to believe.” Neo has gained confidence that he can fight the machines, and he won’t back down from his destiny.

A man holding a sword

#10: The Road Back

We’re now at the beginning of act three, the return . With the reward in hand, it’s time to exit the inmost cave and head home. But the story isn’t over yet.

In this stage, the hero reckons with the consequences of act two. The ordeal was a success, but things have changed now. Perhaps the dragon, robbed of his treasure, sets off for revenge. Perhaps there are more enemies to fight. Whatever the obstacle, the hero must face them before their journey is complete.

The Road Back in The Matrix :

The rescue of Morpheus has enraged Agent Smith, who intercepts Neo before he can return to the Nebuchadnezzar . The two foes battle in a subway station, where Neo’s skills are pushed to their limit.

#11: Resurrection

Now comes the true climax of the story. This is the hero’s final test, when everything is at stake: the battle for the soul of Gotham, the final chance for evil to triumph. The hero is also at the peak of their powers. A happy ending is within sight, should they succeed.

Vogler calls the resurrection stage the hero’s “final exam.” They must draw on everything they have learned and prove again that they have really internalized the lessons of the ordeal . Near-death escapes are not uncommon here, or even literal deaths and resurrections.

Resurrection in The Matrix :

Despite fighting valiantly, Neo is defeated by Agent Smith and killed. But with Trinity’s help, he is resurrected, activating his full powers as The One . Isn’t it wonderful how literal The Matrix can be?

#12: Return with the Elixir

Hooray! Evil has been defeated and the hero is transformed. It’s time for the protagonist to return home in triumph, and share their hard-won prize with the ordinary world . This prize is the elixir —the object, skill, or insight that was the hero’s true reward for their journey and transformation.

Return with the Elixir in The Matrix :

Neo has defeated the agents and embraced his destiny. He returns to the simulated world of the Matrix, this time armed with god-like powers and a resolve to open humanity’s eyes to the truth.

The Hero's Journey Worksheet

If you’re writing your own adventure, you may be wondering: should I follow the Hero’s Journey structure?

The good news is, it’s totally up to you. Joseph Campbell conceived of the monomyth as a way to understand universal story structure, but there are many ways to outline a novel. Feel free to play around within its confines, adapt it across different media, and disrupt reader expectations. It’s like Morpheus says: “Some of these rules can be bent. Others can be broken.”

Think of the Hero’s Journey as a tool. If you’re not sure where your story should go next, it can help to refer back to the basics. From there, you’re free to choose your own adventure.

Are you prepared to write your novel? Download this free book now:

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Last updated on Aug 10, 2023

The Hero's Journey: 12 Steps to a Classic Story Structure

The Hero's Journey is a timeless story structure which follows a protagonist on an unforeseen quest, where they face challenges, gain insights, and return home transformed. From Theseus and the Minotaur to The Lion King , so many narratives follow this pattern that it’s become ingrained into our cultural DNA. 

In this post, we'll show you how to make this classic plot structure work for you — and if you’re pressed for time, download our cheat sheet below for everything you need to know.

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Hero's Journey Template

Plot your character's journey with our step-by-step template.

What is the Hero’s Journey?

The Hero's Journey, also known as the monomyth, is a story structure where a hero goes on a quest or adventure to achieve a goal, and has to overcome obstacles and fears, before ultimately returning home transformed.

This narrative arc has been present in various forms across cultures for centuries, if not longer, but gained popularity through Joseph Campbell's mythology book, The Hero with a Thousand Faces . While Campbell identified 17 story beats in his monomyth definition, this post will concentrate on a 12-step framework popularized in 2007 by screenwriter Christopher Vogler in his book The Writer’s Journey .

The 12 Steps of the Hero’s Journey

A circular illustration of the 12 steps of the hero's journey with an adventurous character in the center.

The Hero's Journey is a model for both plot points and character development : as the Hero traverses the world, they'll undergo inner and outer transformation at each stage of the journey. The 12 steps of the hero's journey are: 

  • The Ordinary World. We meet our hero.
  • Call to Adventure. Will they meet the challenge?
  • Refusal of the Call. They resist the adventure.
  • Meeting the Mentor. A teacher arrives.
  • Crossing the First Threshold. The hero leaves their comfort zone.
  • Tests, Allies, Enemies. Making friends and facing roadblocks.
  • Approach to the Inmost Cave. Getting closer to our goal.
  • Ordeal. The hero’s biggest test yet!
  • Reward (Seizing the Sword). Light at the end of the tunnel
  • The Road Back. We aren’t safe yet.
  • Resurrection. The final hurdle is reached.
  • Return with the Elixir. The hero heads home, triumphant.

Believe it or not, this story structure also applies across mediums and genres (and also works when your protagonist is an anti-hero! ). Let's dive into it.

1. Ordinary World

In which we meet our Hero.

The journey has yet to start. Before our Hero discovers a strange new world, we must first understand the status quo: their ordinary, mundane reality.

It’s up to this opening leg to set the stage, introducing the Hero to readers. Importantly, it lets readers identify with the Hero as a “normal” person in a “normal” setting, before the journey begins.

2. Call to Adventure

In which an adventure starts.

The call to adventure is all about booting the Hero out of their comfort zone. In this stage, they are generally confronted with a problem or challenge they can't ignore. This catalyst can take many forms, as Campbell points out in Hero with a Thousand Faces . The Hero can, for instance:

  • Decide to go forth of their own volition;
  • Theseus upon arriving in Athens.
  • Be sent abroad by a benign or malignant agent;
  • Odysseus setting off on his ship in The Odyssey .
  • Stumble upon the adventure as a result of a mere blunder;
  • Dorothy when she’s swept up in a tornado in The Wizard of Oz .
  • Be casually strolling when some passing phenomenon catches the wandering eye and lures one away from the frequented paths of man.
  • Elliot in E.T. upon discovering a lost alien in the tool shed.

The stakes of the adventure and the Hero's goals become clear. The only question: will he rise to the challenge?

Neo in the Matrix answering the phone

3. Refusal of the Call

In which the Hero digs in their feet.

Great, so the Hero’s received their summons. Now they’re all set to be whisked off to defeat evil, right?

Not so fast. The Hero might first refuse the call to action. It’s risky and there are perils — like spiders, trolls, or perhaps a creepy uncle waiting back at Pride Rock . It’s enough to give anyone pause.

In Star Wars , for instance, Luke Skywalker initially refuses to join Obi-Wan on his mission to rescue the princess. It’s only when he discovers that his aunt and uncle have been killed by stormtroopers that he changes his mind.

4. Meeting the Mentor

In which the Hero acquires a personal trainer.

The Hero's decided to go on the adventure — but they’re not ready to spread their wings yet. They're much too inexperienced at this point and we don't want them to do a fabulous belly-flop off the cliff.

Enter the mentor: someone who helps the Hero, so that they don't make a total fool of themselves (or get themselves killed). The mentor provides practical training, profound wisdom, a kick up the posterior, or something abstract like grit and self-confidence.

Harry holding the Marauder's Map with the twins

Wise old wizards seem to like being mentors. But mentors take many forms, from witches to hermits and suburban karate instructors. They might literally give weapons to prepare for the trials ahead, like Q in the James Bond series. Or perhaps the mentor is an object, such as a map. In all cases, they prepare the Hero for the next step.

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5. Crossing the First Threshold

In which the Hero enters the other world in earnest.

Now the Hero is ready — and committed — to the journey. This marks the end of the Departure stage and is when the adventure really kicks into the next gear. As Vogler writes: “This is the moment that the balloon goes up, the ship sails, the romance begins, the wagon gets rolling.”

From this point on, there’s no turning back.

Like our Hero, you should think of this stage as a checkpoint for your story. Pause and re-assess your bearings before you continue into unfamiliar territory. Have you:

  • Launched the central conflict? If not, here’s a post on types of conflict to help you out.
  • Established the theme of your book? If not, check out this post that’s all about creating theme and motifs .
  • Made headway into your character development? If not, this character profile template may be useful:

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A story is only as strong as its characters. Fill this out to develop yours.

6. Tests, Allies, Enemies

In which the Hero faces new challenges and gets a squad.

When we step into the Special World, we notice a definite shift. The Hero might be discombobulated by this unfamiliar reality and its new rules. This is generally one of the longest stages in the story , as our protagonist gets to grips with this new world.

This makes a prime hunting ground for the series of tests to pass! Luckily, there are many ways for the Hero to get into trouble:

  • In Jumanji: Welcome to the Jungle , Spencer, Bethany, “Fridge,” and Martha get off to a bad start when they bump into a herd of bloodthirsty hippos.
  • In his first few months at Hogwarts, Harry Potter manages to fight a troll, almost fall from a broomstick and die, and get horribly lost in the Forbidden Forest.
  • Marlin and Dory encounter three “reformed” sharks, get shocked by jellyfish, and are swallowed by a blue whale en route to finding Nemo.

The shark scares Marlin and Dory in Finding Nemo

This stage often expands the cast of characters. Once the protagonist is in the Special World, he will meet allies and enemies — or foes that turn out to be friends and vice versa. He will learn a new set of rules from them. Saloons and seedy bars are popular places for these transactions, as Vogler points out (so long as the Hero survives them).

7. Approach to the Inmost Cave

In which the Hero gets closer to his goal.

This isn’t a physical cave. Instead, the “inmost cave” refers to the most dangerous spot in the other realm — whether that’s the villain’s chambers, the lair of the fearsome dragon, or the Death Star. Almost always, it is where the ultimate goal of the quest is located.

Note that the protagonist hasn’t entered the Inmost Cave just yet. This stage is all about the approach to it. It covers all the prep work that's needed in order to defeat the villain.

In which the Hero faces his biggest test of all thus far.

Of all the tests the Hero has faced, none have made them hit rock bottom — until now. Vogler describes this phase as a “black moment.” Campbell refers to it as the “belly of the whale.” Both indicate some grim news for the Hero.

The protagonist must now confront their greatest fear. If they survive it, they will emerge transformed. This is a critical moment in the story, as Vogler explains that it will “inform every decision that the Hero makes from this point forward.”

The Ordeal is sometimes not the climax of the story. There’s more to come. But you can think of it as the main event of the second act — the one in which the Hero actually earns the title of “Hero.”

9. Reward (Seizing the Sword)

In which the Hero sees light at the end of the tunnel.

Our Hero’s been through a lot. However, the fruits of their labor are now at hand — if they can just reach out and grab them! The “reward” is the object or knowledge the Hero has fought throughout the entire journey to hold.

