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Journey Mode

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PC version

Journey Mode can be selected upon creation of new characters and worlds . It allows the player a wide array of customization options during gameplay, including duplication of items, modification of time and weather, and difficulty sliders. Journey mode is only accessible with Journey characters in Journey worlds (Journey worlds can only be accessed using Journey characters, and Journey characters can only play in Journey worlds).

Journey Mode is intended to be Terraria's "creative" or "tourist" mode, making it relatively easy to acquire items and explore Terraria's various elements and mechanics without having to overcome its normal progression of challenges; though Journey players do have the ability to adjust the game's difficulty on-the-fly to challenge themselves and test different difficulty levels.

  • 2.1 Duplication
  • 2.2.1 Complete list
  • 2.4 Weather
  • 2.5 Personal Power Menu
  • 2.6 Infection Spread
  • 2.7 Enemy Difficulty Slider
  • 7 References

General [ ]

  • Characters begin with upgraded versions of the usual equipment, as well as extra equipment not normally given to new characters, including Fledgling Wings .

Iron Shortsword

  • Enemies are half as difficult by default, and their difficulty can be changed during gameplay using the Enemy Difficulty Slider .
  • Journey Mode offers players access to the Power Menu , which is used to adjust the game experience.

Power Menu [ ]

Power Menu

The Power Menu can be accessed via the toggle button located under the main inventory slots, above the crafting menu. Its interface replaces the crafting menu when opened.

The Power Menu contains seven different functions: Duplication, Research, Time, Weather, Personal Power Menu, Infection Spread, and Enemy Difficulty.

Duplication [ ]

Duplication Menu

Duplication Menu

This menu allows the player to instantly duplicate any previously researched item indefinitely. The menu has eleven tabs, each for a different item category ( Weapons , Armor , Vanity , Blocks , Furniture , Accessories , Equipment, Consumables , Tools , Materials , Miscellaneous). Clicking a category tab shows only items of that type; clicking the same category tab again deselects it.

The search bar lets players search for specific items. When searching for an item, if a category tab is open, it will only search through items in that category. The search bar also has a button at the end of it to clear any text inside it.

Research [ ]

Research Menu Box

Research Box

To duplicate an item, it must first be "researched" a certain number of times, which destroys the item in the process. Highlighting an item in the inventory, or placing it into the empty space in the Research Menu, displays a counter of how many more of that item will be required to complete its research. Research counters are tied to characters, meaning that new characters will have to research items again.

The total number of researched items required varies by the item type:

Complete list [ ]

There are three options available within the Time Menu:

Power Menu Time Frozen

  • Fallen Stars will not fall while time is frozen.

Power Menu Time Dawn

  • Alternating between day and night will count as random chances for bosses and events to spawn, if their conditions are met, and will reset the fishing quest as if a day had passed.
  • Some Events can be extended indefinitely by repeatedly setting time back a step or freezing time.

Power Menu Time Speed Slider

Weather [ ]

The Weather Menu grants the player full control over the current weather:

Power Menu Wind Control Slider

Personal Power Menu [ ]

The Personal Power Menu includes three options related to the player:

Power Menu Godmode

  • Debuffs are still inflicted as normal, but the player takes no damage from them.
  • Mana is not actually unlimited; it instead regenerates at a much faster rate than the player can use it, making it seem that it is unlimited.

Power Menu Increased Placement Range

Infection Spread [ ]

A toggle that can stop the spread of Corruption , Crimson , and Hallow . It does not, however, reset them to their original biome.

Enemy Difficulty Slider [ ]

A slider that sets difficulty anywhere from 0.5× to 3× the normal difficulty. 0.5× equates to the default Journey Mode difficulty, moving up through Classic Mode at 1×, Expert Mode at 2×, and Master Mode at 3×. Moving the slider enables all rewards obtainable in the chosen difficulty, including Expert-mode exclusive items and Master-mode exclusive items .

