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Fallout 4 - Nuka-World: Fundorte aller zehn Korki-Codes - So findet ihr die geheimen Nachrichten der Korkis

Wie auch sonst in "Fallout 4" bekommt ihr in der Erweiterung Nuka-World neben einer Hauptgeschichte reichlich Nebenmissionen und Aufgaben. Eine dieser Missionen führt euch auf die Suche nach Cappy, bzw. Korki. Dieses Nuka-World-Maskottchen hat versteckte Botschaften für euch. Wo sich diese verstecken welche Belohnung auf euch wartet, verrät dieser Guide.

Kaum kommt ihr in „Fallout 4“ nach Nuka-World locken an allen Ecken Aufgaben und Missionen. Eine dieser Missionen ist die Suche nach den sogenannten Korki-Codes. Diese Mission bekommt ihr von der Einwohnerin Sierra Petrovita in der Nähe des Eingangs. Korki ist eines der Maskottchen des Freizeitparks Nuka-World in Fallout 4. Doch ihr findet den kleinen Kronkorken nicht nur in Form von Figuren im Park, sondern auch als kleine Grafittis. Diese sehen zunächst aus als hätten sie nichts zu sagen.

Fundorte der Korki-Codes

Habt ihr jedoch die Brille auf, die ihr von der Questgeberin Sierra erhaltet, seht ihr in den Sprechblasen der Korkis jeweils einen Buchstaben. Diese ergeben zusammen ein Passwort. Sobald ihr alle eingesammelt habt, öffnet ihr die Tür zu eurer Belohung. Genauer gesagt, habt ihr die Wahl zwischen zwei Belohnungen. Macht ihr einen auf Badboy und legt einfach alle um, könnt ihr sowohl den Nuka-World Overall als auch den Mini-Atombomben-Werfer abgreifen. Konsequenzen erwarten euch hierfür in der Welt von Fallout 4 keine. Ihr müsst lediglich damit leben, dass ihr ein Schuft seid.

An diesen Fundorten findet ihr die zehn Korkis:

Nuka-Town USA

Fallout 4 - Nuka-World - Fundorte der Korki-Codes - Nuke-Town USA

Galactic Zone

  • Am Gebäude Starport Nuka an einer der Außenwände findet ihr eine kleine Mauer. Auf dieser befindet sich ein Korki.
  • Geht zum Spacewalk. Der Korki befindet sich am oberen Ende der Rampe zu eurer Rechten.

Kiddy Kingdom

  • Im Funhouse findet ihr einen Korki in dem Raum, der sich dreht. Haltet zunächst Ausschau nach dem Ausgang. Drei Räume links davon befindet sich das Bild.
  • Hinter dem Schloss solltet ihr auf der rechten Seite einen kleinen Turm mit einem kaputten Dach finden. Geht ihr die Treppe nach oben findet ihr den Korki.

Dry Rock Gulch

  • Südlich vom Saloon findet ihr einen kleinen Friedhof. Auf dessen Rückseite findet ihr einen weiteren Buchstaben von Korki.
  • Im Verlauf der Hauptgeschichte von Nuka-World erhaltet ihr einen Schlüssel zu Mad Mulligan’s Mine. Im ersten großen Raum der Mine findet ihr den Korki.

Safari Zone

  • Lauft vom Baumhaus aus durch das Labyrinth und haltet euch dabei immer rechts. Dann findet ihr das Korki-Bild.
  • Während der Hauptgeschichte kommt ihr zum Primatenhaus in der Safari Zone. Am Eingang steht eine Gorilla-Statue. Dahinter findet ihr den Korki an der Wand.
  • Betretet das World of Refreshment über den Tunnel der Wasserbahn. Folgt dem Flußlauf bis ihr auf der linken Seite zwei Gebäude seht. Kommt ihr am zweiten vorbei dreht euch um und ihr seht den letzten Korki.

Sobald ihr alle Korki-Bilder angesehen habt, geht ihr zurück zu Sierra und sprecht erneut mit ihr. Anschließend trefft ihr euch mit ihr in Bradberton’s Büro. Dort gebt ihr nun das erforderliche Passwort ein. Folgt nun den letzten Anweisungen und ihr steht vor der Wahl der Belohnung.

Weitere Meldungen zu Fallout 4 .

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Fallout Wiki

Cappy in a Haystack

Cappy in a Haystack is a side quest in the Fallout 4 add-on Nuka-World .