Once the protagonist has it in their possession, it generally has greater ramifications for the story. Vogler offers a few examples of it in action:

  • Luke rescues Princess Leia and captures the plans of the Death Star — keys to defeating Darth Vader.
  • Dorothy escapes from the Wicked Witch’s castle with the broomstick and the ruby slippers — keys to getting back home.

Luke Sjywalker saves Princess Leila

10. The Road Back

In which the light at the end of the tunnel might be a little further than the Hero thought.

The story's not over just yet, as this phase marks the beginning of Act Three. Now that he's seized the reward, the Hero tries to return to the Ordinary World, but more dangers (inconveniently) arise on the road back from the Inmost Cave.

More precisely, the Hero must deal with the consequences and aftermath of the previous act: the dragon, enraged by the Hero who’s just stolen a treasure from under his nose, starts the hunt. Or perhaps the opposing army gathers to pursue the Hero across a crowded battlefield. All further obstacles for the Hero, who must face them down before they can return home.

11. Resurrection

In which the last test is met.

Here is the true climax of the story. Everything that happened prior to this stage culminates in a crowning test for the Hero, as the Dark Side gets one last chance to triumph over the Hero.

Vogler refers to this as a “final exam” for the Hero — they must be “tested once more to see if they have really learned the lessons of the Ordeal.” It’s in this Final Battle that the protagonist goes through one more “resurrection.” As a result, this is where you’ll get most of your miraculous near-death escapes, à la James Bond's dashing deliverances. If the Hero survives, they can start looking forward to a sweet ending.

12. Return with the Elixir

In which our Hero has a triumphant homecoming.

Finally, the Hero gets to return home. However, they go back a different person than when they started out: they’ve grown and matured as a result of the journey they’ve taken.

But we’ve got to see them bring home the bacon, right? That’s why the protagonist must return with the “Elixir,” or the prize won during the journey, whether that’s an object or knowledge and insight gained.

Of course, it’s possible for a story to end on an Elixir-less note — but then the Hero would be doomed to repeat the entire adventure.

Examples of The Hero’s Journey in Action

To better understand this story template beyond the typical sword-and-sorcery genre, let's analyze three examples, from both screenplay and literature, and examine how they implement each of the twelve steps. 

The 1976 film Rocky is acclaimed as one of the most iconic sports films because of Stallone’s performance and the heroic journey his character embarks on.

Sylvester Stallone as Rocky

  • Ordinary World. Rocky Balboa is a mediocre boxer and loan collector — just doing his best to live day-to-day in a poor part of Philadelphia.
  • Call to Adventure. Heavyweight champ Apollo Creed decides to make a big fight interesting by giving a no-name loser a chance to challenge him. That loser: Rocky Balboa.
  • Refusal of the Call. Rocky says, “Thanks, but no thanks,” given that he has no trainer and is incredibly out of shape.
  • Meeting the Mentor. In steps former boxer Mickey “Mighty Mick” Goldmill, who sees potential in Rocky and starts training him physically and mentally for the fight.
  • Crossing the First Threshold. Rocky crosses the threshold of no return when he accepts the fight on live TV, and 一 in parallel 一 when he crosses the threshold into his love interest Adrian’s house and asks her out on a date.
  • Tests, Allies, Enemies. Rocky continues to try and win Adrian over and maintains a dubious friendship with her brother, Paulie, who provides him with raw meat to train with.
  • Approach to the Inmost Cave. The Inmost Cave in Rocky is Rocky’s own mind. He fears that he’ll never amount to anything — something that he reveals when he butts heads with his trainer, Mickey, in his apartment.
  • Ordeal. The start of the training montage marks the beginning of Rocky’s Ordeal. He pushes through it until he glimpses hope ahead while running up the museum steps.
  • Reward (Seizing the Sword). Rocky's reward is the restoration of his self-belief, as he recognizes he can try to “go the distance” with Apollo Creed and prove he's more than "just another bum from the neighborhood."
  • The Road Back. On New Year's Day, the fight takes place. Rocky capitalizes on Creed's overconfidence to start strong, yet Apollo makes a comeback, resulting in a balanced match.
  • Resurrection. The fight inflicts multiple injuries and pushes both men to the brink of exhaustion, with Rocky being knocked down numerous times. But he consistently rises to his feet, enduring through 15 grueling rounds.
  • Return with the Elixir. Rocky loses the fight — but it doesn’t matter. He’s won back his confidence and he’s got Adrian, who tells him that she loves him.

Moving outside of the ring, let’s see how this story structure holds on a completely different planet and with a character in complete isolation. 

The Martian 

In Andy Weir’s self-published bestseller (better known for its big screen adaptation) we follow astronaut Mark Watney as he endures the challenges of surviving on Mars and working out a way to get back home.

Matt Demon walking

  • The Ordinary World. Botanist Mark and other astronauts are on a mission on Mars to study the planet and gather samples. They live harmoniously in a structure known as "the Hab.”
  • Call to Adventure. The mission is scrapped due to a violent dust storm. As they rush to launch, Mark is flung out of sight and the team believes him to be dead. He is, however, very much alive — stranded on Mars with no way of communicating with anyone back home.
  • Refusal of the Call. With limited supplies and grim odds of survival, Mark concludes that he will likely perish on the desolate planet.
  • Meeting the Mentor. Thanks to his resourcefulness and scientific knowledge he starts to figure out how to survive until the next Mars mission arrives.
  • Crossing the First Threshold. Mark crosses the mental threshold of even trying to survive 一 he successfully creates a greenhouse to cultivate a potato crop, creating a food supply that will last long enough.
  • Tests, Allies, Enemies. Loneliness and other difficulties test his spirit, pushing him to establish contact with Earth and the people at NASA, who devise a plan to help.  
  • Approach to the Inmost Cave. Mark faces starvation once again after an explosion destroys his potato crop.
  • Ordeal. A NASA rocket destined to deliver supplies to Mark disintegrates after liftoff and all hope seems lost.
  • Reward (Seizing the Sword). Mark’s efforts to survive are rewarded with a new possibility to leave the planet. His team 一 now aware that he’s alive 一 defies orders from NASA and heads back to Mars to rescue their comrade.
  • The Road Back. Executing the new plan is immensely difficult 一 Mark has to travel far to locate the spaceship for his escape, and almost dies along the way.
  • Resurrection. Mark is unable to get close enough to his teammates' ship but finds a way to propel himself in empty space towards them, and gets aboard safely.
  • Return with the Elixir. Now a survival instructor for aspiring astronauts, Mark teaches students that space is indifferent and that survival hinges on solving one problem after another, as well as the importance of other people’s help.

Coming back to Earth, let’s now examine a heroine’s journey through the wilderness of the Pacific Crest Trail and her… humanity. 

The memoir Wild narrates the three-month-long hiking adventure of Cheryl Strayed across the Pacific coast, as she grapples with her turbulent past and rediscovers her inner strength.

Reese Witherspoon hiking the PCT

  • The Ordinary World. Cheryl shares her strong bond with her mother who was her strength during a tough childhood with an abusive father.
  • Call to Adventure. As her mother succumbs to lung cancer, Cheryl faces the heart-wrenching reality to confront life's challenges on her own.
  • Refusal of the Call. Cheryl spirals down into a destructive path of substance abuse and infidelity, which leads to hit rock bottom with a divorce and unwanted pregnancy. 
  • Meeting the Mentor. Her best friend Lisa supports her during her darkest time. One day she notices the Pacific Trail guidebook, which gives her hope to find her way back to her inner strength.
  • Crossing the First Threshold. She quits her job, sells her belongings, and visits her mother’s grave before traveling to Mojave, where the trek begins.
  • Tests, Allies, Enemies. Cheryl is tested by her heavy bag, blisters, rattlesnakes, and exhaustion, but many strangers help her along the trail with a warm meal or hiking tips. 
  • Approach to the Inmost Cave. As Cheryl goes through particularly tough and snowy parts of the trail her emotional baggage starts to catch up with her.  
  • Ordeal. She inadvertently drops one of her shoes off a cliff, and the incident unearths the helplessness she's been evading since her mother's passing.
  • Reward (Seizing the Sword). Cheryl soldiers on, trekking an impressive 50 miles in duct-taped sandals before finally securing a new pair of shoes. This small victory amplifies her self-confidence.
  • The Road Back. On the last stretch, she battles thirst, sketchy hunters, and a storm, but more importantly, she revisits her most poignant and painful memories.
  • Resurrection. Cheryl forgives herself for damaging her marriage and her sense of worth, owning up to her mistakes. A pivotal moment happens at Crater Lake, where she lets go of her frustration at her mother for passing away.
  • Return with the Elixir. Cheryl reaches the Bridge of the Gods and completes the trail. She has found her inner strength and determination for life's next steps.

There are countless other stories that could align with this template, but it's not always the perfect fit. So, let's look into when authors should consider it or not.

When should writers use The Hero’s Journey?

3jQDdq8HREc Video Thumb

The Hero’s Journey is just one way to outline a novel and dissect a plot. For more longstanding theories on the topic, you can go this way to read about the ever-popular Three-Act Structure or here to discover Dan Harmon's Story Circle and three more prevalent structures .

So when is it best to use the Hero’s Journey? There are a couple of circumstances which might make this a good choice.

When you need more specific story guidance than simple structures can offer

Simply put, the Hero’s Journey structure is far more detailed and closely defined than other story structure theories. If you want a fairly specific framework for your work than a thee-act structure, the Hero’s Journey can be a great place to start.

Of course, rules are made to be broken . There’s plenty of room to play within the confines of the Hero’s Journey, despite it appearing fairly prescriptive at first glance. Do you want to experiment with an abbreviated “Resurrection” stage, as J.K. Rowling did in Harry Potter and the Sorcerer’s Stone? Are you more interested in exploring the journey of an anti-hero? It’s all possible.

Once you understand the basics of this universal story structure, you can use and bend it in ways that disrupt reader expectations.

Need more help developing your book? Try this template on for size:

FREE RESOURCE

Get our Book Development Template

Use this template to go from a vague idea to a solid plan for a first draft.

When your focus is on a single protagonist

No matter how sprawling or epic the world you’re writing is, if your story is, at its core, focused on a single character’s journey, then this is a good story structure for you. It’s kind of in the name! If you’re dealing with an entire ensemble, the Hero’s Journey may not give you the scope to explore all of your characters’ plots and subplot — a broader three-act structure may give you more freedom to weave a greater number story threads. ​​

Which story structure is right for you?

Take this quiz and we'll match your story to a structure in minutes!

Whether you're a reader or writer, we hope our guide has helped you understand this universal story arc. Want to know more about story structure? We explain 6 more in our guide — read on!