  • All achievements can be unlocked in Journey Mode as normal.
  • However, you can still give the items random modifiers using the Goblin Tinkerer .
  • In the duplication menu, any text in an item's description can be searched, not just its name.
  • Items that show at different times of year such as Goodie Bags can be researched.
  • This does not affect some items, like converting a Marshmallow on a Stick to a Cooked Marshmallow .
  • When time is frozen, Music Boxes can still record songs.
  • Rain and Wind changes. A world with wind change or rain change disabled will keep that part of its weather frozen as-is forever, allowing for a world with endless clear skies and breezy days, or a permanent thunderstorm.
  • Time alterations, including the freezing or acceleration of time. This, however, can make it very difficult to progress in the game normally due to the game's numerous time-based events and bosses .
  • Biome Spread. This can be very useful for those who wish to play in a normal world without the stress of maintaining purity , or to keep an accelerated world from being ravaged by its infectious biomes.
  • Difficulty and spawn rate changes do not persist into normal gameplay, but will be remembered if the world is converted back into journey mode.
  • Weapons that require more mana per shot than the player currently has in total cannot be used, such as the Nebula Arcanum when the player is at the default amount of 20 mana.
  • If the enemy spawn rate is at 0×, the Dungeon Guardian will not spawn. However, mining Tombstones can still cause Ghosts to spawn; critters can still spawn from destroyed plants and shaken trees ; Bees or Antlion Larvae still spawn from broken Bee Hives or Antlion Eggs .
  • Switching difficulty modes causes enemies and bosses to change their AI and dropped items immediately.
  • The duration of debuffs is unchanged when switching difficulties.
  • Changing to Expert Mode will activate the extra 6th accessory slot (after consuming the Demon Heart from the Wall of Flesh ), and changing to Master Mode will activate Master Mode's extra accessory slot (i.e. the 7th slot after consuming the Demon Heart), due to Master Mode defaulting to 6 accessory slots from the start of a new character .
  • While enemy stats at 1×, 2×, or 3× difficulty value are the same as those in their corresponding difficulty, stats between these set values have a linear increase. This has caused some strange stat issues, for example, enemy stats at 1.95×, 2.95× difficulty are significantly higher than those at 2×, 3×, respectively.
  • The damage dealt by town NPCs remains unchanged when switching difficulties. It is always set to double the Classic Mode damage.
  • The difficulty slider does not affect the coins earned in Expert and Master , so the coins received will be 2.5 times less than in Expert and Master settings (1.75 in For the worthy seeds). But since coins can be duplicated like any item, the player has unlimited funds to begin with making this an interesting quirk, but irrelevant.
  • Shimmer uncrafting allows you to severely cut down the cost of researching items, making it cost less to research items.
  • An enemy's stats are determined by the difficulty upon spawn, whereas its dropped items are determined by the difficulty upon defeat. This allows obtaining Expert- or Master-exclusive items from e.g. a Journey-level boss , by increasing the difficulty just before its defeat.
  • While the increased placement range is enabled, the player can hold Torches and use the Smart Cursor mechanic while in a cave to light up many nearby caves surprisingly efficiently.
  • However, note that freezing time when the merchant spawns is important due to how fast time will pass, and the merchant might even despawn before the player has a chance to run over.
  • If you have any filters selected, certain items won't show up in the duplication menu when researched. To make them show up, remove currently selected filters, and search the wanted item.
  • If you treat the duplication menu as an extension of your inventory, you can all but eliminate the need to worry about storage space. If your inventory is full, anything you don't immediately need can be researched to make room without it going to waste. If an item is already fully researched, you can simply trash it and duplicate more whenever you need it. Items like weapons and accessories only need one to be fully researched, so unless it has a modifier you want to keep, you can "store" it by researching it and always have it available.
  • Coins only require 100 to be fully researched regardless of the denomination. This means a single silver coin can be turned into unlimited platinum coins by changing it into copper coins, researching those, duplicating stacks of copper coins to craft into 100 silver coins, and so on until you've researched 100 platinum. But since coins are only duplicated in stacks of 99, you will need to individually pull out 102 stacks of coins for each step, so it's generally more efficient to duplicate items and sell them for money initially.
  • Journey Mode is known as Creative in some places of Terraria's source code, referring to the Creative mode in the 3D sandbox game Minecraft .
  • Journey Mode's descriptive text, "With great power comes great responsibility" , is a quote from the 2002 American superhero movie Spider-Man . Similar words have been used towards government dating back to at least 1793, with perhaps one of the most famous quotes coming from Winston Churchill in 1906, who said, "Where there is great power there is great responsibility."
  • Quest items are the only non-stackable items that require two items to research, while the Marshmallow on a Stick is the only non-stackable item that requires 10 items to research.
  • The Godmode icon is a reference to the classic video game series Doom , which have a similar God Mode icon.
  • The Power Menu toggle button displays a bunny wearing a hard hat, whose name is "Benny the Construction Bunny". [1]
  • Boss fights can be a little harder in 2.95× Expert difficulty than in 3.00× Master difficulty. This could be due to lacking one accessory slot while max life of bosses is usually 15.7% higher. Enemy attack damage is 1.67% lower than Master, which could be simply ignored; almost all attack patterns remain unchanged between Expert difficulty and Master difficulty.