  • 1 Background
  • 2 Quick walkthrough
  • 3.1 Nuka-Town USA
  • 3.2 Safari Adventure
  • 3.3 Dry Rock Gulch
  • 3.4 Galactic Zone
  • 3.5 Kiddie Kingdom
  • 3.6 World of Refreshment
  • 3.7 Return to Sierra
  • 3.8 Siding with Bradberton
  • 3.9 Siding with Sierra
  • 4 Companion reactions
  • 5 Quest stages
  • 7 Behind the scenes

Background [ ]

On their way through Nuka-Town, the Sole Survivor runs into Sierra Petrovita , from the Capital Wasteland . She promises she's on the trail of something big, which is later revealed to be the Hidden Cappy contest.

Quick walkthrough [ ]

Detailed walkthrough [ ].

HiddenCappy-NukaWorld

Between the Parlor and the Fizztop Grille , Sierra Petrovita is encountered talking to a raider. Intercepting the conversation reveals that she has come to find the reward for finding hidden Cappys throughout the park. Given that the reward was meeting John-Caleb Bradberton , the creator of Nuka-Cola , she figures that his office might contain the original recipe of the drink. She gives her sunglasses and a holotape to the Sole Survivor to allow them to help her search for the hidden Cappys. Once close to a quest marker, it disappears, encouraging a thorough search of the area.

The "hidden Cappy" figures are paintings on concrete surfaces in public areas of the park, and there are ten to be found. Without the Cappy glasses equipped, the player sees only a fuzzy Cappy figure with a blurred speech bubble; with the glasses equipped the code is revealed. Click on the revealed figure to register the code and update the quest. Note that the Cappy glasses do not work when worn under power armor. To see the code, either simply take off the helmet (one might have to re-equip the Cappy glasses even though the box in front of them is ticked off as if they are already equipped), or exit the power armor, click on the hidden Cappy, then re-enter the power armor.

Nuka-Town USA [ ]

There is one located southwest of the Fizztop Grille , on the large wall just left of the restrooms building.

Safari Adventure [ ]

There are two in the Safari Adventure . The first Cappy is through the hedge maze beneath the treehouse, against a wall on the eastern edge. From the entrance, the order of turns is: right, right, left, left and right. The second is just outside the primate house . Look for the gorilla statue to the right of the door and pass through a patch in the hedge to get to the statue's back. Cappy is on the back of the plinth.

Dry Rock Gulch [ ]

There are two in Dry Rock Gulch . The first is located on the back of a gravestone in the cemetery west of the Giddyup Kid Protectron. The second is in Mad Mulligan's Mine , on the wall of a little shack beside the waterfall.

Galactic Zone [ ]

There are two in the Galactic Zone . The first is at the entrance to the dead traders' camp around the back of Star Control entrance. The sign should be on the left side entrance, right next to the Employees Only sign at the Expert locked gate. The second is up the ramp to the left of the RobCo Battlezone . Turn right immediately at the top of the Spacewalk ramp, and the Cappy is on the right wall near the trash bins.

Kiddie Kingdom [ ]

There are two in the Kiddie Kingdom . One is in the Fun House in the turntable room, second door on the left when entering from the topsyturvy room or second door on the right when entering from the room with control terminal for The Fun House. The second one is located on the top floor of a destroyed wooden clocktower, just south-west of the bridge leading to King Cola's Castle .

World of Refreshment [ ]

There is one in World of Refreshment . Inside the plant, following the Nuka-Cola Quantum river. It is on the side of a two-story building across from the Nuka Wild cola sign in the wild west setting. Going in the opposite direction that was intended for the ride makes it easier to spot; it will be on the right hand just after entering the wild west setting from the "wrong" direction.

Return to Sierra [ ]

Return to Sierra Petrovita. Putting the hidden Cappy clues in the right order results in "REFRESHING," as stated by Sierra. Use the keypad to unlock Bradberton's office . In the office on the second floor, there is a button on the righthand side of the Nuka-Cola machine. This unlocks an elevator that leads down to a small vault, containing the head of the owner and inventor of Nuka-Cola: John-Caleb Bradberton .

Siding with Bradberton [ ]

He will request the machine to be shut down to end his torment of being trapped in there for centuries. If one chooses to honor his request and to shut off the power, John-Caleb dies and the locked door will open. Behind the door is a Nuka-nuke launcher , Nuka-nukes , the Nuka-Cola formula , various Nuka-Colas and the key to Bradberton's Expert-locked safe in his office. The Nuka-Cola formula must be given to Sierra to complete the quest, and she rewards 500 caps in return, although she is conflicted about the choices that have been made. If the Sole Survivor initially sides with Sierra and then cuts the power supply, however, she will immediately become hostile.

Siding with Sierra [ ]

Sierra on the other hand wants to keep him alive, offering that she can keep John-Caleb company to keep him from being lonely. She offers the Nuka-World jumpsuit as a reward. If the Sole Survivor initially sides with Sierra and then cuts the power supply to Bradberton's brain, however, she will immediately become hostile.