6 responses

PJ Reece says:

25/07/2018 – 19:41

Nice vid, good intro to story structure. Typically, though, the 'hero's journey' misses the all-important point of the Act II crisis. There, where the hero faces his/her/its existential crisis, they must DIE. The old character is largely destroyed -- which is the absolute pre-condition to 'waking up' to what must be done. It's not more clever thinking; it's not thinking at all. Its SEEING. So many writing texts miss this point. It's tantamount to a religions experience, and nobody grows up without it. STORY STRUCTURE TO DIE FOR examines this dramatic necessity.

↪️ C.T. Cheek replied:

13/11/2019 – 21:01

Okay, but wouldn't the Act II crisis find itself in the Ordeal? The Hero is tested and arguably looses his/her/its past-self for the new one. Typically, the Hero is not fully "reborn" until the Resurrection, in which they defeat the hypothetical dragon and overcome the conflict of the story. It's kind of this process of rebirth beginning in the earlier sections of the Hero's Journey and ending in the Resurrection and affirmed in the Return with the Elixir.

Lexi Mize says:

25/07/2018 – 22:33

Great article. Odd how one can take nearly every story and somewhat plug it into such a pattern.

Bailey Koch says:

11/06/2019 – 02:16

This was totally lit fam!!!!

↪️ Bailey Koch replied:

11/09/2019 – 03:46

where is my dad?

Frank says:

12/04/2020 – 12:40

Great article, thanks! :) But Vogler didn't expand Campbell's theory. Campbell had seventeen stages, not twelve.

Comments are currently closed.

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12 Hero’s Journey Stages Explained (+ Free Templates)

From zero to hero, the hero’s journey is a popular character development arc used in many stories. In today’s post, we will explain the 12 hero’s journey stages, along with the simple example of Cinderella.

The Hero’s Journey was originally formulated by American writer Joseph Campbell to describe the typical character arc of many classic stories, particularly in the context of mythology and folklore. The original hero’s journey contained 17 steps. Although the hero’s journey has been adapted since then for use in modern fiction, the concept is not limited to literature. It can be applied to any story, video game, film or even music that features an archetypal hero who undergoes a transformation. Common examples of the hero’s journey in popular works include Star Wars, Lord of the Rings, The Hunger Games and Harry Potter and the Philosopher’s Stone.

  • What is the hero's journey?

Stage 1: The Ordinary World

Stage 2: call of adventure, stage 3: refusal of the call, stage 4: meeting the mentor, stage 5: crossing the threshold, stage 6: tests, allies, enemies, stage 7: the approach, stage 8: the ordeal, stage 9: reward, stage 10: the road back, stage 11: resurrection, stage 12: return with the elixir, cinderella example, campbell’s 17-step journey, leeming’s 8-step journey, cousineau’s 8-step journey.

  • Free Hero's Journey Templates

What is the hero’s journey?

The hero’s journey, also known as the monomyth, is a character arc used in many stories. The idea behind it is that heroes undergo a journey that leads them to find their true selves. This is often represented in a series of stages. There are typically 12 stages to the hero’s journey. Each stage represents a change in the hero’s mindset or attitude, which is triggered by an external or internal event. These events cause the hero to overcome a challenge, reach a threshold, and then return to a normal life.

The hero’s journey is a powerful tool for understanding your characters. It can help you decide who they are, what they want, where they came from, and how they will change over time. It can be used to

  • Understand the challenges your characters will face
  • Understand how your characters react to those challenges
  • Help develop your characters’ traits and relationships

Hero's Journey Stages

In this post, we will explain each stage of the hero’s journey, using the example of Cinderella.

You might also be interested in our post on the story mountain or this guide on how to outline a book .

12 Hero’s Journey Stages

The archetypal hero’s journey contains 12 stages and was created by Christopher Vogler. These steps take your main character through an epic struggle that leads to their ultimate triumph or demise. While these steps may seem formulaic at first glance, they actually form a very flexible structure. The hero’s journey is about transformation, not perfection.

Your hero starts out in the ordinary world. He or she is just like every other person in their environment, doing things that are normal for them and experiencing the same struggles and challenges as everyone else. In the ordinary world, the hero feels stuck and confused, so he or she goes on a quest to find a way out of this predicament.

Example: Cinderella’s father passes away and she is now stuck doing chores and taking abuse from her stepsisters and stepmother.

The hero gets his or her first taste of adventure when the call comes. This could be in the form of an encounter with a stranger or someone they know who encourages them to take a leap of faith. This encounter is typically an accident, a series of coincidences that put the hero in the right place at the right time.

Example: An invite arrives inviting the family to a royal ball where the Prince will choose a wife.

Some people will refuse to leave their safe surroundings and live by their own rules. The hero has to overcome the negative influences in order to hear the call again. They also have to deal with any personal doubts that arise from thinking too much about the potential dangers involved in the quest. It is common for the hero to deny their own abilities in this stage and to lack confidence in themselves.

Example: Cinderella accepts the call by making her own dress for the ball. However, her stepmother refuses the call for her by not letting her go to the ball. And her step-sisters ruin her dress, so she can not go.

After hearing the call, the hero begins a relationship with a mentor who helps them learn about themselves and the world. In some cases, the mentor may be someone the hero already knows. The mentor is usually someone who is well-versed in the knowledge that the hero needs to acquire, but who does not judge the hero for their lack of experience.

Example: Cinderella meets her fairy godmother who equips her with everything she needs for the ball, including a dress and a carriage.

The hero leaves their old life behind and enters the unfamiliar new world. The crossing of the threshold symbolises leaving their old self behind and becoming a new person. Sometimes this can include learning a new skill or changing their physical appearance. It can also include a time of wandering, which is an essential part of the hero’s journey.

Example: Cinderella hops into the carriage and heads off to the ball. She has transformed from a servant into an elegant young lady. 

As the hero goes on this journey, they will meet both allies (people who help the hero) and enemies (people who try to stop the hero). There will also be tests, where the hero is tempted to quit, turn back, or become discouraged. The hero must be persistent and resilient to overcome challenges.

Example: At the ball, Cinderella meets the prince, and even see’s her stepmother and stepsister. She dances with Prince all night long making her step-sisters extremely jealous.

The hero now reaches the destination of their journey, in some cases, this is a literal location, such as a cave or castle. It could also be metaphorical, such as the hero having an internal conflict or having to make a difficult decision. In either case, the hero has to confront their deepest fears in this stage with bravery. In some ways, this stage can mark the end of the hero’s journey because the hero must now face their darkest fears and bring them under control. If they do not do this, the hero could be defeated in the final battle and will fail the story.

Example: Cinderella is having a great time at the ball and nearly forgets about the midnight rule. As she runs away in a hurry, her glass slipper falls off outside the palace.

The hero has made it to the final challenge of their journey and now must face all odds and defeat their greatest adversary. Consider this the climax of the story. This could be in the form of a physical battle, a moral dilemma or even an emotional challenge. The hero will look to their allies or mentor for further support and guidance in this ordeal. Whatever happens in this stage could change the rest of the story, either for good or bad. 

Example: Prince Charming looks all over the kingdom for the mysterious girl he met at the ball. He finally visits Cinderella’s house and tries the slippers on the step-sisters. The prince is about to leave and then he sees Cinderella in the corner cleaning.

When the hero has defeated the most powerful and dangerous of adversaries, they will receive their reward. This reward could be an object, a new relationship or even a new piece of knowledge. The reward, which typically comes as a result of the hero’s perseverance and hard work, signifies the end of their journey. Given that the hero has accomplished their goal and served their purpose, it is a time of great success and accomplishment.

Example: The prince tries the glass slipper on Cinderella. The glass slipper fits Cinderella perfectly, and they fall in love.

The journey is now complete, and the hero is now heading back home. As the hero considers their journey and reflects on the lessons they learned along the way, the road back is sometimes marked by a sense of nostalgia or even regret. As they must find their way back to the normal world and reintegrate into their former life, the hero may encounter additional difficulties or tests along the way. It is common for the hero to run into previous adversaries or challenges they believed they had overcome.

Example: Cinderella and Prince Charming head back to the Prince’s castle to get married.

The hero has one final battle to face. At this stage, the hero might have to fight to the death against a much more powerful foe. The hero might even be confronted with their own mortality or their greatest fear. This is usually when the hero’s true personality emerges. This stage is normally symbolised by the hero rising from the dark place and fighting back. This dark place could again be a physical location, such as the underground or a dark cave. It might even be a dark, mental state, such as depression. As the hero rises again, they might change physically or even experience an emotional transformation. 

Example: Cinderella is reborn as a princess. She once again feels the love and happiness that she felt when she was a little girl living with her father.

At the end of the story, the hero returns to the ordinary world and shares the knowledge gained in their journey with their fellow man. This can be done by imparting some form of wisdom, an object of great value or by bringing about a social revolution. In all cases, the hero returns changed and often wiser.

Example: Cinderella and Prince Charming live happily ever after. She uses her new role to punish her stepmother and stepsisters and to revitalise the kingdom.

We have used the example of Cinderella in Vogler’s hero’s journey model below:

hero's journey story pdf

Below we have briefly explained the other variations of the hero’s journey arc.

The very first hero’s journey arc was created by Joseph Campbell in 1949. It contained the following 17 steps:

  • The Call to Adventure: The hero receives a call or a reason to go on a journey.
  • Refusal of the Call: The hero does not accept the quest. They worry about their own abilities or fear the journey itself.
  • Supernatural Aid: Someone (the mentor) comes to help the hero and they have supernatural powers, which are usually magical.
  • The Crossing of the First Threshold: A symbolic boundary is crossed by the hero, often after a test. 
  • Belly of the Whale: The point where the hero has the most difficulty making it through.
  • The Road of Trials: In this step, the hero will be tempted and tested by the outside world, with a number of negative experiences.
  • The Meeting with the Goddess: The hero meets someone who can give them the knowledge, power or even items for the journey ahead.
  • Woman as the Temptress: The hero is tempted to go back home or return to their old ways.
  • Atonement with the Father: The hero has to make amends for any wrongdoings they may have done in the past. They need to confront whatever holds them back.
  • Apotheosis: The hero gains some powerful knowledge or grows to a higher level. 
  • The Ultimate Boon: The ultimate boon is the reward for completing all the trials of the quest. The hero achieves their ultimate goal and feels powerful.
  • Refusal of the Return: After collecting their reward, the hero refuses to return to normal life. They want to continue living like gods. 
  • The Magic Flight: The hero escapes with the reward in hand.
  • Rescue from Without: The hero has been hurt and needs help from their allies or guides.
  • The Crossing of the Return Threshold: The hero must come back and learn to integrate with the ordinary world once again.
  • Master of the Two Worlds: The hero shares their wisdom or gifts with the ordinary world. Learning to live in both worlds.
  • Freedom to Live: The hero accepts the new version of themselves and lives happily without fear.