History [ ]

PC version

  • Desktop 1.4.4.1 : Fixed a major scaling issue with Journey Mode universally having increased stats on enemies.
  • Desktop 1.4.4 : When in Journey mode, mousing over items in the crafting menu will show how many are needed to Research. This also applies to Guide and Tinkerer UI slots.
  • Desktop 1.4.2 : Added button to the menu allowing the player to delete all text in the search bar.
  • Journey Mode characters now spawn with a Grappling Hook .
  • Added sub-categories to Duplication Menu.
  • Due to spawning in all worlds, the Armed Zombie and Bone Skeleton Statues can now be legitimately researched without the use of external editors.
  • Fixed an issue with Traveling Merchant spawning when time was paused with Journey powers.
  • Cleaned up some Christmas decoration grouping in the Duplication menu.
  • Invasion warning messages should no longer spam the player when time is frozen.
  • Desktop 1.4.0.4 : Fixed Collector's Edition Carrot overriding the Magic Mirror on a Journey Mode character.
  • Desktop 1.4.0.3 : Fixed a bug where speeding time up in Journey Mode would make some unusual visual effects.
  • Desktop 1.4.0.1 : Introduced.

Console version

  • Console 1.4.0.5.4.1 : Introduced with changes up to Desktop 1.4.0.5.

Mobile version

  • Mobile 1.4.0.5.0 : Introduced with changes up to Desktop 1.4.0.5.

References [ ]

  • ↑ With Great Power Comes Great Accessibility - Introducing Terraria's New Journey Mode May 6, 2020
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Terraria Mods Wiki

Mount and Journey

  • VisualEditor
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Finch Basket (Mount and Journey)

  • 1 The Stars Above
  • 2 JoJoStands/Stands
  • 3 The Stars Above/Weapons

Terraria: What Is Journey Mode?

Journey mode acts much like Minecraft's creative mode aside for a few chief differences.

After a whole decade of updates and additional content, Terraria   developer Re-Logic has released Journey's End. The developers say this last major content update brings  Terraria  to completion.

Journey's End introduced loads of new content and additional game modes. One of those additions being Journey mode, which acts much like  Minecraft 's creative mode aside for a few chief differences.

RELATED:  Terraria Journey's End Update Offers Fans Final Goodbye After Nine Years

Terraria's Journey mode is notably easier than its other game modes, giving players more control and creative reign. For starters, players can tailor the difficulty and various elements to their liking. They can also spawn any previously researched item.

Creative Tools and Controls

Journey mode starts players off with a full set of tools, including an Iron Shortsword, Axe, Pick Axe, and Hammer. Also provided is a Finch staff, 100 Torches, and 100 pieces of rope. These items significantly enhance the early progress of mining materials and creating objects. Players are also automatically equipped with Fledgeling Wings, cushioning fall damage, and allowing them to jump higher.

Two defining features are research and duplication. Researching a certain amount of a resource is required before duplication of said item is permitted. For instance, players must acquire 100 pieces of wood before they're able to duplicate the wood. Players may duplicate any item they've owned, given they have researched the required resource enough and now have access to infinite supply.

Complete Elemental Control

Journey mode increases the range at which blocks can be placed or destroyed and grants complete control over time. Players may set the time to dawn, noon, dusk, or night and freeze time completely. Freezing time only applies to the time of day. Movement and enemy attacks won't be inhibited.

Furthermore, players control the weather in Journey mode, scaling rainfall from no precipitation all the way to inciting a monsoon. Wind speed and direction are also bendable to the player's will, as is the spread of Corruption, Crimson, and Hallow.

God mode is another togglable feature of Journey mode. When active, it negates all damage and knockback from enemies, allows players to breathe underwater indefinitely, and enables magic to be cast without mana.

Enemy Controls

Journey mode enables players to scale both the number and difficulty of enemy spawns. The number of spawns may be adjusted as low as 0.10X the regular amount all the way up to 10X the magnitude. The enemy difficulty is set to half that of normal mode by default. However, players may scale the challenge up to Master mode, which is 3X what they would face usually.

Journey Mode allows a great customizable experience and swift game advancement. Utilizing its features, especially research and duplication, will quickly override Terraria's typical progression, reducing day or week-long projects down to mere hours.

Though Journey mode makes for easier gameplay, it's not necessarily recommended for newcomers. Beginners can rapidly advance without learning the game's fundamentals and become overwhelmed. Therefore, novices should devote some time to learning the ropes in normal mode before getting too creative with Journey mode.