Companion reactions [ ]

Quest stages [ ].

  • If the player character is wearing a power armor helmet, it must be removed to equip Cappy glasses , otherwise Cappy clues will be non-interactive.
  • It is possible to acquire both the Nuka-nuke launcher and Sierra's Nuka-World jumpsuit by siding with her first and shutting down the vault's power after she has handed over the item. The doors to the weapon storage will open, but Sierra will turn hostile if this path is chosen. No bottlecaps will be rewarded for this option, however.
  • However, Sierra suggests that the Sole Survivor type in the numbers corresponding to the letters.
  • On PC, it is possible to show Cappy clues without wearing the glasses by entering xx015565.enable into the commmand console. Note that xx stands for the load order of the Nuka-World add-on, which defaults to 06 , but may be different, depending on loaded DLCs and/or mods.

Behind the scenes [ ]

  • The name of the quest is a derivation of the phrase "needle in a haystack."
  • Bradberton having his head cryogenically frozen is a reference to the myth that Walt Disney was cryogenically frozen after his death.
  • Similarly, the hidden Cappys may be a reference to "hidden Mickeys", the Walt Disney Company's practice of incorporating the silhouette of Mickey Mouse into the design of various objects in Disney parks and related media.

PC

  • To fix this, leave and re-enter Bradberton's office, then return to the vault. Sierra should be found talking to Bradberton's head, and the quest can be continued.
  • This can be fixed by closing the door again, which should then trigger Sierra to continue normally.
  • It seems bashing her with a gun works as well. However, she might turn hostile to the player. In this case, the player should holster their weapon.

Gallery [ ]

West of Fizztop Grille

  • 1 Securitron
  • 2 Milepost Zero (update)
  • 3 Vault-Tec bobblehead (Fallout 4)

IMAGES

  1. 클락 사파리 및 어드벤처 파크 입장권

    korki safari adventure

  2. 클락 사파리 및 어드벤처 파크 입장권

    korki safari adventure

  3. 클락 사파리 및 어드벤처 파크 입장권

    korki safari adventure

  4. Korki na Mount Everest?

    korki safari adventure

  5. 클락 사파리 및 어드벤처 파크 입장권

    korki safari adventure

  6. Fallout 4: Nuka-World: Alle Korki-Codes finden

    korki safari adventure

VIDEO

  1. #adventure🌧️❤️ #travel #explore #nature#viral#shorts

  2. Nowe korki

  3. КОШАЧЬИ БУДНИ: горное озеро, красивые лебеди и парад мотоциклистов на Harley-Davidson

  4. Аттракцион водный скорпион Парк Горького Харьков water scorpion Gorky Park Kharkov

  5. Korki Bucek Borat

  6. Фильм путешествие. Алтай 2021. Горы. Водопады. Виды с дрона

COMMENTS

  1. Safari Adventure (quest) - Fallout Wiki

    Safari Adventure is a quest in the Fallout 4 add-on Nuka-World. Upon entering the Safari Adventure park section, the Sole Survivor will immediately be met by a gatorclaw fighting Cito. Once the gatorclaw is dead, Cito will praise the player character, before asking them to help stop the gator...

  2. Fallout 4 - Nuka-World: Fundorte aller zehn Korki-Codes - So ...

    Im ersten großen Raum der Mine findet ihr den Korki. Safari Zone. Lauft vom Baumhaus aus durch das Labyrinth und haltet euch dabei immer rechts. Dann findet ihr das Korki-Bild.

  3. Fallout 4 - Nuka World DLC - Safari Adventure Quest Guide

    Fallout 4 - Nuka World DLC - Safari Adventure Quest Guide. NamelessDreadx37x. 103K subscribers. Subscribed. 39. 8.5K views 7 years ago. Help Cito (Khal Drogo) exterminate the Gatorclaws ...more.

  4. Safari Adventure primate house - Fallout Wiki

    The Safari Adventure primate house is a location in Nuka-World in 2287. Before the Great War, the primate house allowed park visitors to observe a number of gorillas. As of 2287, Cito, a man raised by the irradiated ghoulrillas after his parents died, calls this area home, and wants to protect...

  5. Cappy in a Haystack | Fallout Wiki | Fandom

    There are two in the Safari Adventure. The first Cappy is through the hedge maze beneath the treehouse, against a wall on the eastern edge. From the entrance, the order of turns is: right, right, left, left and right. The second is just outside the primate house.

  6. Hidden Cappy Locations - Fallout 4 Guide - IGN

    The ninth Cappy is in Safari Adventure, hidden in the Hedge Maze down a dead-end path.