David Adams Leeming later adapted the hero’s journey based on his research of legendary heroes found in mythology. He noted the following steps as a pattern that all heroes in stories follow:

  • Miraculous conception and birth: This is the first trauma that the hero has to deal with. The Hero is often an orphan or abandoned child and therefore faces many hardships early on in life. 
  • Initiation of the hero-child: The child faces their first major challenge. At this point, the challenge is normally won with assistance from someone else.
  • Withdrawal from family or community: The hero runs away and is tempted by negative forces.
  • Trial and quest: A quest finds the hero giving them an opportunity to prove themselves.
  • Death: The hero fails and is left near death or actually does die.
  • Descent into the underworld: The hero rises again from death or their near-death experience.
  • Resurrection and rebirth: The hero learns from the errors of their way and is reborn into a better, wiser being.
  • Ascension, apotheosis, and atonement: The hero gains some powerful knowledge or grows to a higher level (sometimes a god-like level). 

In 1990, Phil Cousineau further adapted the hero’s journey by simplifying the steps from Campbell’s model and rearranging them slightly to suit his own findings of heroes in literature. Again Cousineau’s hero’s journey included 8 steps:

  • The call to adventure: The hero must have a reason to go on an adventure.
  • The road of trials: The hero undergoes a number of tests that help them to transform.
  • The vision quest: Through the quest, the hero learns the errors of their ways and has a realisation of something.
  • The meeting with the goddess: To help the hero someone helps them by giving them some knowledge, power or even items for the journey ahead.
  • The boon: This is the reward for completing the journey.
  • The magic flight: The hero must escape, as the reward is attached to something terrible.
  • The return threshold: The hero must learn to live back in the ordinary world.
  • The master of two worlds: The hero shares their knowledge with the ordinary world and learns to live in both worlds.

As you can see, every version of the hero’s journey is about the main character showing great levels of transformation. Their journey may start and end at the same location, but they have personally evolved as a character in your story. Once a weakling, they now possess the knowledge and skill set to protect their world if needed.

Free Hero’s Journey Templates

Use the free Hero’s journey templates below to practice the skills you learned in this guide! You can either draw or write notes in each of the scene boxes. Once the template is complete, you will have a better idea of how your main character or the hero of your story develops over time:

The storyboard template below is a great way to develop your main character and organise your story:

hero's journey story pdf

Did you find this guide on the hero’s journey stages useful? Let us know in the comments below.

Hero’s Journey Stages

Marty the wizard is the master of Imagine Forest. When he's not reading a ton of books or writing some of his own tales, he loves to be surrounded by the magical creatures that live in Imagine Forest. While living in his tree house he has devoted his time to helping children around the world with their writing skills and creativity.

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The Hero’s Journey: A 17 Step Story Structure Beat Sheet

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The Hero’s Journey is a classic plot structure made up of 17 steps. Learn how to craft an epic story using the Hero’s Journey story beats.

the hero's journey

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The Hero’s Journey is a story structure that tells how a hero starts in one place, goes on an adventure into an unknown world, and then returns to what they started with.

This blog post will explain the 17 steps of the Hero’s Journey and share how you can use this common plot structure to write your own story or novel.

What is the Hero’s Journey?

hero sea voyage

Joseph Campbell first introduced the Hero’s Journey in 1949. It is based on the idea that we can break down most stories into one basic story structure.

The plot structure of the Hero’s Journey is made up of 17 steps, all of which can be excellent guideposts for you when plotting your novel and planning your chapters.

To simplify the 17 steps of the Hero’s Journey, there are 3 main acts of the story: The Departure, The Initiation, and The Return.

17 steps of the hero's journey

Here’s an overview of all of the 17 steps of Joseph Campbell’s Hero’s Journey:

Act One: The Departure

The Call to Adventure

Refusal of the call, supernatural aid.

  • The Crossing of the First Threshold

Belly of the Whale

Act 2: The Initiation :

The Road of Trials

The meeting with the goddess, woman as the temptress, atonement with the father/abyss, the ultimate boon.

Act 3: The Return:

Refusal of the Return

The magic flight, rescue from without, the crossing of the return threshold, master of the two worlds, freedom to live.

In this post, we will cover each step of the Hero’s Journey and what it includes. If you are writing a novel , think of this as the ultimate beat sheet to help you plan and plot your novel !

hero's journey beat sheet

To understand the 17 steps of the hero’s journey, we will share with you exactly what happens in each step and what it should include. We’ve divided the 17 steps into the three main acts: The Departure, The Initiation, and the Return.

Let’s dive on in, shall we?

The Departure

the departure

The Departure (Act 1) of the Hero’s Journey is all about your novel’s main characters and their ordinary lives. You want to show how they live before something happens that throws them into a world outside of what was normal for them.

In a nutshell, The Departure is when we see our heroes start in their current environment and set out on an adventure where they leave their comfort zone.

There are 5 steps of the Departure, each of which can help you base your chapters for your novel. Let’s look at these 5 steps in detail.

call to adventure

In the first 1 or 2 chapters of our book, our character is introduced and is given the call to adventure. Of course, the call to adventure is what sets our character on their journey. There is a moment when our hero realizes something isn’t right, and it’s time for them to become the hero of their own story.

The Call to Adventure should introduce your main characters and what part of life they are living before things start changing for them. You want this to be a scene that you can use to give your reader an idea of who they are and what their life is like.

The call to adventure is sometimes also called the inciting incident because it often comes from another character or situation in which our hero feels compelled to do something. This could come in the form of a problem or something that they’ve always wanted to accomplish.

Once we understand the character’s life and why they must go on their journey, we move onto the next crucial element: Refusal of the Call.

the refusal of the call

The Refusal of the Call sounds like it’s a bad thing, but in reality, it can help the hero grow and become more self-sufficient. In this step of the Departure, we see that our character isn’t sure if they are ready for such an adventure.

The refusal of the call is often used as a way for your reader to get more insight into some of your character’s weaknesses. It can also open up the character to seeing what they are missing in their life and get them a little more excited about going after it.

When writing your story, you will show your readers why your hero is reluctant to go on the journey. Why don’t they want to change? What are their fears? This step helps build your character arc, as well as builds some suspense in the story.

You also want to make sure in this step that the refusal of the call is resolved in some way. This can be through another character encouraging your hero or by realizing what they are missing out on if they don’t go on the journey.

Either way, you need to ensure this scene or chapter ends with the hero deciding to accept the challenge.

After your main character decides whether or not they want to go on this journey, we move onto Supernatural Aid.

supernatural aid

Supernatural aid is the hero’s first experience with a mentor or teacher. While we use the term supernatural here, it does not necessarily have to be some mystical being.

It could be a random stranger giving our hero advice or someone who has been to this magical place before and knows the path. The important thing is this character is someone who will help your protagonist in their journey.

Supernatural aid helps your audience understand there will be obstacles along the way. The hero will need help. You will need a strong supporting character willing to give our main character advice on how they should proceed through their journey.

In this scene, you want to show us why you chose these characters for mentors. What qualities do they possess? Do they have experience with adventures like this? Why can they help the hero, and more importantly, why do they want to help the hero?

Once this person is introduced, we are ready for the next stage of the Hero’s Journey: Crossing the First Threshold.

Crossing the First Threshold

crossing the first threshold

Crossing the first threshold is where your hero commits to going on the journey. They may have made some attempts at it before, but now they are fully committed and ready to go, even if that means leaving their comfort zone behind.

Your character will be doing something different than what they’ve done in the past, or perhaps this act will lead them into a dark and dangerous place.

For example, your hero may leave their home for the first time to go on this journey, or they are finally ready to go and confront someone who has been standing in their way of happiness.

In this 4th step of the Hero’s Journey, you want to show your reader why this is such a big change for the character.

You want to show your character scared and uncertain of what lies ahead for them while still being brave enough to continue on their journey! You don’t need to make this scene too long or spend time explaining every little detail; just put us in the headspace of your hero so we can understand what unknown dangers and fears are ahead.

Once our hero takes their first steps towards danger, we find ourselves in the Belly of the Whale.

belly of the whale

The Belly of the Whale is the last step before the hero breaks away from their normal existence and sense of self. When someone enters this stage, they are showing that they want to change.

A typical element of the Belly of the Whale Scene is displaying a small problem or threat. These problems aren’t the major conflict of the story, but it is enough of an obstacle that we see the hero absolutely cannot go back to where they used to be and must change.

In this scene, it’s common to show a “dark night of the soul.” This is where they feel like everything in their life has been turned upside down, and things seem hopeless. Yet, they must commit to making a change and continuing on their journey in this final step of the Departure stage.

Now that we’ve covered all the steps of the Departure state let’s move onto Act 2: The Initiation.

The Initiation

The second act of our story, the Initiation, is the part where things get interesting. The character is now deeper into their journey and facing new challenges that they must overcome.

Not only are we focusing on our hero’s personal development, but our protagonist’s character traits start to change. They will be showing how they’ve become different from who they were in Act One and developing the traits needed for a successful journey.

road of trials

The first scene or chapter of the Initiation stage of the Hero’s Journey is The Road of Trials. The Road of Trials is where the protagonist faces a series of tests that your hero must pass to move onto the next stage.

These trials will continue until our hero has shown they are ready for whatever is waiting ahead on their journey and have discovered what lessons they needed to learn along the way.

Usually, there is a series of 3 tests, and your hero will not ace all of them immediately. Sometimes, we will revisit the person introduced as a mentor or guiding force from Act One in these scenes, as the hero will certainly need some support in going through these trials.

In this scene, you want to make sure your reader sees how the hero experiences growth and changes. You want your reader to appreciate how far our hero has come along their journey, but there are still more experiences ahead for them!

meeting of the goddess

The next step of the Initiation stage is The Meeting with the Goddess/Saviour. This is where we are introduced to someone who will give our protagonist a sense of love, peace, safety, and unity.

This character is essential because they offer our protagonist something he didn’t have before and will be the support that helps them through whatever journey lies ahead. Sometimes they appear as a love interest, but not always.

The Goddess figure is often human but could also be an animal or nature spirit. They are someone who will help your hero become whole again. They are an equal opposite of your hero.