Source: ScreenRant

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Logo (Homeward Journey).png

Bosses (Homeward Journey)

  • 1.1 Marquis Moonsquid
  • 2.1 Priestess Rod
  • 2.3 The Motherbrain
  • 3.1 Wall of Shadow
  • 3.2 Slime God
  • 3.3 The Overwatcher
  • 3.4 The Lifebringer
  • 3.5 The Materealizer
  • 3.6 Ordeals
  • 3.7 Scarab Belief
  • 3.8 World's End Everlasting Falling Whale
  • 3.9 The Son
  • 4 Boss Progression

Bosses are aggressive, resilient Enemies that offer a substantial challenge to players. Defeating a boss is usually instrumental in advancing the game in some way. Each has its own particular way of being summoned. For example, most bosses have associated summoning items that can be used to spawn them manually under certain conditions, while there are others that will appear after the player interacts in a certain way with the environment. Event bosses will only appear during their respective events and leave when the event ends. Mini-bosses also exist and spawn naturally in various biomes under various conditions, which pose a lesser yet still difficult challenge for unsuspecting players.

Homeward Journey expands on the number of bosses that can be challenged throughout the game, each featuring unique AI and drops. Most require the use of boss summoning items in order to spawn, but others have more unique prerequisites. The mod currently adds six new boss encounters.

Pre-Hardmode Bosses

Marquis moonsquid.

Marquis Moonsquid Trophy (Homeward Journey).png

Hardmode Bosses

Priestess rod.

Priestess Rod Trophy (Homeward Journey).png

The Motherbrain

The Motherbrain Trophy (Homeward Journey).png

Post-Moon Lord Bosses

Wall of shadow.

Wall Of Shadow Trophy (Homeward Journey).png

The Overwatcher

The Overwatcher Trophy (Homeward Journey).png

The Lifebringer

The Lifebringer Trophy (Homeward Journey).png

The Materealizer

The Materealizer Trophy (Homeward Journey).png

The Ordeals are the spirits of the past with 90 total health. It is summoned by searching around the world for them with a Karma Plug in the Cavern , The Corruption , The Crimson , Desert , Forest , The Hallow , Jungle , Space , Snow biome , and The Underworld .

The Ordeals drop a tank for the biome they were fought in, which are used to make several items.

Scarab Belief

Scarab Belief Trophy (Homeward Journey).png

World's End Everlasting Falling Whale

World's End Everlasting Falling Whale Trophy (Homeward Journey).png

Boss Progression

  • Bosses on the vanilla wiki.

Template:Homeward Journey/Master Template Characters

  • Homeward Journey
  • Homeward Journey/Boss NPCs

Terraria: What Is The Journey Game Mode?

Terraria's Journey game mode gives players creative free rein over their domain.

Even a decade after its release, Terraria remains one of the most popular sandbox games available on Steam , with over 100,000 players reported to still play it daily. It still gets frequent content updates that add bonus content to the game, like new vanity items and game modes that keep the gameplay fresh and exciting.

RELATED: Terraria: How To Summon And Defeat Plantera

The beauty of non-linear games like Terraria is that players can take the gameplay at their own pace, with several game modes on offer to vary the gameplay. Terraria's Journey game mode, added in the Journey's End update, gives players creative free rein over their domain, as they can tailor the difficulty to their liking.

What Is The Journey Game Mode In Terraria?

The Journey mode in Terraria could be likened to the legendary "Creative" setting in Minecraft , both allow the player to acquire items easier than in normal gameplay. Terraria 's Journey mode is slightly different, giving the player individual customization options through the Power Menu to optimize their gameplay to suit them. They can perform several "administrative functions," like modifying the time and weather or duplicating items they have acquired.

Only Journey characters can be used on Journey worlds, and normal-mode characters cannot be transferred to Journey worlds. Upon the world's creation, Journey players will spawn with a beginner's set of equipment, including an Iron Shortsword, Iron Pickaxe, Iron Axe, Iron Hammer, Finch Staff, 100 Torches, 100 Rope, a Magic Mirror, a Grappling Hook and Fledging Wings. All regular achievements can still be earned while in Journey mode , so players can sit back, relax, and take the game at their own speed!

The Power Menu In Terraria's Journey Mode

As mentioned, the Power Menu is a difficulty-toggling system in Journey mode. It has seven main functions: Duplication, Research, Enemy Difficulty, Time, Weather, Infection Spread and the Personal Power Menu. These functions and a brief explanation of them will be included below.