In this scene, we want our hero to feel everything is going to be okay now. They will learn that they don’t need to face their problems alone; someone here with them understands what they are going through.

Of course, this doesn’t last forever as we move into the next chapter: Woman as the Temptress.

temptation

In this next step, the hero faces physical temptations that might cause them to be distracted from their quest. Again, it’s important to understand this does not mean you need to introduce a female character in this scene – the woman is only a metaphorical symbol.

Many things can tempt our heroes to stray from their path. It might be money, power, or fame. It could even be something as simple as food and drink. But, of course, these temptations are not meant actually to distract the protagonist from their path. Our hero must resist them to gain a greater reward at the end of this stage.

Throughout this scene, they may face several such temptations until our hero learns how to resist them and stay focused on what they really want.

atonement

The word Atonement means “reparations for a wrong or injury,” and the Father is a symbol for an authority figure in the hero’s life. Finally, the Abyss represents death or darkness.

In this scene, the hero must confront whatever it is that holds the most power over them. This could be another character or it could even be internal conflict where the hero must come face-to-face with the dark side of their personality and be willing to embrace it.

The goal of this step in the Hero’s Journey is to make your protagonist question their entire being. Only when they confront the most powerful obstacle in their path and reconcile with it can they move forward on their journey.

As with most characters, the father does not have to be an actual father or even a male figure. The important thing is this figure is a person of power and authority over the hero.

There are many ways the hero can reconcile with the father figure – they can defeat this person, win this person’s approval, or reconcile with a part of themselves that is related to the father.

This step is important because it forces your protagonist to face their biggest fears and insecurities. It gives them the opportunity and confidence boost to overcome these obstacles once and for all.

apotheosis

Apotheosis is another word for “the highest point of a person’s spiritual, moral or intellectual development.” It is when the protagonist transcends their humanity and becomes something more than they were before.

In this step of The Hero’s Journey, your protagonist will undergo an important change that brings them closer to being the ideal self they set out to be at the beginning.

In this stage of the Hero’s Journey, our hero learns something new about themselves that prepares them for the hardest part of their journey. This revelation gives them the necessary knowledge to complete their quest.

This step is often referred to as “the answer.” The protagonist will usually gain this new insight from a character who embodies wisdom or spiritual power, such as their mentor figure.

Now that our character has finally grown to where they need to be to accomplish their quest, they are ready for The Ultimate Boon’s next step.

ultimate boon

The ultimate boon is the fulfillment of the purpose of the journey. This is when the hero finally achieves what they set out to accomplish.

All of the previous steps of the journey worked to this point to help the hero finally reach their goal.

In mythology, the “boon” is often something otherworldly. It could be the fountain of youth, an ancient scroll with sacred information, or a magical potion.

There are many ways to play out this step of The Hero’s Journey, so your character’s end goal will determine what the boon is.

This step of The Hero’s Journey often includes a battle with something that opposes your protagonist, such as an enemy or villain.

Our heroes might have to face their own dark side to achieve this final prize and complete their journey successfully. This could cause them to question whether or not they even want what the boon is.

When your protagonist achieves this final goal, it marks a major change in their life. Now we are ready to proceed to Act 3: The Return.

Act 3: The Return

the return

Act Three of the Hero’s Journey often moves faster than the other acts of our story. In The Return, we see how the protagonist’s newfound knowledge and achievement of their goal affect their life and world.

This step of The Hero’s Journey is crucial because it gives us a glimpse as to what our character has learned from this journey, which is the ultimate test of whether they have truly successfully achieved their quest or not.

Let’s dive into the remaining scenes of our story.

refusal to leave

The Refusal of the Return is when our protagonist does not want to return home after achieving their goal. They may be too frightened of what awaits them, or they may not want to give up the new life and world they have found themselves in.

Just as they were hesitant to go on the adventure in the beginning, they are also hesitant to go back.

They may be concerned with how their “boon” might affect the world – such as a magic potion or secret power that could get into the wrong hands. They may worry about what consequences they may face when they go back, or they may be afraid nothing is left for them to return to.

In some cases, our hero doesn’t want to leave because they have become comfortable with their new world and who they have become.

However, to truly finish the quest, our hero must return home. This refusal of return helps build up the tension to the final resolution of the story. This is when the reader questions whether the hero will return home – and wonders with great anticipation of what might happen when it happens.

magic flight

The Magic Flight is the final conflict to the story where our protagonist must escape danger, sometimes using their newfound knowledge or boon. This is a way of symbolically proving that they have truly learned from this journey and are ready to bring it back home with them.

This part of The Hero’s Journey often involves a chase scene or battle against an opposing force. However, this is the final push necessary push they need to realize they must make the journey home because it becomes apparent they cannot stay where they are.

rescue without

The Rescue From Without step of the Hero’s Journey is when the protagonist is rescued from danger by an outside source.

This outside source may be an ordinary person, or it might resemble deus ex machina, or god-like intervention, where something rescues our hero from an impossible situation, such as lightning striking that saves the day for our hero.

When you are writing the rescue scene, the circumstances of the rescue must be believable. Most people do not like the deus ex machina in writing simply because it’s too easy.

Those of us who have lived life long enough all know that a magic fairy godmother isn’t going to swoop us in, wave her wand and make all our problems disappear.

After being rescued, the hero truly has no other choice except to return home.

crossing the return threshold

The Crossing of the Return Threshold is when our protagonist finally returns home after completing their adventure and achieving their goal.

This is the part of The Hero’s Journey where we see what they have learned from this journey and how it affects them.

In this story scene, you will want to answer the following questions: How has the hero changed from their journey? How is their old world different from when they left? How do they acclimate to being back home? Finally, how do others react to their return?

master of two worlds

This is the part of The Hero’s Journey where our protagonist has reached their full potential. They have overcome their fears and grown in ways they could never have imagined.

They are a new person and have been forever changed by what they’ve experienced. Yet, it allows them to go back into society with heightened wisdom, power, skills, or resources that will help others in need when called upon again.

In this scene, we see the hero apply their knowledge and share it with the world.

freedom to live

After our hero has conquered all of their fears and has put their wisdom to good use, the hero finally has the freedom to do anything they want.

This is the resolution of our story – we see our heroes accomplish their “happily ever after.” Their fears or concerns no longer control them, and nothing exists between them and what they want.

More often than not, this closing chapter of the story gives the reader some closure. We want some type of affirmation that the story is truly complete. We get a glimpse of what our protagonist will do with their life now that they are free to live it.

If you’re looking for a story structure that is proven and effective, the Hero’s Journey might be perfect for you. With 17 stages of development, it will help you create an engaging plot with your readers and develop strong characters .

And of course, while the Hero’s Journey is the classic beat sheet for writers, remember you don’t always have to dedicate one chapter to each step. Sometimes you can combine 2-3 steps in one scene, while other steps might take several chapters to cover.

The important thing is you now know the Hero’s Journey! We hope this is helpful for you – whether you are writing your own novel or studying the Hero’s Journey arc in literature. Most of all, we hope that by breaking down each step of the Hero’s Journey, you can better understand all of it.

Do you have any thoughts or questions on the Hero’s Journey? We’d love to hear from you in the comments section below!

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Chelle Stein wrote her first embarrassingly bad novel at the age of 14 and hasn't stopped writing since. As the founder of ThinkWritten, she enjoys encouraging writers and creatives of all types.

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So if you’re writing an epic fantasy that will be a series, are these 17 steps strung out across the entire series, or redone in each book?

Thank you for such a helpful article. This has helped me fill in a glaring hole in my novel outline and shown me what was missing. I’m really grateful for this advice.

Glad it was helpful for you Laura!

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  • The Hero's Journey

Teaching Joseph Campbell's The Hero's Journey

Joseph Campbell's Hero's Journey

Joseph Campbell, an American mythological researcher, wrote a famous book entitled  The Hero with a Thousand Faces .  In his lifelong research Campbell discovered many common patterns running through hero myths and stories from around the world.  Years of research lead Campbell to discover several basic stages that almost every hero-quest goes through (no matter what culture the myth is a part of).  He calls this common structure “the monomyth.” It is commonly referred to as "The Hero's Journey."

George Lucas, the creator of  Star Wars , claims that Campbell’s monomyth was the inspiration for his groundbreaking films.  Lucas also believes that Star Wars is such a popular saga because it taps into a timeless story-structure which has existed for thousands of years.

The Hero's Journey is a great technique for analyzing all kinds of stories--whether they be myths, legends, films, novels, short stories, plays, or even comic books.  Educating students about the Hero's Journey encourages them to think about plot structure, character motivation, and theme. It also leads them to consider what qualities they associate with heroes. Are heroes born or are they made? Are there heroes in real-life or must they be larger-than-life? Who are the heroes in our society. Listed below are some resources that I have found successful in my own classroom for teaching the Hero's Journey:

THE HERO'S JOURNEY (PDF)    This worksheet gives an overview of the Hero's Journey, as outlined by Joseph Campbell and others.  Each step is listed, along with examples from film and literature.

SAMPLE HERO'S JOURNEY UNIT (PDF) This outline provides a suggested unit using this site's resources.

WHY YOUNG PEOPLE NEED HERO STORIES NOW MORE THAN EVER (ARTICLE)  This article explains the numerous real-life applications of the Hero's Journey, a message of hope that young people need to hear! 

DETAILED PRESENTATION ON THE STAGES OF THE HERO'S JOURNEY WITH LIFE-APPLICATION (SALE ITEM)   This in-depth presentation covers the stages of the Hero's Journey, using visual examples from   Star Wars   and   The Lion King.  Each stage also has a "My Journey" section that gives each stage a real-life application. Also comes with a note-taking sheet with student use.

DESIGN-A-QUEST: CREATIVE GRAPHIC ORGANIZERS FOR MAKING YOUR OWN HERO'S JOURNEY (SALE ITEM)  Want to give your students some practice writing their own Hero's Journey? This set of graphic organizers is perfect for young writers who want to invent some heroes of their own. Using your choice of written-response only or a creative, comic-book-style combination of artwork and written responses, these graphic organizers allow students to create their own hero story. This item also includes a sample Hero's Journey using Disney's  Aladdin  as an example.

hero's journey story pdf

Best Short Stories for Teaching the Hero’s Journey

the best short stories for teaching heros journey

Looking to shake up your approach to teaching the Hero’s Journey? Whether you’re looking to replace a novel with a range of short stories or to use them as additional texts, this post reveals 8 short stories that will get the job done.

Gearing up to teach the Hero’s Journey? Before you grab your go-to book from the shelf, I urge you to consider an alternative approach—using short stories.

While there are plenty of great novels out there to emphasize the Hero’s Journey, it was always a challenge to choose just one. Did I want to go with a popular classic, like The Odyssey ? Or an engaging modern text, like The Hunger Games ? That very challenge is what first got me thinking—What if my students could dive into multiple examples of the Hero’s Journey? Besides, heroes come in all shapes and sizes, right? So, in an attempt to expose my students to a classic narrative archetype and a variety of texts, I turned to short stories. And, honestly, I haven’t turned back since.

Whether you’re looking for short stories to take center stage or serve as a stepping stone before jumping into a full-length novel, they make the perfect addition to a Hero’s Journey unit. Keep reading to learn the advantages of teaching the Hero’s Journey using short stories and 8 short story titles that are sure to enhance your lessons.

What Is the Hero’s Journey?

Whether this is your first time teaching the Hero’s Journey or you need a quick review, let’s go over the basics. The Hero’s Journey is a narrative framework coined by Joseph Campbell in his book called The Hero With A Thousand Faces , published in 1949. However, the concept and pattern of the journey have been around since the earliest days of storytelling. It outlines the transformative journey of a protagonist who overcomes obstacles, faces inner and outer challenges, and emerges with newfound strength and wisdom. 

While variations certainly exist across different narratives, cultures, and uses, the classic phases of the Hero’s Journey include the following:

  • The Ordinary World: An introduction to the protagonist’s everyday life, relationships, and any challenges or limitations they face are first introduced.
  • The Call to Adventure: The protagonist receives a compelling invitation or challenge that initiates the on the heroic journey.
  • Refusal of the Call: The protagonist resists the call to adventure due to fear, doubt, or a sense of inadequacy.
  • Meeting the Mentor: The protagonist encounters a mentor figure who provides guidance, advice, and assistance needed for the journey.
  • Crossing the Threshold: The protagonist leaves the familiar and ordinary world behind and enters the unknown.
  • Tests, Allies, and Enemies: The protagonist encounters various obstacles,enemies, and allies that test their will, determination and character.
  • Approach to the Inmost Cave: The protagonist prepares for a significant challenge or confrontation, symbolizing their innermost fears, doubts, or weaknesses.
  • Ordeal: The protagonist is pushed to their limits when faced with their greatest challenge, undergoing a transformative experience.
  • Reward: After overcoming the ordeal, the protagonist is rewarded with something, often knowledge, that empowers them to continue their journey.
  • The Road Back: The protagonist begins a journey back to the ordinary world.
  • Resurrection: They face a final challenge, where they must apply everything they have learned and experienced.
  • Return with the Elixir: The protagonist returns and is reunited with the ordinary world, having been transformed by “the elixir”—an object, knowledge, or insight—for the greater good.

Why Teach the Hero’s Journey with Short Stories?

You can apply the Hero’s Journey to a wide variety of literary texts, including myths, fairy tales, novels, short stories, and plays. Heck, you can even track the Hero’s Journey in movies, too. No matter which avenue you use, the Hero’s Journey encourages students to analyze plot structure, character motivation and development, and universal themes.

It gets them shrinking about essential questions like, are heroes born or are they made? What defines a hero? How can an individual change through taking heroic action? What can we learn about ourselves through studying a protagonist’s Hero’s Journey?

While many teachers opt for teaching the Hero’s Journey through a novel, here’s why I love using short stories to do so:

  • Concise Storytelling: Short stories allow students to explore the Hero’s Journey in a concise format. This brevity allows for you to utilize short stories in various ways. Have students explore multiple examples of the Hero’s Journey, comparing and contrasting the variations. Alternatively, you can use a short story as Hero’s Journey review or as an introductory experience before diving into a full-length novel.
  • Engaging Narratives: Given the waning attention spans of today’s students, it can be challenging to keep them engaged and on track with a longer text. On the other hand, short stories captivate students with their fast-paced narratives and intriguing characters. Short stories can make it through a 12-phase Hero’s Journey in a matter of pages. They often pack a punch with their themes and conflicts, giving students plenty to work with.
  • Diverse Perspectives: Heroes come from different places and backgrounds, and possess various strengths and skills. It’s not a one-size-fits-all thing. Therefore, short stories allow you to expose your students to a range of protagonists and the different journeys they take. In fact, students can analyze multiple heroes in the same amount of time it would take to read an entire novel. In turn, you expose students to different voices, perspectives, and cultural experiences, fostering empathy and understanding in addition to highlighting the Hero’s Journey. Talk about two birds with one stone!
  • Accessibility and Differentiation: Short stories are a great way to make literature accessible for students of varying abilities and interests. Teaching the Hero’s Journey through these shorter narratives is a great way to set students up for success by assigning a text based on their reading and comprehension level. And, if you ask me, it’s far easier for teachers to manage various short stories than multiple novels.

8 Short Stories for Teaching the Hero’s Journey

If you’ve made it this far down in the post, I’ve convinced you to at least consider using short stories when teaching the Hero’s Journey. (You won’t regret it.) But, let’s take it one step further, shall we? Instead of starting from the drawing board, here are 8 short stories that are perfect for teaching the Hero’s Journey in secondary ELA.

1. “A Sound of Thunder” by Ray Bradbury

Would it be a great short story list without at least one Bradbury title? “A Sound of Thunder” may not follow every stage of the Hero’s Journey in a traditional sense, but the protagonist, Eckels, certainly experiences his own form of the journey. Bradbury’s story incorporates elements of the hero’s transformation, the challenges faced, and the revelation of the consequences of their actions as Eckles ultimately learns the hard truth that even the smallest actions can have big consequences.

hero's journey story pdf

2. “The Secret Life of Walter Mitty” by James Thurber

This is another short story that doesn’t completely follow the journey in the most traditional sense. However, students will enjoy tracking protagonist Walter Mitty’s own form of his Hero’s Journey. Walter Mitty’s journey involves vivid daydreams that serve as an escape from his mundane reality. Students can track the stages of the Hero’s Journey as Mr. Mitty sets out on a quest for self-expression, courage, and embracing the extraordinary within.

3. “The Yellow Wallpaper” by Charlotte Perkins Gilman

This is not your average Hero’s Journey, making it the perfect challenge text for advanced students. Students can track how the unnamed narrator turns to the titular yellow wallpaper as her supernatural aid, becoming the catalyst for her journey of self-discovery.

the yellow wallpaper escape room

4. “Thank you, Ma’am” by Langston Hughes

Students will appreciate the simple realness of Roger’s Hero’s Journey. What begins as an attempted purse robbery, Roger is faced with a different kind of call to “adventure.” Ironically, the woman he tried to steal from, Mrs. Luella Bates Washington Jones, serves as his mentor during this journey, ultimately leading him to gain a newfound understanding of the importance of kindness and compassion.

5. “The Most Dangerous Game” by Richard Connell

The story’s protagonist and skilled hunter, Sanger Rainsford, goes on a harrowing Hero’s Journey when he falls off his yacht and winds up stranded on a mysterious island. Suddenly, he finds himself caught in a deadly game of survival. (Dun, dun, dun.) However, by the end of his journey, Rainsford returns to civilization with a newfound perspective and appreciation for life.

6. “Raymond’s Run” by Toni Cade Bambara

Squeaky, the story’s young protagonist, is a talented runner who unexpectedly embarks on her own Hero’s Journey. While she is initially focused on her own ambitions, Squeaky’s perspective shifts as she heads down a path of self-discovery and compassion. By the end of her journey, Squeaky transforms from a self-centered competitor to a caring sister who is able to support her brother.

7. “Marigolds” by by Eugenia Collier

The story’s protagonist, Lizabeth, finds herself on a transformative journey initiated by frustrations with the poverty and hopelessness in her community. By the end, despite the struggles around her, she is able to find moments of beauty and to approach others with kindness and understanding. Ultimately, Lizabeth’s Hero’s Journey is one of learning empathy and self-realization in the face of adversity.

8.  “To Build a Fire” by Jack London Does this story follow the traditional Hero’s Journey? Nope. But that’s what makes it the perfect companion text to a storyline that follows the traditional journey structure and stages. In London’s story, the protagonist, simply known as “the man,” sets out on a journey through the frozen Yukon wilderness. The man’s survival skills and overall resilience are tested again and again as he faces numerous challenges and tests throughout his journey. Rather than ending with a traditional elixir or triumphant return, the man learns the power of nature and the consequences of overestimating one’s abilities. (Yikes!)

There you have it, my teacher friend! If you’re looking to shake up your approach to the Hero’s Journey, short stories may just be what you need. The stories above offer diverse examples of the Hero’s Journey, showcasing different characters, settings, and themes. As a result, your students can explore variations of this classic narrative structure, laying the groundwork for engaging discussions, a cumulative compare and contrast activity, or analytical essay.

Have any other titles to add to the list? Don’t forget to share your favorite short stories for teaching the Hero’s Journey in the comments below!

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Exploring the Hero’s Journey

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Campbell begins in the ‘commonday hut or castle’ (1993: 245), a place where the hero lives in a ‘familiar life horizon [… with] old concepts, ideals, and emotional patterns’ (ibid.: 52). This kind of Ordinary World is where the hero goes about ordinary business, establishing a routine, everyday situation from which there will be a moving on — a journey of change. For Vogler, it is essential to offer a baseline comparison between the Ordinary World and the Special World: ‘The Special World of the story is only special if we can see it in contrast to a mundane world of everyday affairs from which the hero issues forth’ (1999: 85). Similarly, Campbell writes that ‘destiny has summoned the hero and transferred his spiritual center of gravity from within the pale of his society to a zone unknown’ (1993: 58), suggesting the necessity of establishing such an initial ‘society’ so the ‘zone unknown’ can be just that. Thus, when Vogler states that the Ordinary World ‘has some special burdens to bear’ (1999: 81), we can see why: the screenwriter must effectively establish the hero, his life and his story world, building the beginning of the narrative and, at the same time, interesting and engaging an audience enough to watch.