RELATED: Terraria: How To Get All Town Slimes

Duplication

Duplication allows the player to duplicate any item they have previously researched instantaneously with no limits or required crafting materials. All researched items are organized into categories, e.g. Armor, Tools, Materials. The search bar allows players to search for specific items.​​​​​​​

Unlike Minecraft 's Creative mode, where players can use the menu to infinitely create any item in Minecraft' s directory, Terraria players must first find and "research" an item several times before they can duplicate it. This destroys the object in the process. Placing items into the Research Menu displays how much more research is required before the process is completed. For example, weapons and tools only need to be researched once, while ores require 100 times.​​​​​​​

RELATED: Terraria: All Crafting Stations & Where To Get Them

Enemy Difficulty

Enemies in Journey mode are already half their difficulty. The Power Menu can lower this even further, or be adjusted to the player's preference. This works as a slider that can set the difficulty from 0.5x to 3x, with the latter reflecting the challenging combat seen in Master mode. Doing so also enables the rewards that can be obtainable in Master Mode, so players can test this to their detriment.​​​​​​​

The Time menu is self-explanatory and has three options available:

  • The option to freeze time completely. During this time, no Fallen Stars will spawn.
  • Set time to one of four presets Dawn, Noon, Dusk, and Midnight. This can trigger certain events or bosses or reset Angler quests.
  • Alter the passage of time from 1x to 24x its usual rate.

RELATED: Terraria: How To Get Rod Of Discord

The Weather menu grants the player godly control over the weather and climates in their Terraria world.

  • There's a slider for wind speed and direction, which is beneficial for fishing.
  • There's also a slider for general weather and to reduce the volume of rainfall. The weather can be changed to clear skies or a monsoon.

Infection Spread

As it suggests, the Infection Spread toggle slows down or stops the spread of infectious biomes like the Hallow, Crimson, and Corruption. It does not remove these biomes from the world, though. The only method of cleansing biomes is through the Clentaminator equipped with the Green Solution.​​​​​​​

Personal Power Menu

The Personal Power Menu is where the magic happens, giving players three main options to work with

  • Godmode allows the player to be impervious to all damage and knockback, so they cannot die. Debuffs can still be applied, but the player will take no damage. Players also gain unlimited breath underwater and mana that regenerates rapidly.
  • Increases the placement range for all tiles, making building faster and more efficient.
  • The enemy spawn rate can be altered to suit the player. The slider ranges from 0x (which disables all spawn rates, including critters) to the regular rates.

Terraria is available to play on PC, Nintendo Switch, Xbox One, PS4, iOS and Android devices.

MORE: Indie Games That Became Major Success Stories

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Terraria Journey's End

How to play Journey Mode and Master Mode in Terraria Journey’s End

Image of James Blake

The release of Terraria’s Journey’s End update has been years in the making and now that it’s out, there is a slew of new features available. Veterans of the game have especially been looking forward to the new Journey and Master modes, the biggest shake-up to the Terraria formula yet!

What is Journey Mode in Terraria?

The new Terraria Journey Mode allows the player to completely customize their Terraria experience. There will be new UI elements on the left side of the screen that gives players access to modify various elements of their world. Journey Mode essentially makes the player a god allowing them to control

  • The weather
  • Enemy Difficulty
  • Spawn Rates
  • And much more!

It’s pretty much Terraria with cheat codes. This new Terraria mode should prove to add even more creativity and replayability to the game.

Terraria Journey Mode

What is Master Mode in Terraria?

If Journey Mode makes you feel like a god, the new Terraria Master Mode makes you feel like an ant. Master mode increases the difficulty past Expert making every enemy something to be feared. Along with the enemies being tougher, players will now lose 100% of their gold upon death. There is also exclusive loot for players able to overcome the challenge. Give this mode a try if you feel like you are up for a true challenge.

Terraria Master Mode

Anyone who owns a copy of Terraria will receive the 1.4 Journey’s End update and can enjoy these two new modes. They can be selected when creating a new world or character. If you are new to Terraria it may be a good idea to experience the original vanilla experience before diving into Journey Mode and Master Mode.

Check out the Terraria Journey’s End 1.4 Patch Notes to have a look at what’s new in this update.

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Terraria

What is Journey Mode in Terraria and How Does it Work?

Terraria’s Journey Mode was brought in with the 1.4 update “Journey’s End.” It is not unlike Minecraft or Fortnite’s ‘creative’ modes where players can enjoy all items and enemies in-game without limit. Terraria’s Journey Mode has a few key differences though, as explained below.

You can choose the Journey Mode option when you create a new character or world, which gives you the ability to explore Terraria without the restrictive challenge progression of the regular mode. Items must be ‘Researched’ before you can ‘Duplicate’ them in the world, but once you have completed enough research, you can duplicate the item an infinite amount of times. Enemies in the world are spawned at half health by default, but you are able to change that at any point using the Enemy Difficulty Slider.

When you are first spawned into the Journey Mode, you are given a set of equipment:

  • Fledgling Wings: grants the ability to leap higher and negates fall damage
  • Iron Shortsword
  • Iron Pickaxe
  • Iron Hammer
  • Finch Staff: grants the ability to summon a Baby Finch minion
  • Magic Mirror

Journey Mode’s Power Menu can be found under the main inventory slots. Here, you can access 7 different areas:

  • Duplication
  • Personal Power Menu
  • Infection Spread
  • Enemy Difficulty

journey mod terraria

Duplication : This menu consists of categories of items available for duplication, and allows for duplication of those items. Duplicating items will not include the item modifiers.

Research: This is where you place items and see how many times you will need to research them for duplication.

Time: This menu has three settings where you can Freeze Time, Set Time, and Alter Time, which changes the speed that time passes. Speeding up time speeds up plant growth and star fall rates as well as biome spread.

Weather: Allows you full control over the weather.

Personal Power Menu: Includes three options: Enemy Spawn Rate Slider which lets you control the rate at which enemies appear in your world, Increased Placement Range which is enabled by default, and God Mode which allows you unlimited Mana, unlimited Breath, and makes you invulnerable to attack.

Infection Spread: Toggles to stop the spread of Corruption, Crimson, and Hallow.

Enemy Difficulty: A slider that increases or decreases the difficulty of enemies who spawn in your world.

Related: How to Get and Use Statues in Terraria

Although Journey Mode can be pretty fun and interesting for all levels of players, it is suggested that you play through the regular mode first to understand the mechanics of the game. Jumping straight into Journey Mode can be quite overwhelming for newbies as all the mechanics, items, and enemies are basically at your fingertips!

girls from goddess of victory NIKKE

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There & Back Again: A Summary of Journey's End

  • Thread starter Loki
  • Start date Apr 26, 2020
  • News, Announcements, & Resources
  • Developer News & Announcements
  • PC - Re-Logic

Loki

Consigliere

  • Apr 26, 2020

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  • NPCs are happier when you locate them in biomes that they prefer
  • NPCs are happier when they like their neighbors
  • NPCs are happier when they are not overcrowded with other NPCs
  • NPC Shop prices will adjust based upon how happy each NPC is at the time
  • If you make an NPC happy enough, you will gain access to a Pylon for that Biome (more on this below!)
  • You will notice a new dialogue option for Happiness for each NPC
  • This will give you hints about what might make them happier as well!

1588281980562.png

  • Previously, Lava fishing existed in a limited form through the Hotline Fishing Hook, which was a Hardmode only reward from the Angler
  • There were only 3 drops: two fish that were used for potions, and the Obsidian Swordfish
  • You can now find Lava critters in the Underworld. When used for bait with ANY fishing rod, they will allow you to fish things up from lava. However, they can only be caught with a Lavaproof Bug Net!
  • You can now obtain the two original Lava fish before the Wall of Flesh, as well as several other uncommon fishing drops, and all new Lava Fishing Crates! The Obsidian Swordfish is still Hardmode only.
  • Lava Fishing Crates contain their own exclusive loot pool, and always contain an Obsidian Lock Box
  • Obsidian Lock Boxes contain Shadow Chest loot, and can be unlocked as long as you have a Shadow Key in your inventory. It will not be consumed when opening Obsidian Lock Boxes.
  • In addition to Lava bait, one of the rewards of Lava Crates is a Lavaproof Fishing Hook, which is an accessory that allows free Lava fishing with any fishing rod

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Attachments

  • JEchangelog.txt 284.7 KB · Views: 129,461

Leinfors

Quality Assurance

  • May 13, 2020

FlyKip

Empress of Light

  • May 14, 2020

Holy damn, this is massive! Awesome work, guys  

ShadowTiger

ShadowTiger

Duke fishron.

Redologist

The Destroyer

WOW this is amazing, only 2 days left until we can all play Journey's End!!!  

rotyler

(places unlabeled textbook on desk) "What's this?" "It's the changelog for 1.4"  

Anarott

Techdude594

Skeletron prime.

The Balance Changes alone are insane! How can an update for a 9 year old game be so amazing?  

Reactorcore

Reactorcore

Man, the urge to read this and the urge to not read this are both so strong...  