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Batty, C. (2011). Exploring the Hero’s Journey. In: Movies That Move Us. Palgrave Macmillan, London. https://doi.org/10.1057/9780230348158_4

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Reconfiguring the Hero's Journey

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2020, Reconfiguring the Hero's Journey

Thesis introductory chapter. This thesis examines key stages of the Hero’s Journey, or Monomyth, as set out by Joseph Campbell in The Hero with a Thousand Faces (1949) and finds that the pattern retains its pertinence and relevance in contemporary texts and media. This is accomplished through a close reading of selected contemporary texts which engage with the pattern. In doing this, the project appraises the ways in which the pattern and the chosen texts inform each other, as well as examining its continued usefulness as a critical tool, the better to shed new light on the Monomyth itself. The thesis is structured in the same way as the Hero’s Journey itself, beginning with the "Call to Adventure" and ending with the "Master of the Two Worlds." These close examinations, each presented in a stand-alone article, serve as arguments for the pattern’s continued validity as a tool for understanding story. The narratives with which it engages represent a number of different genres and media, including Young Adult literature, action cinema, superhero comics and autobiographical graphic novels. Through these readings it is shown that the Monomyth still informs, and is informed by, these texts. These readings work toward a new way of looking at the pattern: as a representation of the liminal space between the two established modes of existence of a story’s protagonist. Representing all that happens between the time the hero leaves the mundane world in which he has lived, and the time he returns to it transformed, the Hero’s Journey is found to represent a productive liminality that allows the hero to transition from one stage of life to the next. Revisiting the pattern using contemporary texts and media helps to bring to light its continued usefulness as a critical framework from which to assess the heroic narratives of today.

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As someone who enjoys anthropology, history and art, I sometimes imagine the early ancestors of humankind, sitting around a campfire telling stories about the hunting exploits of one of their relatives, or the elaborate retelling of one of their own adventures. It is a deeply ingrained need of the human race to seek out someone or something that can inspire them, that can give them hope. As a result, across most cultures, we find examples of the monomyth, the common mythical story of the hero or heroine that is defined as " …characters who, in the face of danger and adversity or from a position of weakness, display courage and the will for self-sacrifice—that is, heroism—for some greater good of all humanity. " The Hero's Quest, their journey fraught with challenges, dangers, traps and ultimate triumph, leads to spiritual and psychological growth, and the successful return of the hero or heroine. It is a lesson and a story that needs retelling to each generation. The Ancient Greeks, with their innumerable myths and epic poems set the model for how best to retell the hero's story using the communication tools of their time: the bard, the poem and the song. The bards would travel from village to village and from one great hall to the next, and enjoy hospitality while they shared their accumulated tales and composed new poems and songs that would memorialize the local deeds of their hosts – they were a form of roving news magazine spreading current events and the hero's story. Today, with the density of our cities and the advances in the means of communication, information moves at the speed of light, stories from near and far comingles and competes for our limited attention span. For the mainstream media (television, radio, newspapers) news events are disseminated, consumed and supplanted by other breaking news events in a cycle that is accelerating to the point of fusing it all together into background noise that makes it difficult to find the hero's story.

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benjamin van tourhout

Stephan Sonnenburg

Joseph Campbell is the mythographer of the last century who has congenially opened the mythological universe to both scholars and to a wide range of people searching for pathways to enlighten their lives. His elixir of life was to help people “see myth as a reflection of the one sublime adventure of life, and then to breathe new life into it” (Campbell, 2003, p. xiv). The hero’s journey is his gift, his “ultimate boon” (Campbell, 2008, p. 29) for the human condition and social world. It represents a universal motif which runs through virtually all kinds of change, transformation, and growth. The main objective of this special issue of the Journal of Genius and Eminence is to explore the multi-faceted potential of the hero’s journey and perhaps shed new light on it. The introduction gives an overview of Campbell’s ultimate boon and a summary of each of the 12 articles that follow. Distinguished scientists and outstanding practitioners have joined this journey in tribute to Campbell and the 30th anniversary of his death. The contributors take us far and wide, exploring different ways to explore Campbell’s thoughts, allowing insights into the nuances and subtleties of his mythological world, and striking new ways to illuminate the Campbellian universe.

Rosamund Davies

The ancient creative practice of narrative is recognized as an important meaning making activity in business, in the contexts of both academic study and commercial practice. Drawing on these developments, this chapter will focus on the creative potential, within business, for narrative models developed in the field of screenwriting. The latter is an area of creative writing that focuses particularly on story structure. It has produced a range of normative narrative models that recur as the underpinning templates of film and television narratives. The most well known of these is perhaps Christopher Vogler’s reworking of Joseph Campbell’s Hero’s Journey. Taking this text as my starting point, this chapter discusses the particular implications of the use of the Hero’s journey narrative model in a business context, examining the power of narrative retelling and the meaning making possibilities and limitations of different narrative models.

Scott T Allison

Nicole Falkenhayner

Irina Jauhiainen

In this paper I've explored some works of contemporary fantasy fiction through the lens of Joseph Campbell's The Hero with a Thousand Faces. The fantasy genre's formulaic similarity with ancient mythology illustrates the genre's importance to the collective imagination, and the universal need for a sense of enchantment in the modern world.

Violeta Martínez-Alcañiz

Achim Aurnhammer

From antiquity to the present time, “from Achilles to Zidane” (so the title of a recent exhibition; Faliu/Tourett),1 heroes have represented key elements of the cultural imaginary and the symbolic knowledge system of communities with remarkable persistence. The heroic plays a role in the understanding of cultural systems of meaning both in their longue durée and in their specific historical, social, and cultural manifestations and conditions. Recently, it has often been claimed that, after the disastrous two world wars, a ‘post-heroic’ age has begun, especially in Western European societies, and most prominently in Germany.2 In current discussions, scepticism towards and even a rejection of heroism predominate (Bohrer et al.); at the same time, the need for heroic leaders seems to persist, sometimes emerges anew, and is often taken for granted.3 But how can we explain these concurrent positions? “Whenever ‘heroes’ are admired, the question arises of ‘who is this needed by, and why’”...

Encyclopedia of Heroism Studies

Jan A Kozák

Chapter summarizing the various major theories connected to the theme of the Hero's Journey (or Heroic Narrative Pattern, Monomyth etc.), presenting the models and explanations for the emergence of the narrative pattern. Beside the most famous authors - Rank, Raglan, Campbell, Propp - the chapter adds three more sections, one on the work of Jean Joseph Goux, one on the topic of the female heroine (which is sadly missing in all the older authors) and one on the topic of initiation structure.

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The Notion Of The Hero's Journey In Movies

The notion of the hero journey is widely used in multiple stories and movies. The hero’s journey includes these specific steps, Meeting the mentor, test allies, and enemies, and the Call to Adventure. In the realistic fiction novel Ghost Boys, they put the Hero’s Journey into the novel of 12 year old Jerome, who is a ghost because he is shot by a cop. He has to go through a series of events of working with other boys like him and the daughter of the cop that killed him who can see him to eventually put his soul to rest. The Meeting the Mentor is the first part of The Hero’s Journey that applies to the Ghost Boys. The meeting the mentor in The Hero’s Journey is when the character meets his mentor, like in Spider Man it is Uncle Ben. This section …show more content…

He teaches that there is racism in the world and he learned it the hard way and is now a ghost. They go through a lot together and form a group of Ghost Boys and Sarah writes a story on all of them. Emmett is the mentor of this story because he teaches Jerome and helps him. The second part of The Hero’s Journey is Test Allies and Enemies. This part of the Hero’s Journey is where the Hero is being tested and he is figuring out what his allies are and what his enemies are. This part happens when Jerome learns about Emmett's story when he makes a “disrespectful” act. Then she pulled and threatened him with a gun but then later came to his house with a group of men and where he was beaten to death and found not guilty. Jerome’s allies are Sarah and all the ghost boy and his friends and family and in this story Jerome doesn't have enemies beside the bullies. The third part of this work of fiction is our main character Jerome getting The Call to Adventure. The Call to Adventure in the Hero’s Journey is when the main character has something happen that gets an idea or a problem that they have an adventure for. In this novel, The Call to Adventure happens when Jerome dies and he is a ghost who is looking after his

More about The Notion Of The Hero's Journey In Movies

Trump promotes Lee Greenwood's 'God Bless The USA Bible': What to know about the book and its long journey

hero's journey story pdf

  • Former president Donald Trump encourages supporters to buy Lee Greenwood's "God Bless The USA Bible," a project inspired by Nashville country musician's hit song.
  • Resurgent version of Greenwood's Bible project a modified version from original concept, a change that likely followed 2021 shake-up in publishers.

After years with few updates about Lee Greenwood’s controversial Bible, the project is again resurgent with a recent promotion by former President Donald Trump.

“All Americans need to have a Bible in their home and I have many. It’s my favorite book,” Trump said in a video posted to social media Tuesday, encouraging supporters to purchase the “God Bless The USA Bible.” “Religion is so important and so missing, but it’s going to come back.”

Greenwood — the Nashville area country musician whose hit song “God Bless the USA” inspired the Bible with a similar namesake — has long been allies with Trump and other prominent Republicans, many of whom are featured in promotional material for the “God Bless The USA Bible.” But that reputational clout in conservative circles hasn’t necessarily translated to business success in the past, largely due to a major change in the book’s publishing plan.

Here's what to know about the Bible project’s journey so far and why it’s significant it’s back in the conservative limelight.

An unordinary Bible, a fiery debate

The “God Bless The USA Bible” received heightened attention since the outset due to its overt political features.

The text includes the U.S. Constitution, Bill of Rights, Declaration of Independence, Pledge of Allegiance, and the lyrics to the chorus to Greenwood’s “God Bless The USA.” Critics saw it as a symbol of Christian nationalism, a right-wing movement that believes the U.S. was founded as a Christian nation.

A petition emerged in 2021 calling Greenwood’s Bible “a toxic mix that will exacerbate the challenges to American evangelicalism.” From there, a broader conversation ensued about the standards by which publishers print Bibles.

Gatekeeping in Bible publishing

Greenwood’s early business partner on the project, a Hermitage-based marketing firm called Elite Source Pro, initially reached a manufacturing agreement with the Nashville-based HarperCollins Christian Publishing to print the “God Bless The USA Bible.”  

As part of that agreement, HarperCollins would publish the book but not sell or endorse it. But then HarperCollins reversed course , a major setback for Greenwood’s Bible.

The reversal by HarperCollins followed a decision by Zondervan — a publishing group under HarperCollins Christian Publishing and an official North American licensor for Bibles printed in the New International Version translation — to pass on the project. HarperCollins said the decision was unrelated to the petition or other public denunciations against Greenwood’s Bible.

The full backstory: Lee Greenwood's 'God Bless the USA Bible' finds new printer after HarperCollins Christian passes

A new translation and mystery publisher

The resurgent “God Bless The USA Bible” featured in Trump’s recent ad is an altered version of the original concept, a modification that likely followed the publishing shake-up.

Greenwood’s Bible is now printed in the King James Version, a different translation from the original pitch to HarperCollins.

Perhaps the biggest mystery is the new publisher. That manufacturer is producing a limited quantity of copies, leading to a delayed four-to-six weeks for a copy to ship.  