Wigglesniff

Wigglesniff

My thumb got sore scrolling through the changelog... enough said.  

GameKarim

I skipped over it real quick, the changelog is indeed massive! I don‘t want to spoil myself too much, as I still want some surprises for myself, so I really have to resist the urge to read everything. Thank you guys for the information and for your hard work to bring this to us players.  

Jerion 'Wyverntamer' Kràl

Jerion 'Wyverntamer' Kràl

Loki said: A next-level challenge intended for those skilled, brave, or foolish enough to take it on Click to expand...
Loki said: such as the lush Oasis Click to expand...
Loki said: ALL OF THESE WILL ALSO BE ADDED TO THE OFFICIAL TERRARIA SOUNDTRACK, AVAILABLE ON STEAM AND ELSEWHERE Click to expand...
Leinfors said: In addition to the summary provided above, we have prepared a more traditional and comprehensive/detailed changelog for those that are interested. We have divided things up by sections to help you find what you are looking for. Happy reading! Click to expand...

The post is from April 26, interesting!  

Jetstreme ∞

Jetstreme ∞

Oh, OH this is EXCELLENT  

gamersensi

Incredible  

Tunnel King

Tunnel King

Administrator.

Lode said: The post is from April 26, interesting! Click to expand...

yudgefudge

Official Terrarian

Whips?! I was just thinking that would be cool weapon a couple of days ago! Lucky me!  

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Journey mode/research list.

This page lists all individual required numbers of items needed to research for duplication.

  • Pages to transclude
  • Pages using DynamicPageList3 dplvar parser function

IMAGES

  1. Terraria: What Is Journey Mode?

    journey mod terraria

  2. What is Journey Mode in Terraria?

    journey mod terraria

  3. Terraria 1.4 Journey's End

    journey mod terraria

  4. Terraria's Journey Mode will let you play with item duplication, God

    journey mod terraria

  5. Terraria Journey Mode Episode 1: Making Goals [SimplyKnight]

    journey mod terraria

  6. Terraria journey mode part 2

    journey mod terraria

VIDEO

  1. 【Terraria】 Homeward Journey Mod "Slime God"-No hit(Legendary)

  2. Terraria Homeward Journey Mod

  3. Terraria Homeward Journey Mod

  4. Terraria Homeward Journey Mod

  5. Terraria Homeward Journey Mod

  6. 【Terraria】 Homeward Journey Mod "Lifebringer"-No hit(Legendary)

COMMENTS

  1. Journey Mode

    Journey Mode can be selected upon creation of new characters and worlds. It allows the player a wide array of customization options during gameplay, including duplication of items, modification of time and weather, and difficulty sliders. Journey mode is only accessible with Journey characters in Journey worlds (Journey worlds can only be accessed using Journey characters, and Journey ...

  2. Homeward Journey

    The Mod. Homeward Journey features the content including; An add-on for vanilla Terraria, including some quality of life features and brand new content. 445 new items included. 74 new NPCs included, with 9 bosses. The new Abyss biome, accessable after Plantera. New post-Moon Lord contents.

  3. Mount and Journey

    About[ | ] Mount and Journey is a mod that is focused on adding a variety of fun and interesting mounts along with some mount related things. So far it adds: 7 pre-Hardmode mounts. 12 (15) Hardmode mounts. 8 Accessories. Versions. Mount and Journey. 0.92.

  4. With Great Power Comes Great Accessibility

    JOURNEY MODE - CHARACTERS AND WORLDS Before we get started, you should know the one key rule of Journey Mode - a place where otherwise the rules are meant to be bent and broken: You can only play Journey Mode Characters in Journey Mode Worlds. No Normal Characters in Journey Mode Worlds. No Journey Mode Characters in Normal/Expert/Master Worlds. No Exceptions.

  5. Steam Workshop::Mount and Journey

    Description. Mount and Journey is a mod that adds a bunch of interesting and fun mounts into the game. - New mounts! Originally posted by tModLoader: Developed By Qz. The wiki should have the drop rates listed as well as methods for obtaining the mounts and other items. It can be found in the mod description.

  6. Steam Workshop::Journey Mode Unleashed

    Description. Journey Mode Unleashed, By: Frankfires. Journey Mode Unleashed is a mod that adds more features onto journey mode as well as improving other vanilla features. These features vary from a variety of quality of life additions to Minor tweaks to make journey mode as well as regular Terraria more enjoyable. NEWLY IMPLEMENTED FEATURES:

  7. Steam Workshop::Journey's Trend: The Community Vanity Mod

    You will need to rid his way from the "mastermind behind all terrors" first, so he may arrive. This Mod is a pure vanity mod and will not influence game progression whatsoever. This should ensure compability with every other mod there is. Every Set is 100% in accordance with the creator.

  8. Why EVERYONE Should Be Playing Journey Mode in Terraria

    Journey Mode was added in the Terraria 1.4 update, which has been out for some time now. Yet, journey mode in Terraria is criminally underrated for what it i...

  9. r/Terraria on Reddit: Finally 100%-ed Journey Mode! (Link to Character

    Download both files then extract 'apotofkoolaid.zip'. For the character, copy both the folder and .plr file that you just extracted to Documents>My Games>Terraria>Players. (If you just want the complete dupe menu, stop here you don't need the world.) For the world, copy 'Journey's Creativity.wld' to Documents>My Games>Terraria>Worlds.

  10. How to Get Every Item Researched in Journey Mode

    Thanks for Watching!Whether you wanna build or look at all the cool weapons Terraria has to offer this might be the best way to do it.Terrsavr: https://yal.c...

  11. Terraria: What Is Journey Mode?

    Journey mode enables players to scale both the number and difficulty of enemy spawns. The number of spawns may be adjusted as low as 0.10X the regular amount all the way up to 10X the magnitude. The enemy difficulty is set to half that of normal mode by default. However, players may scale the challenge up to Master mode, which is 3X what they ...

  12. Showcasing and Explaining ALL of the Journey Mode Powers

    So here's another video, just one detailing the powers that are available to a player in Journey Mode in Terraria, such as Godmode, and Duplication! I know t...

  13. Bosses (Homeward Journey)

    Homeward Journey/Boss NPCs. Bosses are aggressive, resilient Enemies that offer a substantial challenge to players. Defeating a boss is usually instrumental in advancing the game in some way. Each has its own particular way of being summoned. For example, most bosses have associated summoning items that can be used to spawn them manually under ...

  14. Terraria: What Is The Journey Game Mode?

    By Maya Sattar. Published Feb 8, 2023. Terraria's Journey game mode gives players creative free rein over their domain. Even a decade after its release, Terraria remains one of the most popular ...

  15. How to play Journey Mode and Master Mode in Terraria Journey's End

    What is Journey Mode in Terraria? The new Terraria Journey Mode allows the player to completely customize their Terraria experience. There will be new UI elements on the left side of the screen that gives players access to modify various elements of their world. Journey Mode essentially makes the player a god allowing them to control. The weather

  16. Terraria: New Journey Mode Explained (Update 1.4)

    Terraria Journey Mode: Starting Gear Unlike other game modes in Terraria, players will actually begin Journey Mode with several items that make the early moments of the game much easier. Players will be provided with an Iron Shortsword, an Iron Pickaxe, an Iron Axe, an Iron Hammer, a Finch Staff, 100 Torches, and 100 Rope.

  17. Journey Mode

    Journey Mode is an option that can be selected upon creation of new characters and worlds. It allows the player a wide array of customization options during gameplay, including duplication of items, modification of time and weather, and difficulty sliders. Journey Mode is only accessible with Journey characters in Journey worlds (Journey worlds can only be accessed using Journey characters ...

  18. What is Journey Mode in Terraria and How Does it Work?

    Terraria's Journey Mode was brought in with the 1.4 update "Journey's End." It is not unlike Minecraft or Fortnite's 'creative' modes where players can enjoy all items and enemies in-game without limit. Terraria's Journey Mode has a few key differences though, as explained below.

  19. There & Back Again: A Summary of Journey's End

    Apr 26, 2020. #1. Journey's End is very near, Terrarians! This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft ...

  20. Journey Mode/Research list

    From Terraria Wiki < Journey Mode. Jump to navigation Jump to search. This page lists all individual required numbers of items needed to research for duplication. ID Item Research; 1: Iron Pickaxe: 1: 2: Dirt Block: 100: 3:

  21. Steam Community :: Guide :: What Is The Journey Game Mode?

    What Is The Journey Game Mode? Terraria's Journey game mode gives players creative free rein over their domain. The beauty of non-linear games like Terraria is that players can take the gameplay at their own pace, with several game modes on offer to vary the gameplay. Terraria's Journey game mode, added in the Journey's End update, gives ...

  22. Terraria 1.4 Journey's Mode ALL ITEMS MAP!! (NEW ITEMS ...

    for classic mode click here - https://youtu.be/vijcegzqqbaopen to read the description:↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ ...

  23. Terraria's Journey Mode Fully Explained!

    This video goes over the journey mode in Terraria!