It’s also unclear which business partners are still involved in the project. Hugh Kirkman, who led Elite Service Pro, the firm that originally partnered with Greenwood for the project, responded to a request for comment by referring media inquiries to Greenwood’s publicist.

The publicist said Elite Source Pro is not a partner on the project and the Bible has always been printed in the King James Version.

"Several years ago, the Bible was going to be printed with the NIV translation, but something happened with the then licensor and the then potential publisher. As a result, this God Bless The USA Bible has always been printed with the King James Version translation," publicist Jeremy Westby said in a statement.

Westby did not have the name of the new licensee who is manufacturing the Bible.

Trump’s plug for the “God Bless The USA Bible” recycled language the former president is using to appeal to a conservative Christian base.

“Our founding fathers did a tremendous thing when they built America on Judeo-Christian values,” Trump said in his video on social media. “Now that foundation is under attack perhaps as never before.”

'Bring back our religion’: Trump vows to support Christians during Nashville speech

Liam Adams covers religion for The Tennessean. Reach him at [email protected] or on social media @liamsadams.

IMAGES

  1. 12 Hero's Journey Stages Explained (Free Templates)

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  2. 12 Stages Of The Hero S Journey In The Hunger Games

    hero's journey story pdf

  3. The Hero’s Journey: Examples of Each Stage

    hero's journey story pdf

  4. Hero's Journey Map

    hero's journey story pdf

  5. JOURNEY: Joseph Campbell Heros Journey Chart

    hero's journey story pdf

  6. Hero's Journey Lesson

    hero's journey story pdf

VIDEO

  1. The Hero's Journey

  2. What is (and isn't) Star Wars?

  3. The Hero's Journey in Storytelling Explained by Graham Brown

  4. Jack and the Beanstalk

  5. The Hero's Journey In The Never-Ending Story

  6. "Intrigued by Elegance: A Hero's Inquiry"

COMMENTS

  1. PDF Exploring the 12 Stages of the Hero's Journey

    Welcome to Exploring the 12 Stages of the Hero's Journey, where we explore each of the twelve stages and how your screenplays could benefit from them. We'll trace down the origins of the Hero's Journey, tracing it back to Joseph Campbell's original 17-stage Monomyth that was inspired by his studies on how the journey of the archetypal ...

  2. PDF The Stages of the Hero's Journey

    The symbolism of the Journey's Stages ("Crossing the Threshold," "Approach the Inmost Cave," "Return with the Elixir") can easily mislead us into seeing the paradigm as representing a purely physical journey. Indeed the Hero takes a physical, active part on the Journey to solve a problem or achieve a goal.

  3. The Hero's Journey: Step-By-Step Guide with Examples

    The Hero's Journey is a common story structure for modeling both plot points and character development. A protagonist embarks on an adventure into the unknown. They learn lessons, overcome adversity, defeat evil, and return home transformed. Joseph Campbell, a scholar of literature, popularized the monomyth in his influential work The Hero ...

  4. Hero's Journey: Get a Strong Story Structure in 12 Steps

    9. Reward (Seizing the Sword) In which the Hero sees light at the end of the tunnel. Our Hero's been through a lot. However, the fruits of their labor are now at hand — if they can just reach out and grab them! The "reward" is the object or knowledge the Hero has fought throughout the entire journey to hold.

  5. PDF The Hero's Journey

    The hero fully enters the special world of the story for the first time. This is the moment at which the story takes off and the adventure gets going. The balloon goes up, the romance begins, the spaceship blasts off, the wagon train gets rolling. Dorothy sets out on the Yellow Brick Road. The hero is now committed to his/her journey and there ...

  6. The hero's journey : Joseph Campbell : Free Download, Borrow, and

    The hero's journey by Joseph Campbell. Publication date 1991 Topics Campbell, Joseph, 1904- -- Interviews, Mythologists -- United States -- Interviews, Mythology, Heroes, Myth Publisher HarperSanFrancisco Collection inlibrary; printdisabled; internetarchivebooks Contributor Internet Archive Language ... EPUB and PDF access not available for ...

  7. PDF An Introduction to the Hero's Journey

    The hero's journey is a pattern that can be found in myths, stories, and legends from a range of cultures and time periods. From ancient Greece to modern Hollywood and anywhere beyond or in between, the hero's journey is an important archetype (or basic original pattern) from which many stories have been derived. Ancient hero's journeys (such ...

  8. PDF A Hero's Journey Story Starter

    A Hero's Journey Story Starter It's your turn! Follow the instructions to start your own heroic story based on Joseph Campbell's hero's journey model. Learn more about the hero's journey in our online lesson plan. Instructions: 1. Don't peek at the story on the second page! 2. Complete the list of words below. Be creative!

  9. PDF The Illustrated Hero's Journey

    The Illustrated Hero's Journey Embark on a hero's journey through science fiction and fantasy! From Spiderman to The Wizard of Oz and beyond, heroic stories are everywhere in pop culture. In this lesson, we'll investigate Joseph Campbell's hero's journey and learn how to apply this model to our own writing. SUGGESTED GRADE RANGE: 5-8 LEARNING OBJECTIVES:

  10. 12 Hero's Journey Stages Explained (+ Free Templates)

    The very first hero's journey arc was created by Joseph Campbell in 1949. It contained the following 17 steps: The Call to Adventure: The hero receives a call or a reason to go on a journey. Refusal of the Call: The hero does not accept the quest. They worry about their own abilities or fear the journey itself.

  11. PDF Hero's Journey Story

    Hero's Journey Story Template In the left column, write 1-3 word descriptions that capture the essence of each section. In the right column, flesh out your story in captivating detail. Cliff Notes Hero's Journey Story Your #1 Credibility (1-3 words) (If you've already shared something that gives you the maximum amount

  12. The Hero's Journey: A 17 Step Story Structure Beat Sheet

    Here's an overview of all of the 17 steps of Joseph Campbell's Hero's Journey: Act One: The Departure. The Call to Adventure. Refusal of the Call. Supernatural Aid. The Crossing of the First Threshold. Belly of the Whale. Act 2: The Initiation: The Road of Trials.

  13. PDF The Hero's Journey

    The conflict begins to unwind during. the falling action. Here, your protagonist will be processing the events surrounding the climax. When a story reaches resolution, conflicts are resolved in some way (for better or worse) and loose ends are tied up sufficiently. Most importantly, the protagonist either does or does not attain his personal ...

  14. (PDF) Seeing Your Life Story as a Hero's Journey ...

    Meaning in life is tied to the stories people tell about their lives. We explore whether one timeless story—the Hero's Journey—might make people's lives feel more meaningful. This enduring ...

  15. Hero's journey

    Illustration of the hero's journey. In narratology and comparative mythology, the hero's journey, also known as the monomyth, is the common template of stories that involve a hero who goes on an adventure, is victorious in a decisive crisis, and comes home changed or transformed.. Earlier figures had proposed similar concepts, including psychoanalyst Otto Rank and amateur anthropologist Lord ...

  16. PDF THE HERO'S JOURNEY

    In the first stage of the story, the hero leaves his ordinary life in order to go on a journey or gain some sort of experience. 1. Ordinary World: When the story begins, the hero is immature or inexperienced, simply going about his daily business. 2. Call to Adventure: Somehow the hero receives a call to action or adventure—he is called to take

  17. Teaching Joseph Campbell's The Hero's Journey

    THE HERO'S GUIDEBOOK (SALE ITEM) Humorously illustrated with over 40 cartoons by the author, this book takes readers through the stages of the Hero's Journey using examples from books, films, and even video games. Important archetypes like the Hero, the Mentor, the Shadow, the Ally, the Trickster, and the Threshold Guardian appear as well. . Each stage of the Hero's Journey also features ...

  18. Best Short Stories for Teaching the Hero's Journey

    6. "Raymond's Run" by Toni Cade Bambara. Squeaky, the story's young protagonist, is a talented runner who unexpectedly embarks on her own Hero's Journey. While she is initially focused on her own ambitions, Squeaky's perspective shifts as she heads down a path of self-discovery and compassion.

  19. PDF Introducing the Hero's Journey through Picture Books

    Introducing the Hero's Journey through Picture Books . Bracken, Beth. The Wizard of Oz. Capstone Young Readers, 2013. Byrd, Robert. The Hero and the Minotaur: The Fantastic Adventures of ... Jason and the Golden Fleece. Holiday House, 1990. The Lion King Storybook. Paragon, 2007. Kimmel, Eric A. The Hero Beowulf. Farrar, Straus, and Giroux ...

  20. PDF Exploring the Hero's Journey

    hero will experience a dramatic change when the threshold is finally crossed' (ibid.: 86). Because screenwriting is a visual medium, this can be interpreted to mean that the hero's physical action and the story world's physical presentation should be markedly different between the Ordinary World and the Special World. The opening image of a

  21. (PDF) Reconfiguring the Hero's Journey

    2020, Reconfiguring the Hero's Journey. Thesis introductory chapter. This thesis examines key stages of the Hero's Journey, or Monomyth, as set out by Joseph Campbell in The Hero with a Thousand Faces (1949) and finds that the pattern retains its pertinence and relevance in contemporary texts and media. This is accomplished through a close ...

  22. PDF Grade 6: Module 1: Unit 3: Lesson 2 "The Hero's Journey

    Homework. Meeting Students' Needs. A. Complete your Hero's Journey Narrative: Plan graphic organizer. B. Independent reading. Note: Be ready to return students' End of Unit 2 Assessments in Lesson 4. Provide "stars" (positive feedback) and "steps" (specific helpful suggestions). Grade 6: Module 1: Unit 3: Lesson 2.

  23. PDF An Introduction to the Hero's Journey

    The hero's journey is a pattern that can be found in myths, stories, and legends from a range of cultures and time periods. From ancient Greece to modern Hollywood and anywhere beyond or in between, the hero's journey is an important archetype (or basic original pattern) from which many stories have been derived. Ancient hero's journeys ...

  24. The Notion Of The Hero's Journey In Movies

    The notion of the hero journey is widely used in multiple stories and movies. The hero's journey includes these specific steps, Meeting the mentor, test allies, and enemies, and the Call to Adventure. In the realistic fiction novel Ghost Boys, they put the Hero's Journey into the novel of 12 year old Jerome, who is a ghost because he is ...

  25. Trump Bible: Journey behind Lee Greenwood's 'God Bless the USA Bible'

    A new translation and mystery publisher. The resurgent "God Bless The USA Bible" featured in Trump's recent ad is an altered version of the original concept, a modification that likely ...